Rep for posting that link.
That is an amazing article. Extremely interesting to say the least.
I still have not bought Andromeda myself and after watching several "Let's plays" I have started to suspect I never will.
I used to be a huge fan of the series, I still am. I even liked ME3.
But I just can't bring myself to spend any time with ME4.
Problem is that AAA games are expected to not just make money, but make a TON of money. If the lukewarm reception of Andromeda impacted financial exceptions then it doesn't matter what the actual quality of the game is. And that, I think, is what we're seeing. After all, the team responsible for this game has already been broken up and reassigned. EA has suggested they're going to shelve the series now.
It's unfortunate and disheartening. Andromeda wasn't everything I hoped for, but it was a fine game. One worthy of continued support and a sequel or two. The development was flubbed a bit if that article linked above is accurate, but I would hope that BioWare would be given another chance at the series.
Do you really think the executives at EA cares what people think? They let the numbers do the talking. They sure as hell don't care about the art.
I still dont understand why the pushed such a established and well known franchise like Mass Effect to the less experienced "B" studio in Montreal, were there other priorities on the way or what? They had to be aware that they can milk it for a while but to do so they need to start with one decent title.
Ummmmmm. Yeah. Like I said in my post. The new destiny wannabe...Anthem. Due to release next year. The B team got ME and the A Team got to facsimile someone else's golden goose of microtransaction goodness.
I'm currently replaying ME3 for the... 10th time? Lost count, really. So you could say I am somewhat biased when it comes to Mass Effect. To me, with all imperfections, it's the best cRPG ever created. There are some close contenders, but ME takes the crown. Hands down. What makes it so is the fact that you get to know your character and other characters pretty well thanks to three parts of the story and from the very first part you are a part of this story. You become Shepard.
I liked the ending of ME3. The last conversation with Garrus, Tali, Wrex, Edi. The last moment in Liara's memory... I didn't care that you get "only" three choices (well, 4) and the choices I had made sense to me and when it comes to my particular Shepard, they covered the principles I was fighting for (Destruction) for 3 titles as well as doubts and understanding of the synthetics I might have developed throughout the whole game (Synthesis) as well as dark influences of TIM and dreams of divine power (Control). Oh, and Shepard not being unique and singular after all and doing nothing.
But I discovered the franchise very late (2016) and I didn't go through all the hype surrounding it previously, I didn't participate in wishlist creating on the side of fandom, I didn't have any expectations. I just got the whole trilogy, installed the first part and got totally and absolutely hooked on it. Comparing to other AAA titles released over the past few years ME is in a league of its own. But, enough of praising ME, all three chapters are written and closed.
As for MEA, I wasn't entirely sure how I feel about it. Because sort of when you part your ways with Shepard, she's still somewhere there, her story still resonates. So getting back into the same universe, yet so detached from the Milky Way was kind of a big unknown. But I got MEA in preorder. And I have no regrets. Yeah, it's not the trilogy. You don't get your Shepard, your character is less an unique, singular individual Shepard was. She's a kid who got burdened with a lot of responsibility not because she's special, but because she happened to be in that place in that time. So she has to grow up and do it fast. I won't go into the details of the story line, but one thing I'd advise is skipping let's plays and videos explaining what's wrong with MEA. In reality, there isn't much wrong with it, if anything.
It is totally on par with ME1 when it comes to the storyline. Or surpasses it, because it's more detailed, though of course it's difficult to beat some revelation on the level of the Reapers. It is way more developed when it comes to the gameplay mechanics (it's way more developed in this aspect than any previous ME). The characters are interesting and likeable. And it will be worth your time.
Many players who played original ME series did so years ago. I had a different experience, because for me Mass Effect trilogy experience was somewhat recent. And whereas somewhere deep within I would like to get my Shepard back fighting baddies and saving the Galaxy, Ryder's story still makes for a very good game. Her only fault is really that she's not Shepard.
Yes, it has its problems. There are bits which could use some more polishing. Although not more than in any AAA title released recently (Fallout 4 for example where bug follows bug and I'm not talking about Mirelurks here). In my opinion, it could have been a very good start to a new trilogy. Paraphrasing one line from ME2: "it is not perfect, but it has purpose". Or in other words: buying it is not a waste of money and playing it is not a waste of time.
Disappointing, but not surprising at this point.
So many recent RPGs have failed to really click with me. Maybe I'm just not an RPG fan anymore, lol. I still really enjoy the Elder Scrolls, and hopefully VI will be good whenever that happens.
-Wasteland 2 - meh
-Tyranny - meh
-Witcher 1/2/3 - meh
-ME:A - meh
Too bad ME:A failed critically and economically, as the franchise was one I really enjoyed back in the day. I played 2 and 3 several times over.
Hmmm, really, nothing from Witcher franchise, especially part 3? I know you cant create your own character but quests, npc`s, story - it just ruined any other rpg games for me. Nothing can meet the standard now.
So many recent RPGs have failed to really click with me. Maybe I'm just not an RPG fan anymore, lol.
Hmmm, really, nothing from Witcher franchise, especially part 3? I know you cant create your own character but quests, npc`s, story - it just ruined any other rpg games for me. Nothing can meet the standard now.
Y'know why? It's because somebody changed the definition of RPG and people were OK with it.![]()
Yeah, funny RPGs where you don't make your own character. Damn definition changes.![]()
Loved the original Witcher game. Hated 2 and 3. I really disliked the movement and combat, almost teleporting around like in those silly Batman brawlers.Hmmm, really, nothing from Witcher franchise, especially part 3? I know you cant create your own character but quests, npc`s, story - it just ruined any other rpg games for me. Nothing can meet the standard now.
For me what changed was quality of the storyline. You can still tell a good story even if the mechanics are simplified and even if you don't have complete freedom creating your own character. But you need to have a good story to tell. You need to evoke emotional response in the player. No cool gameplay elements can replace that.
For me what changed was quality of the storyline. You can still tell a good story even if the mechanics are simplified and even if you don't have complete freedom creating your own character. But you need to have a good story to tell. You need to evoke emotional response in the player. No cool gameplay elements can replace that.
Its not that you dont have 'complete freedom', you have no freedom at all. W3 is a fantastic game, but it isnt an RPG. Its just an action game with a good story, where you have to play the gruff action dude with his rough manly personality but endearing heart deep within.Same for Mass Effect, for example. Skyrim, Fallout etc are roleplaying games (though still less than what they used to be) because you actually can make all kinds of different roles and see how it plays out. Even if it is doomed to fail. To me the story is important, but not as important as freedom. If I wanted a zero-freedom game with a great story I'd read a book.
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