For those who are willfully ignoring the obvious:
After 2.4 dropped, some missions (extremely rare) were apparently paying out ludicrous amounts of credits. As with the Quince gold mine, humans will be humans, and some willfully sought out said missions, to cash in on them. It's obvious that these missions would be patched out, and the commanders who complain are more than likely the selfsame opportunists who have cashed on at least one of them (note, I say more than likely here, not certain, so there is no malice here..).
Ultimately Elite is about the journey. Having missions paying even 20 million credits would greatly reduce the time it would take any given commander to obtain an A-rated top tier ship. When that happens, said commander hasn't really got much impotus to carry on playing.
This means less potential micro transactions, which ultimately means a loss of income for FDev.
Hence the patch.
Here's another take on it..
The mission system is a pile of rubbish. It's not fit for purpose, and since it's inception has been bugged left right and centre. Then it was fixed in 2.3, then fixed again in 2.4. But! it's still broken.
The quality control at FDev is less than lack-lustre. The developers cannot be blamed as they do what they're scheduled to do. This all comes down to quality, testing and project management.
Tonight I did somewhere around 90m in passengers missions. I purposely did not take any of the quadrillion paying missions on release as it was obvious it was bugged. How-ever, If I see a passenger missions for 30m I'm doing it. I'm gonna rack 'em, stack 'em, and deliver 'em.
A loss of income for FDev is going to come about, from shoddy management, and a bug ridden game. They cannot blame the players, only themselves. What we're seeing now is a game, that is 3 yrs old and falling a apart, and the players being threatened by the people who created the problem in the first place.
Since 2.4;
Buggy Player bounty system
Buggy Mission System,
Buggy Jump graphics
Buggy stations
Buggy AI
Buggy transaction server
Buggy Mission server
I love ED, I love passing time in it. But the day someone deletes my credits because of their failures, is the day i delete the game. Simples.
Jut an edit while I think of it; Tonight on one of the missions (22m) I was carrying passenger with AI NPCs set to Interdict etc. Where was I interdicted? Just as I entered planetary landing. What could I do? Absolutely nothing. The mini-game bugged out and my ship (cutter) was sent spinning to the planet surface. Luckily I didn't wipe it. We're constantly fighting bad implementations, bugged AI and bugged mechanics. Seriously.. What the !