FD, the situation in Gilya is your problem to fix, not the PF you put there

I've just been given some bad news by the Fireflies faction. They had submitted a CG in an effort to fix the problem with Gilya Signature Weapons by making them legal in their system. The Fireflies were told:
Hi CMDR_[redacted],

Thank you for your CG proposal. Unfortunately, we will not be going ahead with the CG at this time.
Making the Rare good law is not something for community goals and there is a way to make the commodity legal in the system is a case of players using the BGS (via missions and other activities) to put a faction that considers this commoity legal into control of the system.

In this case, you could get the Gilya Purple Rats or the Gilya Purple State Corp to be the controlling faction then Gilya Signature Weapons will be legal in the system.

Thanks again for your submissions

Best regards

Really FD?

So your solution is for the Fireflies to put another faction in charge of the system that you inserted them into?

Whoever rejected the CG proposal clearly doesn't understand the problem. So I'll explain yet again.

Gilya Signature Weapons are illegal in democracies. The player faction that you put into the Gilya system is a democracy.
Player factions will almost always dominate the systems they have been placed into. What's more, removing them from what is now their native system is impossible.
So, by inserting the Fireflies into Gilya, the rare good Gilya Signature Weapons has effectively been deleted.

The advice that you kindly gave to the Fireflies is exactly what a group of players did last year. It took us about 6 weeks to get a dictatorship faction in stable control of Gilya and make the rare good available. But your one click of a button undid all that effort.

If it was the first time such a mistake had been made by FD, it could be excused. But it's not. Wolf 1301, the former home of the rare good Wolf Fesh, was given away to a large player group, EXO, also a democracy. Wolf Fesh is effectively deleted from the game. You may as well remove the code for it from the game, as the rare good won't ever be available again.
 
There is a permanent solution that would resolve all illegal rare goods. To have them available for purchase on the blackmarket.

Whenever a rare good is blocked by the controlling faction, a blackmarket is opened in the station. This blackmarket could not be disabled by the usual factions, so would still exist in theocracies, dictatorships, etc. These blackmarkets would also be unaffected by the usual powerplay factions that automatically close blackmarkets. They would be affected by lockdown.
 
Whatever solution FDev considers to be the right one, I want to support this thread:

FDev, please reconsider your original proposal you gave to the Fireflies because it is not appropriate to the problem.

And also consider to think about "Wolf 1301" and "Wolf Fesh".
 
Bump. I helped make Gilya Weapons available again. It took a long time. I thought FD were better than this!
 
Likewise BUMP. FD are effectively saying we carelessly messed up all your hard work, and now we require you, the community, to viciously turn on an innocent player faction whose application we did not curate properly, and henceforth spend hours of playing time suppressing them in their home system.

There are others - Dark Echo in Borasetani

These...

Motrona Experience Jelly - A CG has been submitted to legalise this rare good.
Aganippe Rush - A CG has also been submitted to legalise this rare good.
Wolf Fesh - controlled by the X-bone player group, EXO.

What a complete SNAFU
 
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First, FDev only puts groups in systems they request.

The players request the group, their politics, and their system....so it seems the player group chose the wrong politics...what am I missing?
 
First, FDev only puts groups in systems they request.

The players request the group, their politics, and their system....so it seems the player group chose the wrong politics...what am I missing?

The players had no idea of the ramifications of their application, and were not advised appropriately. FD now reject similar applications, but they don't appear to be willing to deal with the existing mess.
 
The players had no idea of the ramifications of their application, and were not advised appropriately. FD now reject similar applications, but they don't appear to be willing to deal with the existing mess.

Not FDevs problem.....and FDev is not in business to 'advise you of your choices'.

Basically, this is a case(s) of people needing understand what they are asking for when they ask for something....asking for candy and being unaware that candy is sweet...does not mean the candy makers is at fault for your complaint....
 
Not FDevs problem.....and FDev is not in business to 'advise you of your choices'.

Basically, this is a case(s) of people needing understand what they are asking for when they ask for something....asking for candy and being unaware that candy is sweet...does not mean the candy makers is at fault for your complaint....

Woah now, seriously? Did you not see Zoy's post? FD do not allow groups to set up in these systems anymore. They acknowledged this is an issue. This application from all appearances seems to be an overlap between this decision and when the application was put forward.

FD are now refusing to a) fix an issue which has been identified or b) allow the community to fix it.

Hence our complaints.

Please explain to me how this helps the community going forward? This is an honest question from an old CG participant. One who even fought to free Lugh back in the day.

o7
 
Motrona Experience Jelly - A CG has been submitted to legalise this rare good.
Aganippe Rush - A CG has also been submitted to legalise this rare good.
I had these in mind when I created this thread. I am a tad concerned that FD are closing the door on legalising rare goods with CGs.

I managed to talk them around last year with Indi Bourbon, which was in a similar position to Motrona Experience Jelly and Aganippe Rush, where the rare good has been placed in a system that would be constantly being changed away from having the rare goods legal.
 
Not FDevs problem.....and FDev is not in business to 'advise you of your choices'.

Basically, this is a case(s) of people needing understand what they are asking for when they ask for something....asking for candy and being unaware that candy is sweet...does not mean the candy makers is at fault for your complaint....
What a load of rubbish.

So, you are saying that because someone else either didn't know about the rare good. didn't care, or actually wanted to permanently remove it, that it's fine.

Noone else in the community gets a choice where these player factions are placed, only FD. Their mistake. Their problem to fix.
 
Woah now, seriously? Did you not see Zoy's post? FD do not allow groups to set up in these systems anymore. They acknowledged this is an issue. This application from all appearances seems to be an overlap between this decision and when the application was put forward.

