1v1mebro is a perjorative term for someone who thinks 1v1s are anything more than outfitting battles. Engineers put a HUGE amount of variability into loadouts, meaning that you can potentially drop into a fight you cannot possibly win, due to outfitting alone. An example would be a Clipper with long-range lasers fighting a frag gunship. The clipper can fly backwards faster than the gunship can fly forwards, so the clipper wins. This is an extreme example, but counters like that exist all over the PvP arena. The only "valid" 1v1 is pretty much a mirror loadout: same mods, same weps.
Two things amuse me (perhaps a bit more negative than 'amuse', tbh) about the whole 1v1 supremacy via 2.1 outfitting thing:
1. Anyone who's serious about getting some good 1v1's actually has to walk a tightrope in outfitting. Like, build to win but don't get silly, or you'll never get a fight. I mean, the guy who goes FAS hunting at a CG with his stacked packhounds and emissive is only going to get to fight baby FAS. They guy who goes for corrosive plus super pen is still basically carrying out a one-sided execution but he has much more chance of getting a duel.
2. It's actually impossible now for anyone, anywhere, to have an arranged duel without also pre-agreeing the builds. The days when you could be confident in your build and take on all comers are simply history. Literally any wannabe with half-decent skills could, within 24 hours, build a hard counter to any experienced pilot's preferred build and then troll him to death.
Just wondering at the inflexible attitude you guys have inspired. And you did paint all heat weapons with a broad stroke there.
The move towards a PvP Orthodoxy, epitomised probably by SDC and my old buddies, AA, and their collective view on what are or are not acceptable outfitting and tactics, is an interesting topic and one that one day might benefit from a mature discussion (... heh ...)
However, what we should all bear in mind, wherever we fall on the SDC/AA v 13th Legion/BBfA outfitting spectrum of opinion, imo, is this:
The only reason that players are having to come up with a balanced game and enforce it via peer pressure is
because after 2.1 the Developer has demonstrably been unable to do that.
Straight up, hands down - this is 100% the Developer's fault.
I am basically a Frontier fanboy but for 2.1. But I am not going to stop calling attention to the fact that 2.1 is a huge millstone around this game's neck. And it's no coincidence that this whole orthodoxy thing began after 2.1. It had to.
Case in point - the never materialising Icarus Cup. It's an indictment of the game balance that if it ever happens, it won't be fought playing Elite Dangerous, but instead playing a different game with bolted on rules to try to achieve some semblance of balance ... just like the PvP League has to be.