Surely it's:So to sum up Star Citizen
1. Promise the world
2. ????
3. Profit
1. Promise the world
2. Profit
3. ????
Surely it's:So to sum up Star Citizen
1. Promise the world
2. ????
3. Profit
You beat me to it.Surely it's:
1. Promise the world
2. Profit
3. ????
damn what happened to all the posts? I want to know what crapstorm I missed now :/
It occurs to me that CIG can save time and money on their Gamescom presentation this year by reusing the Citizencon 2016 presentation. After all, nothing has materially changed since then.
They can use their teams of programmers and artists to get the game ready instead.
It occurs to me that CIG can save time and money on their Gamescom presentation this year by reusing the Citizencon 2016 presentation. After all, nothing has materially changed since then.
They can use their teams of programmers and artists to get the game ready instead.
It occurs to me that CIG can save time and money on their Gamescom presentation this year by reusing the Citizencon 2016 presentation. After all, nothing has materially changed since then.
They can use their teams of programmers and artists to get the game ready instead.
Finally, the team worked on redesigning the new mobiGlas. While many games get away with obvious HUD projection or holographic displays, our mobiGlas has to come from a piece that’s physically placed on the character, which means it needs to be present on a naked wrist, a wrist with long sleeves, a wrist with a jacket, and also fit on undersuits and armor. They have taken a few passes on the new mobiGlas with these requirements in mind and are really excited by the prospects of this new piece.
What? Lose your fancy bootleg iWatch and lose your HUD? Is it just me that this sounds a bit.. silly?
Hah, that made me chuckle. Imagine if they did that, it would be so funny.
From the monthly report...
What? Lose your fancy bootleg iWatch and lose your HUD? Is it just me that this sounds a bit.. silly?
EDIT: Here's the whole report is someone wants to read it. https://robertsspaceindustries.com/comm-link/transmission/16043-Monthly-Studio-Report-July-2017
Some of us knew this would happen since that ironman movie UI designer jumped onboard all those years ago.
He left ages back, didn't he?
I can just imagine hordes of underpanted Commando's approaching Miles Eckhart, all shielding themselves from his glory with raised arms emitting a poor GLTron texture and audio from a formatting ST-506.
Oh dear. I just got around checking out that video with the ATV and the MobiGlas. I loved how the ragdoll fail video ran at a glorious 21 fps in a corridor![]()
You know nothing about game development.
That is increasing progress towards fidelity. It's 87.5% to cinematic 24 FPS.