Would you pay to unlock Cutter/Corvette?

Got Cutter, was grinding Vette and gave up as I decided I had enough.
NO , should be one way or other right from the start of ED and not changed later.
 
For me personally the question would be less, would I pay to unlock stuff in the game which i can other wise earn.. (I would not).

BUT

a) Do I begrudge other players who want access to the stuff right now and do not care how they get it, paying said money, knowing it goes into FDs coffers to hopefully make the game better.... and

b) IF I am ok with that in principle do I trust FD enough to still balance the game in the same way as they would without it, ignoring any temptation to add more grind with a view to getting more money out of people.

Given I do not play ED competitively in any way my answer to A) would be no problem at all.... its their money if they want to pay to miss part of the game. The answer to B) is a bit more sticky but i would give a tentative "Yes" to trusting FD not to milk players due to selling ships for cash.

hell I backed the game at kickstarter at a time when FD openly planned to sell credits for cash.

Further more IF B) happened and I felt FD were trying to force players to pay cash for stuff.. I would not anyway, i would find another game.
 
Yes I would pay real money to unlock both of those ships, or at least Cutter. Grinding Fed and Empire ranks was not fun and if I could skip it I would in the blink of an eye. If FD made ranking with factions less boring my answer could be different ;)
 
Did you pay real life money for an advantage in the game (i.e. something not completely aesthetic)? Yes? Then the game featured P2W content that you bought.
The bold part is debatable when the Conda is available with no rank grind and is already a pretty fine ship. Vette and Cutter are more like specialized versions than pure "better" ships.

I feel it would be more like what you get in driving games with car DLC. No one call them pay2win, as they allow you to access a wider range of cars, but not necessarily better cars.

It's an unhealthy practice in my opinion, but does not need to be "pay2win" for that.

Edit: Horizon locking of RNGineers is way more "pay2win" than being able to buy rank (if such an option would exist).
 
Last edited:
No definitely not.

Getting access to those ships is kind of like a reward for the dedication to the faction that issues them. They are something you earn rather than pay cash for.



Yes I would pay but no more than € 10 and definitely would not like the game being like this.

Puzzled by your reply N0speed. You would pay for them... but wouldn't like to be able to?
 
The bold part is debatable when the Conda is available with no rank grind and is already a pretty fine ship. Vette and Cutter are more like specialized versions than pure "better" ships.

I feel it would be more like what you get in driving games with car DLC. No one call them pay2win, as they allow you to access a wider range of cars, but not necessarily better cars.

It's an unhealthy practice in my opinion, but does not need to be "pay2win" for that.

Nope - not debatable. It doesn't matter if you perceive a ship to be better than another or not, you paid, you received a non-aesthetic advantage which no-one else did, for no work in-game.

Edit: Horizon locking of RNGineers is way more "pay2win" than being able to buy rank (if such an option would exist).

No, because that's part of the actual game. It's like saying some online RPG became P2W because it released an expansion; that becomes an extra part of the game, and you typically have to work to receive the new benefits, which become part of general power creep.

That's not the same as paying for in-game assets that complete some of the game for you rather than giving you more to play, and give you an advantage against people with the same game that didn't pay.
 
Last edited:
Puzzled by your reply N0speed. You would pay for them... but wouldn't like to be able to?

That makes sense to me. I can see how someone who doesn't want the game to be like this would nevertheless be tempted to pay rather than go through the grind. You would have to grind knowing that you have an easy out for a few dollars, which would make the grind that much worse.
 
Nope - not debatable. It doesn't matter if you perceive a ship to be better than another or not, you paid, you received a non-aesthetic advantage which no-one else did, for no work in-game.
Keyword: "advantage". You see it as an advantage, I see it as an option. Options are good, and potential advantages, but the Cutter and the Vette aren't objectively better ships than the Conda. They're different.

Also, I hope you're kidding for the "no work" part. Those 500 mil don't earn themselves (same for the mats if you want decent RNGineering).

And I won't even insist on the "pay2win" Horizon argument. Horizon players have the opportunity to get objectively better ships than non-Horizon players. Payers have an opportunity to have a distinct, non-debatable advantage over non-payers. That's like the textbook definition of "P2W".
 
Last edited:
That makes sense to me. I can see how someone who doesn't want the game to be like this would nevertheless be tempted to pay rather than go through the grind. You would have to grind knowing that you have an easy out for a few dollars, which would make the grind that much worse.

you know you just nailed in words how i feel about "exploits" (in "" because some have told me recently they are convinced this is a deliberate design and not an exploit) like the mission stacking where all missions complete in 1 go. I choose not to do them but i want them fixed because their very existence makes me question the point of taking on lowly paid missions that are not stacked.
 
Last edited:
They're locked behind a grind-wall for a reason: they're endgame ships and should be available only to dedicated players. And how does needing a billion credits really matter? Credits don't even have value anymore. You could spend a few hours scanning Guardian monoliths and net 200 million through Ram Tah's mission, wait for a CG that has an absurdly high payout (like that one CG that had players bring narcotics and tobacco to that one degenerate which paid 100 million and caused a surge of Noobacondas), or hell, go to Quince and suicidewinder for a few hours and earn a billion right then and there.

Please.

A shortcut for impatient players is never a good thing. If you don't have the patience to grind for it, no matter how grindy it might be, then you don't deserve it (don't get me wrong; I'm not saying the grind isn't already ridiculous in this game). Besides, coming from a person who owns both a Corvette and Cutter, the Anaconda can do combat just as well as a Vette (albeit less intimidatingly and flashy) and the Cutter is really only good for grinding trade rank or doing PvP.

Please.

They're locked behind a grind wall because Frontier have zero ability to design compelling game play or worlds to keep players entertained. Hence, they rely on grind to prolong play time.

That said, I wouldn't pay to unlock anything. In fact I think paint jobs should be available in the game, with in game credits. This is full price game, despite it's striking resemblance to a free, mobile addiction engine.
 
No. It doesn't really take that much to rank up anyway. Just spend a couple days ranking up with data delivery missions at Wu Guinagi or Sothis and you'll have your rank in no time. I actually found it to be a lot easier than the enginner grind.

This... that's VERY refreshing to hear because I'll be really honest, I haven't even tried ranking much the last few months. And only ever tried that menu switching donate thing people suggested a while back. I'll have to try the courier missions because I have ground down most engineers so far and if it's easier than that then I might as well do it lol.
 
Keyword: "advantage". You see it as an advantage, I see it as an option. Options are good, and potential advantages, but the Cutter and the Vette aren't objectively better ships than the Conda. They're different.

It's kinda cute that you're trying to dig so hard into semantics over something so simple.

I'll cut it down to bite size for you:

Game/game expansion: Pay money for more content/gameplay to be made available to you, in which you work to achieve the new rewards.

P2W: Removes gameplay by allowing the player the ability to pay money to be directly given rewards/bonuses/progression they didn't work for.

It doesn't matter how you word it, or how many times you call it an opinion, if you pay money for some progression to be completed for you, it was P2W. If you paid money and gained the ability to improve ships, but have to actually go improve that ship yourself, congratulations - your game just got moar content!
 
Last edited:
I unlocked and purchased both of them a long time ago now, but to answer your question.... HELL YES!

The rank grind was insane and other than getting access to both of these ships, I have seen absolutely no benefit to having the higher Navy rank.

Since I was already above the Federal rank requirement for the Corvette when it came out, I didn't have to grind for that ship. In fact, I didn't realize it was rank locked until people started complaining about it on the forums. ;)

The Cutter on the other hand seemed to take forever to get, and I definitely did not consider it fun in any way.
 
Last edited:
Back
Top Bottom