Deleted member 115407
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Burn it. I want to see absolute chaos - with huge swaths of dead space where human habitation used to be.
Its more about ED picking a nature and sticking to it. Nothing is the game is about you being a hero, having it easy, never being able to die. In fact, a 5% ship cost rebuy is hardly as harsh as Dark Souls, and people still can't handle the occasional deaths they have now.
Either make the game more about fun(easy and digestable) content and options (removing the more grindy requirements so casuals/those with less time can keep up and replace the others like missions with more engaging interactions), or dedicate to the "life is hard in space during war" mentality, but pick one. What's the point of trading all day if you already have money for every ship and can outfly every interdiction attempt by a human NPC? You can afford to take a loss here or there, and you can definitely use a shot of adrenaline whether you think you do or not. That's what a good game does, it gets you pumping whether it was the need to flee or fight.
Do you want the Thargoids to hit hard and be actually a threat to the Bubble?
Destroying systems and pushing others into anarchy while the Thargoids themselves are hard to fight, even harder without special weapons/tactics?
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No, I'd like to be able to ignore them if I want to.
Do you want the Thargoids to hit hard and be actually a threat to the Bubble?
I'm saying it is for everyone. I don't get why people want a total lack of challenge in everything they do but would rather repeat the exact same task without opposition all day every day. It may as well be a TradeWars browser game.
I wish there was an option for people who want a casual, or easy mode experience, but I'm also tired of content being watered down and nerfed just because we share the same universe and some people are sad that they died in a game they knew contained space combat. I stand by what I said, the galaxy attempts to be a realistic simulation, and war is hard, especially when your whole race may be at stake.
I'm saying it is for everyone. I don't get why people want a total lack of challenge in everything they do but would rather repeat the exact same task without opposition all day every day. It may as well be a TradeWars browser game.
I wish there was an option for people who want a casual, or easy mode experience, but I'm also tired of content being watered down and nerfed just because we share the same universe and some people are sad that they died in a game they knew contained space combat. I stand by what I said, the galaxy attempts to be a realistic simulation, and war is hard, especially when your whole race may be at stake.
Yes, burn Colonia burn!
Wait - which bubble are we talking about[wacky]
Basically, yes!
I want them to feel like a threat to the bubble, not just harder to kill, but able to destabilise systems and whatnot.
We need something that is actually worth fighting for. PowerPlay/BGS on steroids.
Those wishing to avoid the fight can move to the unaffected side of the bubble, or Colonia.
Those wishing to help, but not fight, can support the BGS in any way possible, and those wishing to fight can get right in the thick of it.
IMHO, that'd keep most people happy.
CMDR Cosmic Spacehead
I really do want any Thargoid invasion to have an effect on almost every facet of the galaxy that we fly around.
I just don't want them touching our stuff.![]()
Tetris is the best selling game in history (source: https://www.forbes.com/sites/insert...selling-video-games-of-all-time/#4b4128ba5926). I never got much of an adrenaline rush playing it though.
Agree with OP, Thargoids have been hyped for over a year as being a significant threat to the bubble, it will be very disappointing if an attack turns out to simply be a minor skirmish that changes nothing of significance. If we get a Galactic War it should feel as such, and for those that don't want to deal with that there's always Colonia or whatever the secret organizations were planning as their escape. In the case of Colonia this would also give that area outfitting and life as refugees arrive, and a shuttle megaship can take players there to 'opt-out' of the threat.
Thargoids are supposed to be a major threat in the lore to society, gameplay should reflect that.
I'm going to take off my staff hat and put on my player hat for a second...
This would be immeeeeeense. I know it's not for everyone, but if the Thargoidinvasionreturn (they've been here before!) is one of violence, I want to see everything being subject to it. If they attack, turn everything on the edges of the bubble into rubble (hey, look! rhyming happened...) and then moving inexorably toward the seats of power within each of the major ruling factions. Like I say, it's not for everyone. It'd still be frickin' cool though.
*staff hat back on*
Err... you'll know more soon! Not going to spoil anything though![]()
Exactly, I'd love for there to be total chaos galaxy wide, with no hiding from it. but that's just what I consider fun, and I'm equipped to deal with it.I'm all for one side safe, one side dangerous. It's the people who want literally everywhere to be a random chance of death in your Haulers that annoy me.
I actually encourage what you're saying, as long as it means there's also space for the more passive members of the community.
Both of them. Let Colonia be the safe refugee space for a while, and let it grow and expand while the main bubble burns in endless alien war.
Then threaten Colonia, too, with Thargoids, or something else.
We've all gotten fat and happy from years of prosperity and relative peace. The time has come for us to suffer...