Alot of people are wondering why. Risk seems to be starkly missing from this game in alot of ways and what risk there is being removed bit by bit.
Navigating deep space needs more risk, more challange not less of it. People who explore do so knowing and expecting advanture but we just get jump/honk.
I know this is just one little thing, but its one of the last threats going..... going, simply adding further to a vanilla experiance.
I want to have to look where im going and be careful as i navigate. I want risks every time i jump into a system or navigate around that system.
Why cant i jump into a system to be presented with a transiting black hole, That i have to stuggle (buttclenched) as i try to escape the nashing maw of an infiniate pinch in spacetime, hull groaing and engines screaming.
Why can't i tag systems with navigation warnings to other commanders... 'Risk of transiting black hole upon jump completion'
I want to sit back and look at a nebula filled with massive Suns and ponder the risks of entering, knowing my ship and my skills and the risk being my choice to make.
I want Van allen belts, Dark matter, comets, micro-meteor strikes, gravity wells, Gamma-ray bursts.... the galaxy should be ':dangerous'.