Hello again fellow BGS people,
been reading through the last few pages, and something made my eyebrow arch a little.
You've been telling that, during a War, you should hunt the wanted ships of your own MF to raise % in those Systems the War isn't present in. This is baffling, because as we experienced it in our region of space, that does exactly squat for to raise us.
However, if you kill every wanted ship of every MF
except the controlling faction (aka us), we see an reduction of the % loss due to the War, or sometimes even a positive change on the next tick. We've been working our Systems this way nicely and can't complain so far.
Regarding the posts about the Crime & Bounty Hunter report, it's updated around every hour or 1.5h respectively. The numbers accumulate up until a certain amount and, if nothing is done on either side, start to degrade bit by bit.
The Crime Report is also the perfect way to notice if someone is messing around with your System Security but you're unable to find any Top 5 Bounty list due to various reasons.
One can be that the attackers are aware of the update time of the Crime & Bounty Hunter Reports, and kill themselves off before the newest update could create a Top 5 list. Have fun doing that once 2.4 hits
Or - even simpler - there are only 1-4 CMDRs operating and causing problems, and since a Top 5 Bounty list only appears if there are actually at least 5 people killing things, they'll be invisible unless some others start putting a bounty on their head and bring the list to life that way.
Alright, that's my little tidbit of experience as of late, cheerio folks.