Who is playing the old fashioned way?

verminstar

Banned
Its like breaking the speed limits in rush hour traffic...sure its wrong and against the law but guess what...lots of people still do it every single day and the sky stays up and doesnt fall.

Dont use any ingame exploits at all...which is the complete opposite of ones real life where one breaks minor and fairly major laws every single day, 365 days of the year.

Funny old world ^
 
I played the old-fashioned way (exploit-free) from sidey to Anaconda without exploit in about 6 months, but on flying the E-rated Anaconda for the first time I realised that I didn't have the spare time or the patience to earn another 350M credits, so I became a Sothis/Ceos poop-hauler until I hit 1bn credits.

Apparently, that was considered an exploit, and once I'd been converted into a "dirty exploiter" I started mode-switching to stack 20 deliveries for Fed and Imperial rank. They were tedious enough with the exploit, I can't honestly imagine anyone getting enjoyment from them doing them "normally" unless they were unemployed/retired and had waaaaaay more free time than me.

If I had to start from scratch again, I think I could probably get back into a Corvette in a hundred hours or so - of which about 25 would be solely grinding Fed rank.
Quite honestly, 100 hours is more time than a lot of AAA games get from me in total. If people want to call efficient mission-stacking and cherry-picking locations "exploits" then so be it; I certainly prefer it to the "proper" gameplay of very slow and inefficient progress over thousands of hours.
 
I played the old-fashioned way (exploit-free) from sidey to Anaconda without exploit in about 6 months, but on flying the E-rated Anaconda for the first time I realised that I didn't have the spare time or the patience to earn another 350M credits, so I became a Sothis/Ceos poop-hauler until I hit 1bn credits.

Apparently, that was considered an exploit, and once I'd been converted into a "dirty exploiter" I started mode-switching to stack 20 deliveries for Fed and Imperial rank. They were tedious enough with the exploit, I can't honestly imagine anyone getting enjoyment from them doing them "normally" unless they were unemployed/retired and had waaaaaay more free time than me.

If I had to start from scratch again, I think I could probably get back into a Corvette in a hundred hours or so - of which about 25 would be solely grinding Fed rank.
Quite honestly, 100 hours is more time than a lot of AAA games get from me in total. If people want to call efficient mission-stacking and cherry-picking locations "exploits" then so be it; I certainly prefer it to the "proper" gameplay of very slow and inefficient progress over thousands of hours.

Half the game is coded under the expectation that you spend years playing the game. Not a summer. The other half is missing, which would be all the fun and interesting things you can do to fill the years of playing while you sprinkle activities that advance your progress. You're not supposed to just be faced with repetitive identical activities with nothing to show for it but purchase ships.

I have way over 2000 hours and I dont play that often, especially lately. But the path to where i'm at was certainly more interesting than just grinding "exploits" for a hundred hours. That sounds boring as hell and a quick way to just deconstruct the game into even less fun and boring repetitive actions.
 
TBH I played the original Elite in '84 in the "new way" which is to say leveraging certain aspects of the game play to gain credits & rank fast. But I get where you are at with this OP and for the most part I play ED in the spirit of the game except when it came to bagging the final few ranks for that Corvette... oh yeah and I grabbed some of those low hanging fruits that used to appear; boosting my credit balance somewhat.

@ kofeyh +1 for using the word "leveraging", nice.
 
Last edited:
I started the game two weeks ago and I realy like it. No I am totally into it. Like most people might do I do inform myself on the internet and I stumbled over exploids and how to grind fast articles and trading tools stuff and I wonder who is even playing the old fashioned way. Looking what does the game offers me in opportunities? What can I do now? Just free of any pressure from knowing there is a goal presented by "been there done that look at me I am super cool youtube videos here is how you can be so awesome like me guides" (no offense, I do apreciate video guides) and without googleling what is the fastet way to get there? I am a little bit older and I remeber the days where you started a game and just played the way it was presented to you. How do you play and why do you exploid or refuse to or keep it at minimum?

I pretty much played my own way. Enjoying the game and not being too concerned with credits. I have tried a few of the money making play styles that you hear of but they generally are very repetitive and I found after trading to elite in the first year of playing, I'd had quite enough of repetitive gameplay.

I have around 6 billion asset CR now, mainly from a mixture of all the play styles in game, apart from mining.

I've got into the story lately and finally enjoy small trips out to very remote locations looking for 1st discovery earthlikes and other interesting systems.

The ships have been the most fun in game, outfitting and recently engineering 4 fleets for a set of HQs across the bubble and now one in Maia.

I think establishing myself in Colonia is becoming more and more likely, now that I don't think 1000 ly is a long trip anymore.

I still play often and enjoy pootling about more than ever. If you think in game, and research what's going on, even reading the newspapers in stations and trying things differently poking around the corners and keeping your eyes open, there is always something cool to do which is not grinding for CR.
 
Last edited:
Bah, this "old fashioned" way is for the birds.

Learning systems to the best extent possible and testing that knowledge to get the most out of your time in game is the way I play. 3rd party tools and 2nd hand knowledge on how to progress in timeframes under several months for the few hours I spend in game is somewhat necessary to prevent the stagnation from making me drop the game altogether.
 

Craith

Volunteer Moderator
old(ish) school ... no Combat Logging, no trading tools (although I sometimes look where to find something specific), no Sothis or similar get rich quick schemes (not exploits, but still cheapens the experience for me), no relogging for materials or missions.
 
I refresh the mission board, but that's it.

I view this game as a simulator for my dream job: space trucker. So exploits don't offer me much. Doing what I enjoy keeps the credits coming at a nice pace. I suppose that's why I've taken to this game so well when other mmo's haven't held my interest--I don't feel like I need to keep up with the Joneses in ED. There aren't any consequences to playing my way and at my pace. Not to mention, I find this game very relaxing, which becomes more and more important the older I get.

Edit: Forgot to mention that I use eddb.
 
I have not used the get rich quick guides for the game and see no point to it. I wish to enjoy the game and not grind for money to afford the biggest ship. For me Elite Dangerous is a game I am going to be playing over the long term hopefully my go to game when I am between games. So a quick play in a Witcher game and then back to Elite Dangerous for a few months. That kind of thing.

So getting all the ships I want now is going to be a waste for me and I won't enjoy the game as much. I know this because I used glitches in Skyrim to make powerful weapons and armour which could kill dragons in one hit. I got bored with this halfway through the game and sold them all or just left them at the bottom of the sea and made some new ones without using the glitch. I enjoyed the game far more this way.
 
I started out like that at launch. I was on the fence on going for that Race to Elite thing, or just try to figure everything out myself. When the game eventually launched, I didn't have a choice as I'd avoided reading up on things. Took me a few weeks to get out of the Freegle. Especially with those mad petrol prices and repair costs we had back then. "Yay, I made 9,000 credits on that trip! 4,700 to refuel, 4,543 to repair the ship. That leaves me with.... D-oh!"
 

verminstar

Banned
Old school is when ye still hear the sound of a 56k modem trying to connect to the internet every time ye see the lights on the router flicker ^
 

Slopey

Volunteer Moderator
Old school is when ye still hear the sound of a 56k modem trying to connect to the internet every time ye see the lights on the router flicker ^

56k??? LUXURY!!!! 9600/14400 for the win, or 19200 if you were *flash*. I need a US Robotics tattoo!

Anyway @OP - been playing since Alpha, still not Elite in anything, about 300m, still no 'Conda - it's the journey which counts, not the destination ;)
 
Back
Top Bottom