Alien archeology and other mysteries: Thread 10 - The Canonn

Status
Thread Closed: Not open for further replies.
This is the wrong thread, but a place that only Elites can access...well-stocked with equipment....Dark Wheel...
Well, you say the wrong thread, but it surely goes under 'and other mysteries' as the big mystery! ;)

Anyway, I would say the points listed are actually reasons to rule out Shinrata.

I'll shift the elaboration on the rationale over to the Raxxla thread! :D
 
Are those people who destroys you ship without you everywhere? I just went to an unknown structure and someone went there and destroyed my ship. I thought that if there are so many structures now it would be safe in open to left ship on ground but I was mistaken.
 
Can we have a new Canonn Beta thread please? I'm so bored with the lack of progress, ZZZZZZZZZZZ, indifference, what's the point of life, etc. I want to live the dream! :D
 
The "unknown interference" that causes display malfunction to SRV surrounding the planet-based sites is similar in appearance to the "knockout" effect that the Thargoid Scout vessels appear to inflict on hyperdicted vessels.

Curiously, this effect (the ground-based) ONLY affects SRV. Ships are completely unaffected.
Therefore it can be assumed that there is a design that can differentiate between ground-based vehicles and spacecraft.


Possible explanations include:

1) Scavengers are not held to ground. The effect may be subterranean and transmitted through the ground. Vertical thrusters keeping SRV aloft does not diminish the effect, however.
2) Ships have FSD. FSD developed from Thargoid technologies. The Thargoids' unique relation with Witch Space may be relevant.
3) OOC: By design or oversight by FDev.
 
As stated here:

I think the idea of having to supercruise to a rogue planet to find Raxxla may have merit, seeing as that's how FDev have hidden other things in game already (Thargoid attack sites, generation ships, mega-ships, etc).

The only thing we need is a system/body as a start point, and a direction. If anyone has any idea's based on clues from the lore, it's at least a testable theory in-game. Worth a try!
 
As stated here:

I think the idea of having to supercruise to a rogue planet to find Raxxla may have merit, seeing as that's how FDev have hidden other things in game already (Thargoid attack sites, generation ships, mega-ships, etc).

The only thing we need is a system/body as a start point, and a direction. If anyone has any idea's based on clues from the lore, it's at least a testable theory in-game. Worth a try!

I still think that Mykl's theory is the best one…

That the Unknown Artefact's morse code signal will read out RAXXLA when you find it, rather than whatever system name the galaxy map says.
 
I still think that Mykl's theory is the best one…

That the Unknown Artefact's morse code signal will read out RAXXLA when you find it, rather than whatever system name the galaxy map says.

I've seen a few people claim that they "know" where Raxxla is - I'm sure they'll be racing each other to test this. ;)
 
As stated here:

I think the idea of having to supercruise to a rogue planet to find Raxxla may have merit, seeing as that's how FDev have hidden other things in game already (Thargoid attack sites, generation ships, mega-ships, etc).

The only thing we need is a system/body as a start point, and a direction. If anyone has any idea's based on clues from the lore, it's at least a testable theory in-game. Worth a try!
Hmmm... but how would you actually spot it? Assuming you've got an ADS and so have infinite range on the honk, and that doesn't pick it up then how's it going to be spotted? If it's cloakable from ADS then I can't see why it wouldn't also be cloaked to other scans and to eyeball.
 
Hmmm... but how would you actually spot it? Assuming you've got an ADS and so have infinite range on the honk, and that doesn't pick it up then how's it going to be spotted? If it's cloakable from ADS then I can't see why it wouldn't also be cloaked to other scans and to eyeball.

The additional problem is that, with the Thargoid attack site, Generation Ships and so on, we've had listening posts and comms beacons pointing us in the right direction. Didn't Michael Brookes say that there would be no clues for Raxxla at all? All these other things have have substantially helpful clues for locating them. Raxxla would be completely impossible to find if we had to do what we did for the Generation Ships but blind. There are 400 billion systems in which to hide Raxxla, that's surely enough for a challenge without also adding "supercruise towards one of the stars in the skybox" as a requirement with no clues. After all, it took this long to find the Zurara with clues - people came close to it, but no one stumbled across it in years.

I'd prefer to think that Raxxla is just sitting as a normally discoverable body in some random system for us to stumble across.
 
Last edited:
+1 Nice answer but not what I'm looking for. I've tried that and can't be bothered to sit around waiting for EDDB to work out the distances to Merope, or HIP 14909, or Col 70 Sector FY-N c21-3, and then guess which page of results the systems at the correct distance are on, then have to wait for EDDB to work out the distances for the systems on that page again, then find out it's the wrong page, then guess another page, etc., all whilst I should have been playing the game. And then what if a system isn't even on EDDB? It's not a foolproof method.

I need help.

Late to the party but here's my 2c. I believe most of the tools that were actually used to decode the unknown sites did it by downloading all systems within a set distance of Merope and testing those. That's certainly how my tool worked. There were a couple of systems that weren't in EDDB, but they were easy to find based on the nearest EDDB system. 99% of systems were already there as this is an extremely well explored area. This is the most practical method.

For a purely mathematical solution the technique you're looking for is trilateration: https://en.wikipedia.org/wiki/Trilateration
You're on the right track, by the looks. This is how early mapping of the galaxy was done before the ED log included coordinates for visited systems. See this thread: https://forums.frontier.co.uk/showt...-way-to-crowdsource-the-3D-system-coordinates
Here are a couple of things to know that may help with using this technique:
1. trilateration in 3D requires four points and distances to give an unambiguous answer. The UL only provides three distances to three systems so any calculation is going to give you two candidate solutions. (Think about how spheres intersect: in non-degenerative cases two spheres intersect to give a circle on a plane and a third sphere intersecting that circle will result in two points of intersection. A fourth sphere is required to determine which point is correct.)
2. the distances reported by the UL are not necessarily very precise. This is due both to the way the distances are encoded and also due to the way distances are calculated in ED (which has some error introduced due to rounding).
3. coordinates in ED are stored internally as fixed point numbers that have a precision of 1/32 Ly.
So the results will be imprecise, but if you're just going to eyeball the candidate solutions in the Galmap then they should be good enough. If you wanted better accuracy a good way to check would be to find the nearest 8 valid coordinates (i.e. the eight points that fall on the 1/32 Ly grid and that surround the candidate solution), and then calculate the distance from each reference to each of those valid coordinates, and then re-encode those distances and see which coordinates match the UL data. That's a lot of work to do manually though.
 
I've seen a few people claim that they "know" where Raxxla is - I'm sure they'll be racing each other to test this. ;)

Im feeling extra tinfoily today... What if Raxxla is a direction not a place.

RA XX.... Right Ascension 20

The Dark Wheel could be hinting at a code wheel... If we apply a caeser shift...

Voila - a shift of -11 gives us GPM MAP. Galactic Prime Meridian

So using an RA 20 Dec -11 from sol (basis of the GPM) ...just follow the line..... Tada


... Coffee time
 
Last edited:
It was there before,you just couldn't find it and smear your name on it like you meatbags enjoy doing. It took a community effort to find it!
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom