Star Citizen Thread v6

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THIS is what they've all been hyping up and waiting for to prove everyone wrong??!

A barren planet with a handful of players with missing features that has to be reset several times an hour and doesn't appear to be anything more than a cryengine level? Wow do I feel silly! I'm gonna buy a completionist package *he says as he's wheeled out in the door in a straitjacket*
 
Yup! They're in a magic world of zero gravity. It's just as no-clippy as the space flight and they just stop and hang there with no thrusters flying or anything.... it's amazing!
It does look a lot like if you removed the planet it would fly exactly the same, though that's probably unfair without actually experiencing it.

I like the "inner thought" idea, but it looks like it needs refinement. Seems fiddly to pick from the presented options. Also not convinced about presenting all the options for turning on ship subsystems but allowing you to skip them through a button press. Feels like bet hedging.

Once more, everything looks lovely but there's still no gameplay loop. People just flying /driving over a featureless moon.
 
What they've got is 3.0 with mobiglass and quantum travel disabled. Spawn on Daymar or what ever it is called and the server has to be reset every 15 minutes. Sounds..."interesting".

Was watching a documentary on light. Apparently Edison never invented a long lasting light bulb until years after he made the announcement; he did it early to discourage competitors from trying. He would arrange interviews with journalists and rush them through the interview in 5 mins before the bulb died then switch in a new one for the next journo all the while saying the bulb would last forever. Sounds familiar. History repeats and once again SC is doing something that's already been done. At least Edison wasn't fleecing people continually.

Bwahahaha. [haha]

If I could predict lottery numbers with the same ease as Star Citizen I could fund Star Citizen single handed and still have plenty of cash left over.
 
THIS is what they've all been hyping up and waiting for to prove everyone wrong??!

A barren planet with a handful of players with missing features that has to be reset several times an hour and doesn't appear to be anything more than a cryengine level? Wow do I feel silly! I'm gonna buy a completionist package *he says as he's wheeled out in the door in a straitjacket*

Well, that was their only pitch. And it looks pitiful.
 
The reason you can't leave the planet is probably because they haven't figured out how to do the transition yet. In SC there's only slow travel or quantum travel. There's no 'super cruise' type of system that can take you from high orbit to surface in a reasonable time frame like in ED. The current system would leave players traveling for a long time between orbit and surface. I wonder what the reaction will be once CIG drops the bomb that SC won't have seamless travel to planetary surfaces, but instead they will rely on cut scenes.

It also begs another question. If two players are in 'orbit' and in proximity, what happens when one ship decides to 'cut scene' travel to the surface? Will they just disappear? Will they gain temporary super-cruise powers? What if the place you want to go to is on the other side of the planet?

Elite II and Elite III solved the issue with time dilation controls. ED solves it with a free flight warp-drive. SC will solve it... how?
 
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The reason you can't leave the planet is probably because they haven't figured out how to do the transition yet. In SC there's only slow travel or quantum travel. There's no 'super cruise' type of system that can take you from high orbit to surface in a reasonable time frame like in ED. The current system would leave players traveling for a long time between orbit and surface. I wonder what the reaction will be once CIG drops the bomb that SC won't have seamless travel to planetary surfaces, but instead they will rely on cut scenes.

We're watching them seamlessly go into space and back down, literally as I'm typing this. They've done it multiple times on stream already. There's no cutscene.
 
There's an incredible amount of bugs on display. Glitching through scenery, messed up animations, guns that don't appear to work...what happened to Chris Roberts the perfectionist??
 
We're watching them seamlessly go into space and back down, literally as I'm typing this. They've done it multiple times on stream already. There's no cutscene.

And exactly how does it work? (I've not watched the stream) If there's no cutscene how long does the flight actually take with the slow ships in SC? Do they quantum into the atmosphere?
 
And exactly how does it work? (I've not watched the stream) If there's no cutscene how long does the flight actually take with the slow ships in SC? Do they quantum into the atmosphere?

Didn't they say quantum was disabled.

Just for this build of 3.0 obviously. Because they travelled to Germany to demonstrate the incomplete version even though they totally have the fully functional one at home.
 
And exactly how does it work? (I've not watched the stream) If there's no cutscene how long does the flight actually take with the slow ships in SC? Do they quantum into the atmosphere?
Doesn't seem to take very long at all. They're able to get from the light to dark side of the moon within a few minutes, so either the ships are incredibly fast or the moon is very small.
 
And exactly how does it work? (I've not watched the stream) If there's no cutscene how long does the flight actually take with the slow ships in SC? Do they quantum into the atmosphere?

And are they "going" anywhere? Or is this just "fly up off the surface to a few km and then stop and dive back down again?" Are they lifting off from Daymar and flying to Crusader?
 
And exactly how does it work? (I've not watched the stream) If there's no cutscene how long does the flight actually take with the slow ships in SC? Do they quantum into the atmosphere?
Moments. The moon is a tiny potato one - everything is tiny for fidelity purposes and accurate modelling of space like proper PC games can, none of that console dumbing down here.
 
The only person at CIG earning their money is the dude in charge of the livestream. He's working hard cutting away whenever it glitches or crashes.
 
Doesn't seem to take very long at all. They're able to get from the light to dark side of the moon within a few minutes, so either the ships are incredibly fast or the moon is very small.

What is the Crusie speed of the Aurora


This says (updated Jun2017)


Max. SCM Speed
185 m/s
Max. Afterburner Speed
540 m/s

So in 15 minutes at most 480ish Km?

Say 400km seems reasonablet o be high enough to see the day night terminator of a small moon
 
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