One day NPC became too strong... and then things almost revert back to what it was...
We just need a revamp on NPC Rankings ! The four last ranks should worth a lot more but be a lot harder to kills !
It shouldn't be hard to implement as a few months earlier they were an update with NPC actually knowing how to pilot... and some of them had engineered weapons.
Master : Fixed & strongest known weapons, No SFL, Wing possible with small ships, reward up to 250K Cr
Dangerous : Fixed & strongest known weapons, Wings possible, reward up to 500K Cr
Deadly : High skilled pilot, Engineered NPC, No SFL, Wings with mediums ships, reward up to 1.5M Cr
Elite : High skilled pilot, Engineered NPC, Wings with mediums ships and has 2 SFL deployed, reward up to 2.5M Cr --> You need to attack them in wings or with Multi-Crew
Bounty Hunting would then become really exciting and interesting, thus making Multi-Crew, Wings, interesting and rewarding to play !
We just need a revamp on NPC Rankings ! The four last ranks should worth a lot more but be a lot harder to kills !
It shouldn't be hard to implement as a few months earlier they were an update with NPC actually knowing how to pilot... and some of them had engineered weapons.
Master : Fixed & strongest known weapons, No SFL, Wing possible with small ships, reward up to 250K Cr
Dangerous : Fixed & strongest known weapons, Wings possible, reward up to 500K Cr
Deadly : High skilled pilot, Engineered NPC, No SFL, Wings with mediums ships, reward up to 1.5M Cr
Elite : High skilled pilot, Engineered NPC, Wings with mediums ships and has 2 SFL deployed, reward up to 2.5M Cr --> You need to attack them in wings or with Multi-Crew
Bounty Hunting would then become really exciting and interesting, thus making Multi-Crew, Wings, interesting and rewarding to play !
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