I get so depressed reading endless "where can I earn the most credits per hour" threads or "where is the new Robigo" or "Is Quince dead?". OK, fair enough(ish), if you're a new player and you're genuinely asking for help re: getting from nowhere to your first Cobra then asking for some help is cool, but ultimately credits are worthless, enjoyment is everything (surely?). I mean, what are you going to spend the money on? I was always (and still am) totally inspired by Isinona, an experienced FA Off pilot and video maker who never progressed much beyond the Cobra in all the years I followed him. It was never about "what's the fastest way to get an Anaconda", it was always about "right! - I'm sat HERE, in THIS ship, what can I do today that will be entertaining, engrossing and capture my imagination?".
So ... on this subject, what do you do (or have done) that you would say has brought you the most enjoyment per hour?
I'll start the ball rolling with a few of my own.
1) Racing (surprise surprise). I won't go on about this 'cos it's my thing and I've banged on about this enough elsewhere already but suffice to say that in terms of the amount of shear entertainment I've had in any given period of ED gaming, Buckyball racing (scouting the course, race tuning the ship, practicing, improving my times and testing myself against the other competitors) has probably given me the most enjoyment per hour (if I was being specific I'd probably say SRV racing - or perhaps even combined ship/SRV racing as seen in things like the "Aquarian Job" race).
2) SRV base-jumping with other commanders. I have to admit that I haven't done this for a LONG time now but the gaming session I spent with commanders Sn0wman and PeachSlicesV, throwing ourselves off a glorious mountain (which sadly doesn't exist anymore) in the Njokujinun system, was probably the single most enjoyable ED session I've ever had.
More generally I guess, both larking around in the SRV (which I love, its physics model is a constant source of joy) and doing something with other players can be incredibly entrertaining (if you can get past the inconvenient hassle of communicating and organising it). What I should do more is to message friends who are on-line and just say "hey, do you fancy meeting up and doing something?".
3) Setting myself (or accepting) some ridiculous challenge or mission and seeing it through to the end. A couple of examples of this were a backwards docking challenge courtesy of the inimitable Bran Tse Mallory ..
.. and a three day mission to get a ship inside one of the new Thargoid bases. I absolutely live for these sort of "emergent" adventures and will gladly drop everything I'm doing if I get a sniff of one. I guess that's one reason I like being a Fuel Rat. On a day when I'm low on inspiration I can just keep one eye on the rescue channel and who knows, maybe an adventure will just turn up unexpectedly. These are the things that feel closest in spirit to the Isinona videos that so inspired me in the first place.
Oh, and I'm not anti-combat by the way. My primary ship (a Python) is kitted out with weapons, KWS, interdictor, etc and I do love a bit of bounty hunting. Really entertaining for an hour or two now and then, just not my personal absolute best return on enjoyment per hour.
So, take it away ... what do you recommend?
So ... on this subject, what do you do (or have done) that you would say has brought you the most enjoyment per hour?
I'll start the ball rolling with a few of my own.
1) Racing (surprise surprise). I won't go on about this 'cos it's my thing and I've banged on about this enough elsewhere already but suffice to say that in terms of the amount of shear entertainment I've had in any given period of ED gaming, Buckyball racing (scouting the course, race tuning the ship, practicing, improving my times and testing myself against the other competitors) has probably given me the most enjoyment per hour (if I was being specific I'd probably say SRV racing - or perhaps even combined ship/SRV racing as seen in things like the "Aquarian Job" race).
[video=youtube_share;yQivaH0EWfc]https://youtu.be/yQivaH0EWfc[/video]
[video=youtube_share;cQRnMqEpU4Y]https://youtu.be/cQRnMqEpU4Y[/video]
3) Setting myself (or accepting) some ridiculous challenge or mission and seeing it through to the end. A couple of examples of this were a backwards docking challenge courtesy of the inimitable Bran Tse Mallory ..
[video=youtube_share;Nh_rPyPPLJ0]https://youtu.be/Nh_rPyPPLJ0[/video]
Oh, and I'm not anti-combat by the way. My primary ship (a Python) is kitted out with weapons, KWS, interdictor, etc and I do love a bit of bounty hunting. Really entertaining for an hour or two now and then, just not my personal absolute best return on enjoyment per hour.
So, take it away ... what do you recommend?
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