It has been possible to deduce that the headline features shown since mid 2015 are standalone r&d tech.
Since none of the stuff except for Star Marine (which again is nothing like the videos we were shown prior to its release) surfaced on the PU so far I concur with that statement and also think that if CiG is unable to show extensive footage from 3.0 gameplay on Gamescon they simply
dont have any. "Soon" and "in a few weeks" sound as lame as they are by now and I think CiG got more then enough time now to produce anything. If they didnt maybe its time to swallow the bitter pill (you know....reality) and give up on this project. Star Citizen
is an ambitious and grand vision and theres nobody who wouldnt want to have it in his/her hands and play it....sadly, I dont think CRoberts or CiG is the right man/company for it. In their 6th year of development they have burned through an amount of funding that would have resulted in several AAA games from other companies or enabled an untold number of Indie developers to progress with their own games many of which have as much potential (and also show it) as Star Citizen
AND created one of the most toxic communities to date.
Great game....bad company.
Well if they get 3.0 out in, say, a few weeks - fine. I can live with that delay.
But thats what they gonna tell us anyway. This has been the story for years now. They keep covering ground by going forward a couple weeks at a time handling and adjusting the community expectations all the while. Will you be really appeased or calmed if CiG told you this weekend that 3.0 is "a few weeks away"? Why would you trust them on that?
<<flipping past the white knights stuff>>
I suspect 3.0 is nowhere near ready for release judging from what I can see in the burn down ATV's. It's obvious that everything they compile into the build breaks something previously working...but if it does appear in the state I think it's in sometime in September, backers will be pulling the plug anyway once they play it.
Depending on your personal view on the project its pretty much "nowhere ready" (optimistic) or "doesnt exist" (pessimistic) which is sad in itself. The only people who really think CiG will come through with a polished (that was the reason for all the delays so far...yes?) and content-rich 3.0 patch are the ones who have no idea about game development or dont follow the game at all....while calling everybody else clueless of course. I remember an internal leak years ago, this was probably early 2015 or even before that...I cant say exactly anymore....where an ex-employee told that it was complete chaos inside. Documentation was either non-existant or was done under various rulesets meaning that 2 people were unable to work on the same task without heavy exchange of information which was extremely time-consuming. Task rotation was as bad back then as it is now and half-finished things had to be scratched and started from zero often because of the lacking documentation. As developers came and went in a high frequency simply going to another desk and asking a few questions was often impossible (which is the reason for a good documentation).
Needless to say as everybody was working on different isolated modules all that was ever produced was indeed isolated material which often couldnt be matched or paired due to incompatibilities or bad communication. Great stuff for demo or propaganda videos but of course none of it made it into the PU. Due to the lack of documentation the developers also worked on a completely different version of the game then the PU and were unable to patch new stuff into the life server without breaking stuff. Nobody knew why. That was when they finally brought in the Cryengine people to do the work for them and they released some of the hilarious stuff like "water in space" and were supposed to bring the project back on track. While it seems that these people did do their job and enabled CiG to stay afloat it didnt really help with the production schedule or overall progress of the game.
Of course all of this was never confirmed or proven but it came from different sources and while pretty much nobody ever talks about this anymore I remember it very much and have the picture of a shiny and tasty apple in front of me riddled with a rotten core where maggots are wiggling. Maybe I should find a picture about it
edit:scratch that, the pictures I found were really detestable /yuck. I dont believe anymore that this foundation is able to provide a quality product on par with the advertising made in 2012 or 2014. I follow the project because its fascinating to watch an iceberg break off or a mountainslide going downhills. Both things are dangerous and potentially deadly but you cannot turn away like a deer standing still staring into the approaching cars lights. By now CiG doesnt really
surprise me anymore (well, not in a
good way anyway), it simply confirms my theories and fears.
I cannot understand why the continuous failing to match dates and ongoing delays result in the company
not giving any anymore and how some specific ultras can keep that reason up as a good thing for the no-show that is Star Citizen and blaming the backers at large for it. Its not the backers making CRoberts advertising stuff or giving dates and its not the backers making him break his words. Its not the backers who
hinder SCs progress and are responsible for the lack of content and quality. Its not the backers expecting the impossible. Its always, in every single instance Chris Roberts either through malicious intent (scam) or because of personal incompetence. And if you are a nice person and chose incompetence then you need to realize that this guy has been given so many chances by now and so much leeway that it resembles a
crime to let him keep going and not call him out on his failures.
Notacult.
Just browsing through the stretch goals, and a few things struck me for the first time. <snip>
First, the stretch goals dont apply anymore because Star Citizen is a completely different game since 2014 and the great upheaval but I understand where you are coming from. In hindsight the list of stretch goals and their connected monetary values read like a dream list made up by a completely detached and clueless individual. The rate of progress hinted by the jumps in content is really
fantastic and only for a meager million dollars. Oh how different and ugly reality looks like where several millions of dollar cannot produce a single system or 1 ship anymore. If anything going through the old stretch goals will only uncover how impossible Star Citizen was from the get go. We are simply going through the motions trying to realize the truth that was hanging in front of us in 2012...just nobody saw it. And the people who did were banned and witchhunted for speaking out.....yes....I m actually hinting at a specific individual here
Chris Roberts was selling a dream in 2012 and he had actually no idea nor the expertise how to do anything he promised he would. 5 Years have passed since then (6 if you care to believe CRoberts.....LOL....sorry) and I cannot see any kind of improvement in his skills or understanding nor the games potential or foundation other then becoming the ugliest failure in computer game history. Daikatana wont even be a blip on the screen next to this monstrosity. Videos about CRoberts not understanding simple physics or failing hard at his own game were taken as funny when they happened but I think only very few people realized back then what these things really meant for the game as a whole.
When does all the press stuff happen at Gamescom? Today and tomorrow? Should be some articles about it relatively soon?
I believe we will see private peoples footage earlier then written articles. Apart from the obvious shill pieces of course which will probably appear with a timestamp from last month ^^