These missions are in systems without RES very tedious and time consuming. You have practically only one way how to do these, and it is reentering SC for 1 target (very very rare spawn small wing). Also level of these pirates is very low .. hunting harmless targets is again no fun (why even spawn so low npcs vs combat elite ranking cmdr??).
I suggest next changes to these missions:
Taking mission with 48 kills (11M payment) have estimate for finish around 3 hours ... if it would be fun, sure why not, but it is not the case.
I suggest next changes to these missions:
- targeted system is filled with hostile wing of pirates (level also reflects to cmdr combat rank). It not make sense sendiung skilled killer to exterminate pirate threat if there isn't any
- specialised USS with mission target NPCs
- pirates and normal NPCs spawns more also on belt clusters.
- Assure that targeted pirates npcs are from anarchy factions which have much higher normal spawn as these from lawful factions.
Taking mission with 48 kills (11M payment) have estimate for finish around 3 hours ... if it would be fun, sure why not, but it is not the case.
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