1. Who cares...
2. People only go on open play for open PVP and griefing. There is no other benefit.
For the "training wheels"?
For a game that this is should strongly avoid any MMO tendency of redundant grinding. A lot of people who play this game maybe has 2 hours a day if they are lucky. And honestly you don't move up a a good pace of staying invested. So you end up stuck in a loop of doing glorified fetch and delivery quests.
This is just what I thought would be a great idea but I guess we can just sit on our thumbs until the next game that distracts us pulls us away.
Grinding aside (and I have been thinking about several suggestions for that), Solo Play and Open play have the same amount of grind going on in them one having less griefing from other players. Assuming you're also suggesting to remove less grind from Solo Play, you'll be opening the salt mines to be thrown by the dump truck full by Open Players. And
that will turn ugly in no time.
1. If you don't (care) -- as the phrase does in fact imply -- then why should anyone else care for your contributions on the suggestion? The problem with this approach to a debate of any sort sets the poster up for someone simply making noise for the sake of noise. If you approach the suggestion (along with any counter debate points/arguments) with the same care that it's something done for the betterment of self and community, people might actually consider it something to work with. I like the idea... However, I don't think it'll be implemented for a number of reasons, first and foremost is the fact that it can require resources that Frontier might not have to commit to its creation. Second it does in a way go against the cut-throat attitude that this game fosters within the community. I have been extremely slow to accepting this approach as it goes against my basic philosophy to approaching humanity no matter the good, the bad and the ugly that can reside therein.
2. Your perspective seems to be flawed on the thought that what you're seeing is
the truth, not one truth among many. I am clearly the exception to that rule. I despise PvP with PUGs. I have experienced sore winners as much as I have sore losers. I despise griefing. I do on occasion chat with acquaintances I've made on Inara while in Open Play (still haven't multi-crewed with one, but it's only a matter of time). I have recently become acquainted with a player working the Sothis/Ceos runs as I'm back there for the sake of being there since
Operation: Sirius Business has concluded. I get to see wanted Commanders as I'm running haulage that seem uninterested in what I'm carrying and more importantly haven't attracted their attention for griefing. I won't combat log, but at the same time I won't shut off the option about report crimes against me either when I'm killed.
For the "training wheels?" comment. I know about harassment, I've lived with that beast for a long time, that will be an insult thrown. And one of the more civilized of them as well.
I think what you're mentioning here isn't part of the problem being suggested in this thread but of a greater problem that should be addressed. You can try or I can... But with me it takes a while as I tend to formulate my suggestions like I write presentations to the Usenet. Very long-winded and thought out.