News Inflated Mission Rewards - Fix on the way and important information

Are they fixed now after the server update?

Short answer : No. Everything's still a hot mess. Transport jobs are VIP only. Payouts vs time/distance/rank not even remotely balanced. I'm wondering at what point do you consider adding a little more common sense to a procedural mission system. Now might be a good time..
 
Mission stacking "FIX"

In my opinion the mission stacking "fix" is 90% garbage 10% justified... I feel What it mostly does is punish new commanders by making the grind for credits even worse. As a experienced commander who already has a corvette, conda, and a small fleet at my disposal, this change barely effects me. However if I want to get a friend to play the game with me, just to get them in something like a vulture has become that much more stressful. Then the problem of outfitting is a wholenother dilemma for friends who can't spend 16 hours a day grinding for money. Other commanders with their mega ships don't care that mission stacking got hit, they've already got what they need to grief new players and dominate pvp scenarios. I don't support the mission stacking that has been going on in quince and other similar systems. But something like massacre missions will be less enticing to a new commander with some friends whowant to play for a hour and get a few million. I see a lot of different standpoints on this topic, but at its core the game's grind is what caused so many people to exploit the game in the first place. I simply feel like there should've been a different way of "fixing" players acquiring too much money too rapidly.
 
Well with regards to this latest patch, i've just seen a boom data mission paying just 340cr at Hudson observatory for a jump of of 9ly.
Also others paying 340,000cr for a 340+ly jump, it never rains it pours.
 
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I saw one of the missions they are talking about. I was offered an assassination mission that paid 18 billion credits (don't remember the specific amount). As that is 6 times the networth of my account, after 1.5 years of play, I did NOT take it. I figured it was either a bug... or it was a mess I didn't want to engage in.

I tried to take a screenshot of it. If I succeeded, I'll upload it when I get home.


On another note, I've seen some Elite level assassination missions pay 1.8 million and 1.2 million. I took and did the 1.8 and had to kill a Corvette (who was better armed than most Corvettes I've fought). I would hope those rewards would stay at that level.

I've also seen courier missions paying 340k for a jump only 7ly away... and then a 300k ls trip in system. I didn't take any of those, but that seemed fair.
 
Came here to say that I just logged in for the first time since 2.4 dropped, and I have a massacre mission in Quince paying out - wait for it - 19,653,731,691,790,336 credits. And some (4) commodities.

It also says I have 12,455 weeks to complete it...the mind boggles. I didn't accept it, obviously, but I did take screenshots.
 
Came here to say that I just logged in for the first time since 2.4 dropped, and I have a massacre mission in Quince paying out - wait for it - 19,653,731,691,790,336 credits. And some (4) commodities.

It also says I have 12,455 weeks to complete it...the mind boggles. I didn't accept it, obviously, but I did take screenshots.
How many ships did you need to kill for that one?
 

Maylor Rom

Banned
Would someone fluent in male bovine excrement speak please decode this into english. Faced with the option of taking a mission (less than 30M I guess) how do you judge whether you are being sufficiently mindful and considerate, for example.

Not that I am an expert in translating this male bovine excrement, but I think, given the last statement in the mods post, that those who profit by gaming the system will be visited by the FD IRS if you "haven't been sufficiently mindful and considerate" by taking a mission you know has inflated value due to a bug.

Best guess here.
 
I'm really at a loss to see where all these massive payouts are occuring. I've just seen a courier mission from the Bubble to Colonia for 692,972CR. got to be kidding, right? Who's gonna take that unless they're going that way anyway?
 
i thought the passenger missions for long journeys, ie to colonia and beyond were seriously under paid considering how long it takes. I would have expected those to pay out 30mil - 70mil. Even then i dont think it would be enough to make me commit to such a long, tedious journey, yawn!
 
Today's update has brought back the bulk passenger missions which is great but I would like to know FDEV stance on taking the 1 hop, 100kls bulk passenger missions that are paying 10-20m cr, is this exploiting or not?

VIP's are paying 3-5m for the same location (some of the Elite or Luxury ones 7-8m cr) again are these bugged or not? I don't want to spend my time doing what I feel are legitimate missions if that's going to come back to bite me on the .

Players have been scanning stacked missions at Quince for Months earning stupid amounts of credits and I don't see any posts saying they're going to get any action against them?

I know two wrong don't make a right, I'm just trying to get some clarity on this issue since Passenger work is my main pass-time and if I can't do that legitimately due to bugs or whatever I will take a break.
 
