Do you want the Thargoids to hit hard and be actually a threat to the Bubble?
Destroying systems and pushing others into anarchy while the Thargoids themselves are hard to fight, even harder without special weapons/tactics?
Or do you just want a NPC Poweplay faction that doesnt really do anything except being a bit harder to combat enemy than average, that also doesnt really impact the rest of the game world except for the 'special permit locked combat sectors'*?
I just hope that "The Thargoids have returned, and yes, you should be very afraid..." isn't just a almost meaningless sentence from an excited Dev who wanted to basically tell us that Soon™:
*Permit locked because you may have not access to these sectors without having payed for the expansion and/or need reputation with Aegis or something.
Destroying systems and pushing others into anarchy while the Thargoids themselves are hard to fight, even harder without special weapons/tactics?
Or do you just want a NPC Poweplay faction that doesnt really do anything except being a bit harder to combat enemy than average, that also doesnt really impact the rest of the game world except for the 'special permit locked combat sectors'*?
I just hope that "The Thargoids have returned, and yes, you should be very afraid..." isn't just a almost meaningless sentence from an excited Dev who wanted to basically tell us that Soon™:

*Permit locked because you may have not access to these sectors without having payed for the expansion and/or need reputation with Aegis or something.
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