MIND THE GAP

The new beta of spansh 3D Neutron star map seems to indicate there's a massive gap through the galaxy where no(or very very few) neutron stars have formed.

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As someone who has done the buckyball neutron run about 7 times I can tell you the north-south gap definitely does exist.

Go onto the galmap go to Hypoe Flya UE-Z E1695 and pan right. Drops off entirely and then picks up at Hypio Flya EV-W D2-489
 
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As someone who has done the buckyball neutron run about 7 times I can tell you the north-south gap definitely does exist.

Go onto the galmap go to Hypoe Flya UE-Z E1695 and pan right. Drops off entirely and then picks up at Hypio Flya EV-W D2-489

Plenty of such anomalies in game that probably aren't actually there, because of observational oddities in the source data or some bug in Stellar Forge.
 
A similar gap exists for a wide range of high-mass stars, in the same formation. If you look in most sectors, a g-mass star (e.g. Blah AA-A g0) will be something really heavy, like an O-class, a B supergiant, a black hole, or a Herbig protostar. If you look in a sector along the cross, AA-A g0 will be something like a 1 solar mass T-Tauri, or a light M-class dwarf.

The best theory I've seen for it is that the stellar forge is programmed to suppress high-mass star generation near the bubble (because the non-procedural HIP, HD, etc. stars fill that role and otherwise you'd have far too many) but due to a bug extends that suppression along the major axes from the bubble as well.

It's a bug which has become more obvious since 2.2 with the ability to collate scan data from thousands of commanders, though it's been known for longer.
 
Ah you meant stellar forge real life observation, I thought you were talking Spansh vs actual in game...


As for the real life I doubt there'd be anything this big especially outside the range of our abilities to observe accurately remembering that humanity can't yet find planets accurately at a distance of under 20ly yet alone tiny neutron stars at several thousand ly.
I find the bug idea much more compelling but I could be wrong, it's happened more than a few times in the past XD
 
Looks like there's a pair of perpendicular 1 KLY tunnels that don't get neutrons, centered on Sol? If the engine's internal galactic coordinate system uses Sol as an origin, this could be from some kind of rounding or floor/ceiling bug in the Stellar Forge's code.
 
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