NPC crew member reporting insane wages

I've had this lady employed for about 3 weeks, was on vacation for a week so she's actually worked less than 2 weeks. Today I look and it says that she has earned 85M Cr while employed. She is harmless and earns 2% profit, I haven't earned more than 15 or 20M Cr profits. Has she been hitting the bottle extra heavy today or is this a bug?
 
I'd like to believe that but I find it impossible to believe that a harmless pilot could earn 4.25B Cr in a week or 3 weeks or a year. She is definitely on the list for mandatory drug testing of all my employed pilots.
 
I still think that there is a confusion of one digit. It's more likely that she earned 8,5mil credits. At least it's that way with my 3 girls :D
 
You have to treat them as an intern. Hire them before you fly missions, fire them before you hand them in. 0 Credits. Works perfectly.

My previous Uschi had 600 million earned. That will not happen again. And the difference between an Elite and an Expert - Crew is very very low.
 
You have to treat them as an intern. Hire them before you fly missions, fire them before you hand them in. 0 Credits. Works perfectly.

My previous Uschi had 600 million earned. That will not happen again. And the difference between an Elite and an Expert - Crew is very very low.

Well no, they get a hiring fee.

But yeah, they're worthless for anything but fighter work, so if you dump them anytime they would earn more than hiring another after turn-in...
 
I think it'd be awesome if you came back from holiday and your NPC is there saying:

"Well, I made 85M while you were gone. I thought I'd have great opportunities flying with you, but it turns out you're just another unmotivated loser. Thanks, but I'm flying my own ship now."

Just to rub it in it's now an NPC you see regularly flying more expensive ships than you.

:D
 
I've had this. One of my crew had 153mil, supposedly. Usually it would display it. Sometimes it would show the more realistic 9mil but that was the exception.
 
I think it'd be awesome if you came back from holiday and your NPC is there saying:

"Well, I made 85M while you were gone. I thought I'd have great opportunities flying with you, but it turns out you're just another unmotivated loser. Thanks, but I'm flying my own ship now."

Just to rub it in it's now an NPC you see regularly flying more expensive ships than you.

:D

That would be enough motivation to turn murderer... "I'll show you who's boss..."
 
Raise a ticket with FD asking them to check that she hasn't been pinching pennies off you. Might just be a display bug.
 
I think it'd be awesome if you came back from holiday and your NPC is there saying:

"Well, I made 85M while you were gone. I thought I'd have great opportunities flying with you, but it turns out you're just another unmotivated loser. Thanks, but I'm flying my own ship now."

Just to rub it in it's now an NPC you see regularly flying more expensive ships than you.

:D

That would be hilarious.
 
I had a similar thing, which led to me firing my long-term SLF pilot.

She started off Harmless, had ranked-up to Dangerous and was taking, IIRC, ~10% of my profits.
According to her bio' she'd earned Cr170m.

Now, I do okay for credits in ED.
I'd made quite a few credits recently (and spent 'em on upgrading my 'vette) and I completed the Ancient Ruins mission but, even so, I doubt that I've made Cr1.5bn this year so I'm not sure where she got that Cr170m.

What's more, for a while I was deliberately taking her on missions with me, to let her rank-up, and during that period I was paying attention to her stat's and she'd only earned around Cr30m.
After that, I decided on a bit of a change of pace so I've been spending time doing things like unlocking engineers, gathering mat's and upgrading ships as well as investigating some lore-related stuff - none of which is especially well-paid - and yet that's when she seemed to have earned the remaining Cr140m.

One thing which occurs to me is that I flogged a bunch of my unused ships and modules recently (to fund the upgrades to my 'vette) and I'm wondering if she took a slice of those credits too.
Which would be a bit of a rip-off since she would have already taken her slice of the credits I earned to BUY those ships/modules and taking another slice of the credits I received when I sold them again would be double-dipping.
 
You have to treat them as an intern. Hire them before you fly missions, fire them before you hand them in. 0 Credits. Works perfectly.

My previous Uschi had 600 million earned. That will not happen again. And the difference between an Elite and an Expert - Crew is very very low.

a exploit that needs closing.
 
a exploit that needs closing.

Apparently it is expected behavior and not an exploit.

Please see this bug report: https://forums.frontier.co.uk/showt...time-earning-far-greater-than-my-total-wealth

This is the quote from the Frontier QA Team:
"Hey Watcher, this is working as intended. If you are not using the Crew member be sure to get rid of them as you are paying them a salary regardless if they are there or not. Thank you for reporting."

I would love to RP my NPC and keep one permanently. But until Frontier changes the mechanics and actually adds VALUE to NPC crew such as: 1) Actual crew member sitting on your bridge. 2) NPC Crew who can manage turrets with added bonuses (less jitter, increase sensor range for example) 3) Additional pip for having NPC crew on board 4) NPC Crew who can add scan range or decrease scan time for explorers 5) NPC Crew who can auto-dock 6) NPC crew who get paid when active and a smaller retainer fee when in-active. 6) NPC crew who do not die when mothership is destroyed but instead lose rank or have an insurance cost. They could have done so much more with NPC crew.

But until Frontier fixes it or admits it is an exploit, most people will continue to "hire and fire" which is exactly what the above QA Frontier team member said in the above quote.


 
Apparently it is expected behavior and not an exploit.

Please see this bug report: https://forums.frontier.co.uk/showt...time-earning-far-greater-than-my-total-wealth

This is the quote from the Frontier QA Team:
"Hey Watcher, this is working as intended. If you are not using the Crew member be sure to get rid of them as you are paying them a salary regardless if they are there or not. Thank you for reporting."

I would love to RP my NPC and keep one permanently. But until Frontier changes the mechanics and actually adds VALUE to NPC crew such as: 1) Actual crew member sitting on your bridge. 2) NPC Crew who can manage turrets with added bonuses (less jitter, increase sensor range for example) 3) Additional pip for having NPC crew on board 4) NPC Crew who can add scan range or decrease scan time for explorers 5) NPC Crew who can auto-dock 6) NPC crew who get paid when active and a smaller retainer fee when in-active. 6) NPC crew who do not die when mothership is destroyed but instead lose rank or have an insurance cost. They could have done so much more with NPC crew.

But until Frontier fixes it or admits it is an exploit, most people will continue to "hire and fire" which is exactly what the above QA Frontier team member said in the above quote.



Well put.
It's a pity that even now with holo me you can't see your npc crew aboard your ship, especially since having a certain ship type is a requirement for hiring crew in the first place.
Oh wait, they're only using "telepresence" anyway...
Given the fact that they earn a percentage(!) of your profit while still disappearing into the void if your ship gets destroyed makes me wonder if FD enjoy having NPC crew themselves.
 
Well you never know, luckily we're still in control, kind of, imagine if you had these on board instead, not a darn thing would be done....


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