The Difference Between PvP and "Griefing"

Can you pvp in mobius outside of Combat zones? And even then Ive seen people get banned.

The only thing that separates the game modes is the ability to shoot others in open. You consent to it when you sign up for it knowing whats out there.

See this proves my point. You know the facts. And you are here to argue just for the sake of it.

Many people here are. And when someone comes asking for proper balance. People shoot it down or argue it for no reason.

People also come into these threads and and report every time something doesnt go their way. Or they say they were attacked. Crying wolf to get the mods to close the thread. Even if its only for a little while.

You see, ive been a moderator for a very long time. This is not my first rodeo. And I have no problem calling people out on their nonsense. Mods included.


PVP in Mobius? LOL

So if there is a consensus about PVP in Mobius, why does the same not apply in OPEN?

To be, or not to be harassed by a griefer is entirely subjective. Context applied. End of discussion.
 
You also consent to getting blocked by anyone who thinks the games better without you in it.

Another loophole that needs closed honestly.

Its no different than creating your own private group within the confines of open. Just like in League of Legends, you can block the communication. But you cant block the people that oppose you.

Good thing you said it so frontier can see it and make the changes needed later on when they balance the game correctly. Good job.

PVP in Mobius? LOL

So if there is a consensus about PVP in Mobius, why does the same not apply in OPEN?

To be, or not to be harassed by a griefer is entirely subjective. Context applied. End of discussion.

WHY CANT I REP YOU ANY MORE. SOMEONE PLEASE FIX THIS THUMBS UP BUTTON JESUS CHRIST.
 
Another loophole that needs closed honestly.

Its no different than creating your own private group within the confines of open. Just like in League of Legends, you can block the communication. But you cant block the people that oppose you.

Good thing you said it so frontier can see it and make the changes needed later on when they balance the game correctly. Good job.

it's not a loophole and the devs are not only already aware of it, but approve.
 
Another loophole that needs closed honestly.

Its no different than creating your own private group within the confines of open. Just like in League of Legends, you can block the communication. But you cant block the people that oppose you.

Good thing you said it so frontier can see it and make the changes needed later on when they balance the game correctly. Good job.



WHY CANT I REP YOU ANY MORE. SOMEONE PLEASE FIX THIS THUMBS UP BUTTON JESUS CHRIST.

I love your passion, 90'skid, I really do. But Fdev probably isn't going to fix this, ever. I foresee them throwing out a poorly constructed band aid at some point with karma that will leave true griefers unscathed and just make PvP even more of a pain in the rear, but that's about it. Sorry to sound so cynical
 
"it's not a loophole and the devs are not only already aware of it, but approve."

For now.

you have a very skewed view of the game and the devs' priorities if you believe so! i'd get your hopes up for something a little more likely than them doing a total 180 on not only a mechanic they implemented, but an entire philosophy they're currently changing the game with.
 
PVP in Mobius? LOL

So if there is a consensus about PVP in Mobius, why does the same not apply in OPEN?

To be, or not to be harassed by a griefer is entirely subjective. Context applied. End of discussion.

That's just it, in the Mobius groups (I think there are 2 or 3 now) the rules of the group basically state it's a PvE group, so no PvP except in a CZ. So you know that by signing up, there are rules and if you break them you get banned from the group (it has happened, but not too often I don't think). There is no such consensus or rule in Open, so nothing prevents players from doing what they want.

And yes, griefing is entirely subjective, you don't see that term thrown about in the PvP groups I bet hehe.
 
I love your passion, 90'skid, I really do. But Fdev probably isn't going to fix this, ever. I foresee them throwing out a poorly constructed band aid at some point with karma that will leave true griefers unscathed and just make PvP even more of a pain in the rear, but that's about it. Sorry to sound so cynical

I mean im totally with you. But they cant miss 100% of the time.

Sooner or later they will hit something.

They see it. And more and more people are speaking up about it over time.

I was a super carebear once. What these guys dont realize here. I was worse than them. I condoned combat logging, I whined and cried over getting killed. And I streamed it lol. I looked like a fool.

We we just have to keep speaking up. Like fixing the heat metas,heatsinks and SCB's. The people in private groups dont understand any of this stuff because it never effects them. And the same goes with balancing open play.

Im cynical too. But I wont give up the fight for game balancing. Something we shouldn't be fighting about in the first place. So these guys around here better get their big boy panties on. While Im showing facts. They argue semantics.

Thanks for the kind words Jason. I cant rep you any more either.

Can we please balance these thumbs. Like seriously most of us were born with two of them.
 
you have a very skewed view of the game and the devs' priorities if you believe so! i'd get your hopes up for something a little more likely than them doing a total 180 on not only a mechanic they implemented, but an entire philosophy they're currently changing the game with.

Well they're changing combat log timers so. :) They certainly see this being an issue if the make some activities restricted to open play only.

However right now its perfectly acceptable.
 
Said this before, but worth repeating.

There is no point in trying to define "griefing" because the game allows the killing of players and any definition based on the attacking player's subjective intention goes nowhere.

The question should not be how or why the player is killed, but where. Killing a "clean" player in anarchy systems, conflict zones, controlled systems (with pledged players) is fine. Anywhere else is not. Killing a "wanted" player anywhere is fine.

If players followed these simple rules, then there would be no such thing as griefing, just a legal or illegal killing of a player. All the game needs is mechanics that discourage players who choose not to follow those rules (e.g. karma system).
 
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Indigo, I suspect we have a multiple personality disorder case here.

This comment of yours is so good, opposed to some other stuff you've been posting

Well done sir, I really appreciated it

Glad to hear it, and no, just one personality, and definitive proof that you can please none of the people all of the time, some of the people some of the time, and all of the people none of the time.

Disagreement is a great thing - even when disagreeing only to be disagreeable - it stimulates the thought process on both sides.
 
Yes, there's a lot to be desired in the balance of these.

But that has nothing to do with making open the only game mode. :)

Again, I never said I wanted OPEN only.

Just the PVP aspects restricted to open play.

Private and solo are needed. And most of the people in private and solo could care less about effecting others within their groups. I mean they went there and left open so they couldn't be effected.

Plain and simple. Everything else is perfectly fine. I use solo and private too. Everyone does.
 
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