Not a lot, mind, but I'm coming around to them a bit. Probably helps that I've now unlocked a fair few and I have the mats to use them.
Not a lot, mind, but I'm coming around to them a bit. Probably helps that I've now unlocked a fair few and I have the mats to use them.
I've only just started using them meself after point blank ignoring them fer a year...I'm starting to wish I'd kept on ignoring them...they really are the single most annoying aspect of the game after open play.
I can see now why most don't like them...I don't like them either and can't see meself getting anything past grade 4 simply because I don't have the patience to grind the mats nor the ability to suspend belief when an engineer relies on luck.
Happy days yer enjoying them...I'm almost jealous ^
The roulette wheel quickly got boring though, I skip the animation every time.
How do you skip the animation ?
How do you skip the animation ?
How do you skip the animation ?
Things I like:
Things I don't like
- Diversity
- Gets you to do fun PvE stuff you might not otherwise
- Most builds have counters
- Super-speedy small ships
- FA Off + Reverse meta over
- Plasma Accelerators are good again!!!
- Cracked Industrial Firmware grind
- Dirty drives needing 1000s of rolls to compete
- Secondary effects in general
- FDL even more OP
- Perma-boost
- TTK too high
- Disparity between engineered/non engineered vessels
- Constantly running out of ammo in 1v1s
- Super hard to get over initial PvP grind hurdle
- Fights feel a bit too rock-paper -scissors
- Hulltanks still suck
I've only just started using them meself after point blank ignoring them fer a year...I'm starting to wish I'd kept on ignoring them...they really are the single most annoying aspect of the game after open play.
I can see now why most don't like them...I don't like them either and can't see meself getting anything past grade 4 simply because I don't have the patience to grind the mats nor the ability to suspend belief when an engineer relies on luck.
When viewed through the lens of PvE I think the engineers are awesome. When viewed through the lens of PvP, I think they're pure cancer. Double RNG and secondaries are my main complaint, followed swiftly by the fact that if you want to get into PvP you aren't really ever going to be engaging in PvP, you're going to be off constantly grinding for mats. Even if Fdev just removed one of the layers of RNG and nixed the secondaries altogether, that would go a long way towards softening the blow.
I just trying to understand them .... I unlocked the first two but still do not understand what I need to bring them to upgrade other ships I've bought since unlocking them. Anyone have a link for " how to understand Engineers" links?
Chief