I can't understand this. If the pilot does not die (i.e. you) then why must your NPC fighter pilot die? Surely you both get lifepods? It makes no sense at all. I thought this was not the case then found out to my horror it was. It makes using NPC crew totally pointless, especially in PvP combat.
All that time training up a fighter crew was a total waste of my time.
I will from now on refuse to take a ship with crew into the game. Time to throw away that aspect of solo and open play completely. I'll use the slot for a shield bank instead.
NPC fighter crew...R.I.P.
Powerplay...R.I.P.
CQC...R.I.P.
Mining...R.I.P.
Trading...R.I.P.
Smuggling...R.I.P.
Oh. And about PvP and open...R.I.P. Incendiary frag cannons. So overpowered they take all the skill out of that aspect of play.
And while I'm fuming away...put incendiary frag on a fed ship, any one, and that's PvE play sorted. Boring as SH@T....R.I.P. PvE
Going to dump all my ships other than python and assault ship. The rest are pointless, including the asp explorer.
To fix the game multicannon and frag must not be able to take down shields. Not at all!!!
All that time training up a fighter crew was a total waste of my time.
I will from now on refuse to take a ship with crew into the game. Time to throw away that aspect of solo and open play completely. I'll use the slot for a shield bank instead.
NPC fighter crew...R.I.P.
Powerplay...R.I.P.
CQC...R.I.P.
Mining...R.I.P.
Trading...R.I.P.
Smuggling...R.I.P.
Oh. And about PvP and open...R.I.P. Incendiary frag cannons. So overpowered they take all the skill out of that aspect of play.
And while I'm fuming away...put incendiary frag on a fed ship, any one, and that's PvE play sorted. Boring as SH@T....R.I.P. PvE
Going to dump all my ships other than python and assault ship. The rest are pointless, including the asp explorer.
To fix the game multicannon and frag must not be able to take down shields. Not at all!!!
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