I can understand that just fine.
What I have difficulty understanding is why those people bought a game which features three play modes, none of which are actually advertised as providing that selective experience other than via private groups, yet seem to think it's everybody else that has the problem.
Newsflash private group is not pve mode, there IS NO pve mode there is only open that is populated by both, I wish pvp players would be able to graqsp this simple fact but they cant.
Its not people who want to play with others cooperatively in an open world that have a problem, its the griefers and gankers who just want to interrupt their game that have a problem. If people want to pvp then fine, pvp with people who want to pvp, or you have in game cause to attack (e.g people running opposing powerplay missions etc). Is that REALLY so hard to understand?
Is life really so empty you have to get your kicks destroying a ship that cant fight back? What does that possibly gain you outside of laughing at their misfortune since there is no skill or challenge involved in destroying them. Then you say they are the ones with a problem. Laughing at the misfortune of others is the problem, a social one that most of us learned about as children.
If people use the block tool as it was intended and implemented to block those players, they have only themselves to blame.
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