And this is where we've got to. They stick all these missions on the board, and then accuse us of exploiting if we take them. Now we're scared to take anything in case of repurcussions, second-guessing ourselves all the way, whereas in reality most of us look at the mission rather than the payout anyway. I'm doing anything that is offered by Alioth Independents at the moment, and not even looking at the payout, because money is not currently my motive. At any moment I risk being accused of "gaming the system", and facing possible sanctions through no fault of mine.

My credit baalance hasn't advanced more than a couple of million in the last week so I think I'm probably safe, but still...
 
And this is where we've got to. They stick all these missions on the board, and then accuse us of exploiting if we take them. Now we're scared to take anything in case of repurcussions, second-guessing ourselves all the way, whereas in reality most of us look at the mission rather than the payout anyway. I'm doing anything that is offered by Alioth Independents at the moment, and not even looking at the payout, because money is not currently my motive. At any moment I risk being accused of "gaming the system", and facing possible sanctions through no fault of mine.

My credit baalance hasn't advanced more than a couple of million in the last week so I think I'm probably safe, but still...


That's exactly the problem; I'm more motivated by missions going the same way so that I can fill all of my seats and racks before I go. Of course when I check the board I'm naturally going to chose the highest paying/best ranked missions, why wouldn't I? I got my Elite ranks and got myself Allied with factions so that I can get access to the premium missions, now I'm worried to take them :(

And then you see a post that says Quince is still a thing and they're making 70m cr an hour. Facepalm
 
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Maylor Rom

Banned
All things considered here, someone, most likely a developer fixing one bug, moved the decimal point to the right which is governing mission payouts or payment offers.

I doubt there is conspiracy afoot, but more the old story of 99 bugs to fix, one bug down, now 127 bugs left to fix.

I will say that the quality and performance checks of the patch, given the "very short beta and notice we got" did not leave enough time to find these simple things before the major patch release.

Coupled with the Frontier API (now down) not being available, also broke all third party apps depending on it.

This patch was not beta tested properly before release in a rush to get the major update out the door.

FDev should consider more extensive beta periods for patches before committing to suffering the ravages of this forum in complaints by not doing so.
 
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meh.. exploits..

an old workmate of mine had a saying that seems to fit this exploit situation..

""I dont know, dont care, dont give...a monkeys"

do them .. dont do them.. i couldnt care less.,

edited: forum posted before I was ready..

bugs were either found in beta and werent addressed.. or werent reported..
any betas I have taken part in for other games werent released to live until bugs were fully addressed..
end of edit
 
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sollisb

Banned
For those who are willfully ignoring the obvious:

After 2.4 dropped, some missions (extremely rare) were apparently paying out ludicrous amounts of credits. As with the Quince gold mine, humans will be humans, and some willfully sought out said missions, to cash in on them. It's obvious that these missions would be patched out, and the commanders who complain are more than likely the selfsame opportunists who have cashed on at least one of them (note, I say more than likely here, not certain, so there is no malice here..).

Ultimately Elite is about the journey. Having missions paying even 20 million credits would greatly reduce the time it would take any given commander to obtain an A-rated top tier ship. When that happens, said commander hasn't really got much impotus to carry on playing.

This means less potential micro transactions, which ultimately means a loss of income for FDev.

Hence the patch.

Here's another take on it..

The mission system is a pile of rubbish. It's not fit for purpose, and since it's inception has been bugged left right and centre. Then it was fixed in 2.3, then fixed again in 2.4. But! it's still broken.

The quality control at FDev is less than lack-lustre. The developers cannot be blamed as they do what they're scheduled to do. This all comes down to quality, testing and project management.

Tonight I did somewhere around 90m in passengers missions. I purposely did not take any of the quadrillion paying missions on release as it was obvious it was bugged. How-ever, If I see a passenger missions for 30m I'm doing it. I'm gonna rack 'em, stack 'em, and deliver 'em.

A loss of income for FDev is going to come about, from shoddy management, and a bug ridden game. They cannot blame the players, only themselves. What we're seeing now is a game, that is 3 yrs old and falling a apart, and the players being threatened by the people who created the problem in the first place.

Since 2.4;

Buggy Player bounty system
Buggy Mission System,
Buggy Jump graphics
Buggy stations
Buggy AI
Buggy transaction server
Buggy Mission server

I love ED, I love passing time in it. But the day someone deletes my credits because of their failures, is the day i delete the game. Simples.

Jut an edit while I think of it; Tonight on one of the missions (22m) I was carrying passenger with AI NPCs set to Interdict etc. Where was I interdicted? Just as I entered planetary landing. What could I do? Absolutely nothing. The mini-game bugged out and my ship (cutter) was sent spinning to the planet surface. Luckily I didn't wipe it. We're constantly fighting bad implementations, bugged AI and bugged mechanics. Seriously.. What the !
 
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