FD are now refusing to a) fix an issue which has been identified or b) allow the community to fix it.

Hence our complaints.

Please explain to me how this helps the community going forward? This is an honest question from an old CG participant. One who even fought to free Lugh back in the day.

o7


I'm still trying to figure out the problem! It appears to me...someone asked to be put into a system that had a rare...and were allowed to...but could not access the rare if they controlled the system. So basically, they were asking to be placed in a state of perpetual war against the community...which...could be seen as an interesting proposition...if the player group tired of the time and effort, the community would still have access to the rare.

If there are other issues...such as rare systems being off limits....and this was done...then the devs should fix it. By placing the group in another system. Unfortunately, Lugh had a similar situation where another player group was injected into Lugh...I checked around the forums...got in touch with management and we are waiting quietly for the problem to be addressed....I do not see this as being the issue asked to be addressed.

The OP had asked for a CG...to make an illegal good legal...and that can already be accomplished...by changing the faction....problem solved....or am I missing ya'll's point?

My other question to this is..all illegal rares could be blocked by any player groups making a home there...and changing the systems to antithesis government, without injection....are we to expect that this eventuality will be something to demand repair?
 
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I'm still trying to figure out the problem! It appears to me...someone asked to be put into a system that had a rare...and were allowed to...but could not access the rare if they controlled the system. So basically, they were asking to be placed in a state of perpetual war against the community...which...could be seen as an interesting proposition...if the player group tired of the time and effort, the community would still have access to the rare.
You are missing the point. The player faction involved, the Fireflies, did not know about the rare good. But now they have learned about it, they don't want to remove it.

The CG idea was theirs.


My other question to this is..all illegal rares could be blocked by any player groups making a home there...and changing the systems to antithesis government, without injection....are we to expect that this eventuality will be something to demand repair?
This is normal BGS gameplay. I don't have an issue with this. Player factions that expand into a system can be retreated as well. This is impossible with injected systems, so the problem cannot be solved in the game by other players.


This is exactly the same as the other PF being injected into Lugh. So you appear to be hypocritical.
 
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Hello, all. :)

FD doesn't seem to have done well here. An effectively-deleted rare good is not a major issue in itself, but it is embarrassing for the company - which clearly hasn't joined the dots, when it effectively overwrites it's own work by accident - and it is mildly annoying for everyone else, since we've all lost a rare.

I suspect some players, particularly those directly involved, will also have just a little bit less confidence in and goodwill towards FD - that doesn't seem likely to be good for business, even if the harm is only slight. I think a fix for this is a very desirable thing.

Suggestion:
• allow Player-Sponsored Factions to relocate their primary base of operations, for whatever reason, at the sponsor's request;
• have it that the new base must be in a system under the petitioning PSF's complete control and not contain another PSF;
• create and maintain a list of systems that FD wants to keep PSFs from being based in, such as Sol, Achenar, etc;
• create a tool for PSF sponsors to apply for home system relocation;
• create a tool that will allow support - or a designated community manager - to verify all the request details and carry out the move;
• hand over the tools and let everyone get on with it.

This is a very silly and unnecessary problem. A solution of some sort should not be hard to find. :)
 
I do wonder if the system can handle manually tagging items as legal when not normally so for Government+Allegiance type

You are missing the point. The player faction involved, the Fireflies, did not know about the rare good. But now they have learned about it, they don't want to remove it.




This is normal BGS gameplay. I don't have an issue with this. Player factions that expand into a system can be retreated as well. This is impossible with injected systems, so the problem cannot be solved in the game by other players.

.

Is it impossible

A faction that allows the weapons, Gilya Purple Rats or the Gilya Purple State Corp, control the station that produces them, then they will appear on the market.

Jurisdictions and legalities are set by station not system, though controlling faction sets the default law anywhere in a system not under the jurisdiction of another start port or other location.

Give the station to the Gilya Purple Rats or the Gilya Purple State Corp, and let Fireflies have any other station they wish.

If it is the controlling station, they may no longer be the Controlling faction of the system, but still have a presence, and other star ports.

A lot of ffort but still achievable based on the current BGS rules
 
Sorry just skimmed this. Did the player minor faction choose the system and the wrong government type or were they forced to go to that system and forced to be a Democracy by Fdev?

Shame you cant buy stuff on the black market.
 
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I do wonder if the system can handle manually tagging items as legal when not normally so for Government+Allegiance type
If you mean making the goods legal purely in the source system, I agree this could be a good idea.

Having some rare goods occasionally becoming blocked by factions is actually good gameplay. I've been involved in system overthrows to liberate rare goods in seven different systems, plus a few others that turned out to be the wrong system. This has been fun. But what isn't fun is when the systems get given away to player factions. FD have supposedly stopped adding PFs to rare goods systems, which is the same as stating that it's not intended functionality. That is a start, but they should fix the ones that they have broken at the same time.
 
Sorry just skimmed this. Did the player minor faction choose the system and the wrong government type or were they forced to go to that system and forced to be a Democracy by Fdev?
From what I have heard, the Fireflies selected Gilya without knowing that it was a rare good system. I think they picked it because it was a high-tech system in a relatively out of the way part of the bubble. I'm not blaming them for not knowing the damage this would cause. I do blame FD, since it's not the first time they have done this.

I'm not making a fuss over Wolf 1301 any more, as I tried that before and mostly failed. Though I did manage to get FD to use the loss of the Wolf Fesh as an excuse to create the rare good Crom Silver Fesh. A similar solution to this would be acceptable. A CG to move the rare good, or create a variant in another system, is a fun way that adds a small piece of lore to the game.
 
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