Avago Earo
Banned
Maybe time to ask for this thread to be closed?
Sounds like another 'Silence them and we can pretend everything is ok' style statement. Do you work for Google by any chance
Maybe time to ask for this thread to be closed?
This thread is like group therapy. Get it all off your chest.
Your length of time in the game has no bearing on the validity of your opinion or critique.
All the most experienced players I found quoted earning at most 500k-1mil per hour, after reaching end game...
This game just seems to give you 2 choices, either go do something fun that you want to do, or go make money... Rarely both. And that's depressing, because really, a game dev should figure out what players most like about it, and reward them for doing it. Why on earth should we be setting up shop in one lonely system when there's a whole galaxy out there?
1) lack of experience, and 2) the game really not helping or explaining things to you.
I agree fully, and this is how I plan to approach this game from now on.
However, in the OP, I went in depth after this story to explain why I focused on grinding, and why the gameplay is unsatisfying.
To sum it up for that point in particular, ultimately, for me, I wish to explore the ED universe... But it makes no monetary sense for me to do so, as any tourist missions, for example, that go out that far, I cannot complete before the timers on them end. In fact, there are many missions I often fail because of the timers interfering with my day to day life, which limits me to just a few kinds I can reliably complete. A lot of the boredom stems from those kinds of gameplay limitation. There are other aspects of this game that seem to actively discourage exploration, despite that being one of this game's biggest selling points.
Having an autopilot in the game would neither harm nor help me, nor many of the things you mentioned in your opening post. Their presence in the game, in my opinion at least, would very likely have harmful effects on new players, transforming what I consider to be an exciting and stimulating space ship simulator into a rather dull and drab experience where you need to watch Netflix to actually enjoy the game. If they let the autopilot do all their flying for them, they'll never develop the skills necessary to fly close to the edge, taking advantage of the game's mechanics to cut their travel time in half.
Take, for example, Supercruise. I'm sure you use some variation of the Forum "wisdom" on how to arrive at your destination: "Keep it in the blue, so you don't overshoot;" "70% at 7" or other such nonsense. This is by far the slowest way to stop at the end of your journey, adding minutes to your braking maneuver. I much prefer take advantage of the natural mass lock effect close to planets to slow down your ship in a hurry. Not only is it a LOT faster, but I also find it much more fun and engaging. Click here to see an example of this in action.
I see this desire for automation time and time again on these forums. There are whole websites devoted to automating trading in this game. This forum panicked when these websites went "on strike," which I didn't notice until about three days later, because I never relied on those sites to begin with. The trading tools already in the game are more than enough for an experienced "vagabond trader" to make a good profit without those sites, and the best deals rely on you reacting to changing faction states, which often take days for those sites to learn about, by which time the window has already passed.
Not to mention how much fun it can be to engineer those changing faction states yourself.There's nothing more satisfying than selectively accepting missions from a controlling Federation faction to lead to an outbreak, rake in a fortune selling them the medicines needed to fight it, and then use the profits to donate weapons to the local band of brave freedom fighters. [cool]
I wince every time I see the topic of an autopilot of jumps come up, primarily because conventional forum "wisdom" is pretty bad as it is. If I'm making a multi-jump trip, I'm not about to take two minutes between jumps, while doing nothing in between. I'm going to take the minimum 45 seconds required between jumps, charging my jump drive even as I scoop fuel, in a ship designed and engineered to take the heat, with one eye on the my gauges, the other peeled for USSs that might have the chemical manipulators or other materials I might need once I can afford my next ship.
I sometimes do the same while exploring, only instead of the other eye looking out for USSs, its checking my navigation panel for planets in the Goldilocks Zone. One can cover a LOT of ground that way, and still find a lot of ELWs and terraforming candidates. Just make sure your ship's designed for it, and you know how much heat it can take.
You claimed in your opening post that you feel like Frontier doesn't respect your time. I feel the exact opposite. Frontier very much respects my time, and, more importantly, Frontier respects my ingenuity. There are very few "time sinks" in this game that cannot be mitigated, or avoided completely, through the applications of skill, knowledge, and a certain willingness to take risks. There is very little grinding required in this game if one is willing to pursue their goals in parallel, rather than serially, to keep their eyes peeled for opportunities when they find it, and know how to create them when there aren't any.
And yet here you are...
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https://s5.postimg.org/uzfsju21x/Screenshot_0040.png
17 Weeks, 2 Days, 23 Hours, 5 Minutes - that's 2,927 hours since 6/25/16, or 1.25 years.
I remember when I was just into the 3-digits of hours - I was terrible at most things, every interdiction was a nightmare and I lost ships, spent darn near my last credit covering my costs, and I learned, a lot.
And the one thing that sticks with me the most is - Elite Takes Time
Yes, there are ways to amass huge amounts of credits in relatively short periods, but in the end, you're really only shorting yourself.
I remember being utterly thrilled when I made my first million credits, and still couldn't comfortably afford an Advanced Discovery Scanner.
It came down to self-discipline for me - I have X credits, I will not spend more than Y credits on anything. It will still be here when I have Z credits.
And I still do the same thing.
I'm kicking around the idea of buying a second Anaconda right now. It'll cost me right about 400 million to buy, build and outfit the way I want.
So I'll be working for a couple weeks to bring my balance up at least another 400m, as I simply do not want to drop my balance below 10 digits.
And there's no grind here either - not to reach my goal, it's just something I'm working towards. I'm not competing with anyone but myself here.
There's no End Game to reach.
There's me.
There's space.
That's it.
Im sorry but.... TL : DR.
Make a youtube video.
There's a lot of text in the OP, but please refrain from attacking that if you're not interested in the discussion points.
Just wanted to chip in and say thanks to Hat Man for the feedback. I've just got into the office so will be spending a while going through the OP and the subsequent replies to put together some points from the discussion. There's a lot of text in the OP, but please refrain from attacking that if you're not interested in the discussion points. I urged this feedback be posted (and/or PM'd to me) and I'm glad that it was posted because hopefully it sparks some interesting discussion. Let's keep it civil and constructive, if only to make it easier for me to gather feedback and counter-points from you all. Thaaaaaanks!![]()