Thank you Frontier for adding explorable Thargoids crash sites, those are amazing! I think that this technology is good starting point for more cooperative ground based SRV gameplay. This new way of planetary gameplay should consist of few aspects:
I think this is good opportunity do enhance ground based activities and improve engineers material grinding. What do you think about this concept?
- Addition of procedurally generated caves, with tens of hundreds of kilometers length. It should contain veins of minerals and materials. There should be walls to drill, rifts to jump over and other difficulties. As deeper players go there should be better materials and minerals.
- In order to support cooperative gameplay, there should be added another types of SRV: Cargo miner with huge cargo and mining/drill lasers; Fuel refinery SRV which have huge fuel tanks and can produce fuel straight from collected materials and share this fuel with others.
- Gameplay should be highly cooperative. You can go on your own however if you go with Scarab you fuel will end soon. You may go with Fuel refinery SRV however your performance will be quite low. However if you bring friends and you will form proper "mining expedition" it will optimize your efforts.
- There should be automatic mapping tools which draws 3D map according to your path. It also should highlight "exit" path.
- With addition of Thargoids and Guardians ruins there should be opportunities to find ancient artifact and data underground.
I think this is good opportunity do enhance ground based activities and improve engineers material grinding. What do you think about this concept?