I don't need space legs...

...but after playing a couple of hours Lone Echo, i do need floating around in my ship...it feels so natural, so nausea free. FD...do this, and i'm willing to make a sizable offering to your blood altar.
 
I haven't tried Lone Echo. Is it sort of like the ISS program, where you pull yourself around with your hands? I found the Rift's Touch controllers to work great for that, and since you're pulling yourself around, your brain handles it really well, without disorientation.
 
Yes in lone echo you pull yourself around with your hands, but you also have little thrusters on your wrist and a larger thruster on your back. The whole thing works amazingly well.
 
Yes it's amazing.

I'd go as far to say if getting out of our seats isn't like this, it's just a waste of time. Just the simple busy work in Lone Echo has so much fun and depth. I want to fix things on the inside and outside of my ship like this.

I'm ruined, ruined I say!
 
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...but after playing a couple of hours Lone Echo, i do need floating around in my ship...it feels so natural, so nausea free. FD...do this, and i'm willing to make a sizable offering to your blood altar.

I agree. Lone Echo made me wish I could do this in Elite.

But Lone Echo allows you to interact with so much in your environment. It makes you realize that Elite would be much better if we had functional ships with airlocks and functional buttons and components.

Star Citizen is doing a better job at that since they started from the beginning creating something that worked from the first person perspective with legs.
 
Star Citizen, although beautiful, has gotten so graphically complex I wouldn't be surprised if they don't implement VR at all. Since that was the plan when I bought in, if it doesn't release with VR, I will be requesting a refund. I can't play outside the Rift anymore.
 
Star Citizen, although beautiful, has gotten so graphically complex I wouldn't be surprised if they don't implement VR at all. Since that was the plan when I bought in, if it doesn't release with VR, I will be requesting a refund. I can't play outside the Rift anymore.
They already announced they are dropping vr support like a year ago.

Update:
Maybe not a year but last February.
https://www.roadtovr.com/star-citizen-senior-dev-vr-support-dont-hold-breath/

And from what I gather completely dropped from squadron 42.
 
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They already announced they are dropping vr support like a year ago.

Update:
Maybe not a year but last February.
https://www.roadtovr.com/star-citizen-senior-dev-vr-support-dont-hold-breath/

And from what I gather completely dropped from squadron 42.

The article doesn't say they have officially dropped it, but isn't likely to make it in anytime soon-IF ever. It's will be interesting to see if the fast growing VR segment alters their thinking at some point, not that Roberts needs the money and not that I'm "holding my breath"
 
The article doesn't say they have officially dropped it, but isn't likely to make it in anytime soon-IF ever. It's will be interesting to see if the fast growing VR segment alters their thinking at some point, not that Roberts needs the money and not that I'm "holding my breath"

Well I never held my breath for anything star citizen related.
Let alone anything under current mismanagement of Cris 'feature-creep' Roberts.

I knew enough of his past even during the kickstarter that I quickly jumped on the wait and see fence.
 
Well I never held my breath for anything star citizen related.
Let alone anything under current mismanagement of Cris 'feature-creep' Roberts.

I knew enough of his past even during the kickstarter that I quickly jumped on the wait and see fence.

For sure. I bought in on the cheap seats, but ever since I got VR, it sits rotting on my drive. I would have deleted it, but having terabytes of loving ssd, I just haven't bothered.
 
Space Legs (i hate this term) will be a huge boost to awareness, immersion and gameplay opportunities. Not a must have, but a strongly desired feature for me.
IVA and EVA activities would be awesome... Assist repair drones fixing your ship, take samples from asteroids, explore creepy dead generation ships and Thargoid bases, meet other commanders in space bars, next level base infiltration and gameplay inside your ship, like repairs, fighting fire and other hazards, repell boarders... But it is, like Sandy Sammarco said... It is like creating a whole new game and yes, that takes a lot develoment time. But as ships are designed with module size and interiors in mind, i am sure we will see this at some point :)
 
For sure. I bought in on the cheap seats, but ever since I got VR, it sits rotting on my drive. I would have deleted it, but having terabytes of loving ssd, I just haven't bothered.

I'm the same - I played SC a bit in early 2016, along with ED. Got the Rift in August 2016, and switched straight to ED in VR.
I have a Mustang, Hornet, Retaliator and even a Reclaimer sitting virtually rusting in their hangar. SC can wait for now.

Having said that - I hope Lone Echo's locomotion system is the style we do eventually see in ED. ISS wasn't bad either, great detail for a free VR app.
 
I've always felt like this should be the logical next step instead of space legs. Should be significantly easier to implement too.
I'm imagining doing EVA's of shipwrecks, external ship repairs, etc.
 
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