Its pretty hard to explain. But something is telling my brain that the object I'm looking at is not very big.
Could just be me but, I thought the suns look different sizes. But they all look freaking awesome.
I understand what you're saying OP, and I agree, you can definitely tell the scale is off with the suns. It's more a limitation of the engine (actually, it's more a limitation of current mainstream technology in general)
I think the biggest issue that draws attention to it, for me, is the fact that the game so absolutely perfectly handles the trickery involved with scale for every other area, so for the suns where the tech is the, for lack of a term, "weakest", it's more noticable.
Not sure what they can do to improve this too much without significant changes, but it's not a HUGE deal for me. I just headcannon that the view is actually being altered like photoshop real-time by the screen. If it was a real sun , it'd be extremely bright, so the computer hides that and rendors a digital sun, which explains any potential graphical glitches as well
I understand what you're saying OP, and I agree, you can definitely tell the scale is off with the suns.
I dont think its a tech issue, I think its a visual problem with that line of influence you see in supercruise.
Its like the influence line feels oval but it follows your pov. Its much further away from the sun when you look at it directly rather than the sides.
Basically what I'm trying to say is if that line around the sun is how close you are when you are looking at it straight ahead the sun should look much bigger than it does.
The planets dont have this problem, yes you are closer to them but they still give off the right sense of scale.