Hello, AiryKai.
I appreciate that there's a language barrier here. I shall try to be somewhat forgiving and not laugh at you too much, as I write.
I note that you've claimed that various "promises" were made. I don't recall any promises that point to some of the mechanics you seem to be asking for - indeed, FD has always been very vocal about
never wanting some of the items on your wishlist. Clans are probably not going to happen, general mechanics that forcibly exclude single-player solutions are probably not going to happen. If you've been lead to believe otherwise, you may wish to check your sources and get citations to back up your claims.
Yeah, I wish you good luck with that one. Very, very good luck.
Hmm, I'm not sure what you really want from this. If you're after a game where you get to be king of all the NPCs, then you might be waiting a long time. While I can see some logic in making local faction involvement more financially rewarding in places, the game doesn't really owe us anything more than we have, in this regard.
One of the great strengths of ED is that it presents us with an immense galaxy of stars - and our own sun is a tiny thing. We're also presented with a human civilisation in which the actual playerbase of Commanders is very much in the minority.
I think it's right for the NPCs to be clearly shown as being in charge of their own destinies, spending their money on whatever suits them, rather than existing solely to give we players immense power over their lives or shower us with all their riches.
We are the minority, the vanishingly tiny minority. The game should not shy away from saying so.
Fair enough comment, so. From what I can see, FD is still trying to work out what to do about this. The 2.4 Beta update brings some changes in this regard. We shall see what impact these changes have. In the meantime, if you have specific suggestions, rather than vague
DEMANDs, the Suggestions & Feedback sub-forum is a good place to post them.
Full absence of necessity to interact with other players. [...]
As far as I can see, ED is a PvE-focused game, first and foremost. I'd like to see more in the way of opportunities for players to benefit from multi-player interaction (in the normal course of play, rather than multi-crew), but it's not essential.
Absence of faction control mechanics. [...]
See my point about the BGS system. We're not in charge. We're not supposed to be in charge.
Complete absence of support for players, who want to play a role of a space explorer. [...]
I want to see more here, as well. I think "complete absence of support" is overstating the matter, though. Such hyperbole does nothing to help your cause. As it goes, I'm sure FD want to do more - they've put too much love for the astronomy into the game not to want to do more - but they have a roadmap and they have other priorities to address first, so we'll have to wait until they get there.
A game feature called Community Goals [...]
I honestly don't understand what point you're trying to make. Is the overall story not unfolding fast enough for you? Does it not cover something you were expecting, but didn't happen? What do you want?
Refrain from unnecessary criticism here and be reasonable.
No problem. I'll refrain from "unnecessary criticism", just as soon as you refrain from pompous, hyperbolic, self-aggrandising posts, punctuated with false claims of promises that were never made.
AAAAHAHAHAHAHAHAHA!
... sorry. Best of luck, AiryKai.
