Also I was joking![]()
Ah. Humour far too subtle for someone coming straight from reading Spectrum!
CIG looks to have made around $1M in two days from the current sale. Imagine what they might have made if the presentation had been good....
Also I was joking![]()
CIG looks to have made around $1M in two days from the current sale. Imagine what they might have made if the presentation had been good....
Ah. Humour far too subtle for someone coming straight from reading Spectrum!
CIG looks to have made around $1M in two days from the current sale. Imagine what they might have made if the presentation had been good....
Ah. Humour far too subtle for someone coming straight from reading Spectrum!
CIG looks to have made around $1M in two days from the current sale. Imagine what they might have made if the presentation had been good....
Well, only 1M is certainly not a result they expected. It's kaput.
The thing to remember is that what CIG are doing just hasn't been done before. The vision of Star Citizen has become so all encompassing that when it releases it will change the face of gaming.
The reason they can be so ambitious is that they don't have to answer to a publisher - like other game companies have to. We know that publishers are risk adverse, so they don't like to try new things - so that CIG are daring to push the boundaries is something that should be welcomed and encouraged by gamers. So, backers vote with their wallets. A few years late? What is the price for perfection?
Also I was joking![]()
Most likely dev hours put into making that Gamescom demo.Would certainly be interesting to know CIG's operating costs per month .. how long does $1M buy exactly?
Would certainly be interesting to know CIG's operating costs per month .. how long does $1M buy exactly?
There's also a FAQ: https://robertsspaceindustries.com/spectrum/community/SC/forum/1/thread/origin-600i-ship-naming-faqs
It seems that you must pay with new money to get to reserve a name. And you lose the name reservation if you melt or upgrade your ship.
Yeah he didn't invent it.
The Holome characters need this type of immersive FoIP imo. It would be a lot better with facial expressions and that we can see people talk. It would improve roleplaying a lot.
I wonder why didn't this become mainstream in gaming?
The reason they can be so ambitious is that they don't have to answer to a publisher
That's the problem in most games where walking about is a core part of gameplay. If there's nothing to do - there's very little point to it. It's why Skyrim etc, are chock full of stuff that the player can interact with in some way.
In Star Citizen we saw all these repetitive, mundane, empty corridors and whatevers - with the only thing to do being waiting on a mission giver. Frankly it's even more boring than the Library in Halo.
And dear $deity some 600i review thing has popped up on my youtube - raving about the wonders of a ship advert, with dedicated exploration and touring builds, and the wonderful packages it can be a part of.
What GAEM is ANY of this waffle going to take place in? Just absolutely crazy.
Yeah he didn't invent it.
The Holome characters need this type of immersive FoIP imo. It would be a lot better with facial expressions and that we can see people talk. It would improve roleplaying a lot.
I wonder why didn't this become mainstream in gaming?
The thing to remember is that what CIG are doing just hasn't been done before. The vision of Star Citizen has become so all encompassing that when it releases it will change the face of gaming.
The reason they can be so ambitious is that they don't have to answer to a publisher - like other game companies have to. We know that publishers are risk adverse, so they don't like to try new things - so that CIG are daring to push the boundaries is something that should be welcomed and encouraged by gamers. So, backers vote with their wallets. A few years late? What is the price for perfection?
Also I was joking![]()
And electric cars pollute the environment more than combustion engine cars.
I congratulate CIG on the successful demonstration of their mind control beam![]()
....CIG looks to have made around $1M in two days from the current sale.....
....For SC to have this is huuuuuuuuuuuuge irony on so many levels if you ask me.
Well, your sarcasm clearly punches above its weight. If you can make a jpeg of your post, just make the price and I'm ready to buy it pronto.
In the meantime, while CIG are busy showing off their latest bit of tech-from-the-future with still no trace of a proper game to apply to, I just took again a more relaxed look at yesterday's presentation of X4....I won't say anything else of it here, this is not the topic for it, but it's very, very hard not to make comparisons with SC after seeing that, especially when you see an alpha of a game made by around 20 people, where the player docks a ship, stand up from the pilot chair, walks out of it and to another (huge) ship docked nearby, sit at its controls and fly away, all seamless and in an already working albeit clearly unpolished game world...estimated release date somewhere around (probably late) 2018....but SC will be clearly already out by that time, right?
Wait... wat?
Can't watch now- what's the spiel on that?!