Please add these things.

1) Gold paint jobs, bring those bad boys back. People (including myself) would pay for those ship paint jobs. I would love my cutter golded out.
2) user interface color change. It would not take much to make this possible. No one likes that off orange color of the interface panels. We should be able to purchase different colors like blue, pink, purple ex... It's possible on the PC so let's bring it to Xbox!
3) I think it's a little how we have to be in the ship we are upgrading to purchase parts for it. I have a cutter (so jump range sucks) and also have an asp I do my traveling in. But I can't buy and store the parts I need for my cutter for with my asp because I don't have same size compartments. Should let us purchase w/e the station provides as long as we can afford it. And if it can't go on our ship then it should go directly into storage..
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Please consider these requests
 
We don't have an official HUD customization option on PC. You've been misinformed. The color changes you see for PC commanders is done by the player altering a settings file.

FD hardcoded the orange into the HUD, from what I understand. I don't know that they have the first clue how to alter that without a major undertaking to allow us to customize it.
 
I already knew about how they do it on PC. Just think it would be worth it if they tried to let us change the colors.. Not only is it an ugly color. The color makes it hard to read a lot of interface texts at times.
 
2) user interface color change. It would not take much to make this possible. No one likes that off orange color of the interface panels. We should be able to purchase different colors like blue, pink, purple ex... It's possible on the PC so let's bring it to Xbox!

Ahem... I like the orange interface. It reminds of retro 80's computers.

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2) user interface color change. It would not take much to make this possible. No one likes that off orange color of the interface panels. We should be able to purchase different colors like blue, pink, purple ex... It's possible on the PC so let's bring it to Xbox!

I emphasised the phrase "It would not take much to make this possible". This has been discussed before on the forums, and according to the devs it's a lot more complicated that it looks due to the way shaders interact with other areas of the interface, cockpit models etc. It's one of those examples where something that appears 'simple' to a non-developer can be a complete headache to those actually working with the codebase and all it's intricacies and dependencies.

The PC hack, which is actually very hacky, transforms not only the cockpit hud colours but a number of other elements, such as friend-or-foe indicators, and requires using a 3x3 matrix transform to brute force the change. It's inelegant, not user friendly and highly counterintuitive. In short, not a good user experience.

As a dev myself I can only speculate, but I suspect that what will need to happen for changing the HUD colours would involve a root-and-branch recoding of all the code that handles the lighting effects in the cockpit, the HUD graphics rendering, the HUD objects themselves, the user interface and so forth. During this process the new routines will need to be tested on various different hardware configurations, and finally regression tested to ensure no unwanted side effects have crept in elsewhere (e.g. accidental changing of the engine colours or something weird).

I'll try and find a link to where it was mentioned about this being a big job...
 
I agree on the HUD colour chamge in game for sure being a pc user I have tried changing it recently but ended up killing the game so I gave up, is there a super easy way to change it anyone???I am pc literate as well thats whats getting to me.
Gold paint nah.. the main focus for the game is better QoL and improving and fixing the things that are not working i feel frontier need to now.
 
I agree on the HUD colour chamge in game for sure being a pc user I have tried changing it recently but ended up killing the game so I gave up, is there a super easy way to change it anyone???I am pc literate as well thats whats getting to me.
Gold paint nah.. the main focus for the game is better QoL and improving and fixing the things that are not working i feel frontier need to now.

They already had gold paint jobs, I have one for the Anaconda... Was just asking for them to bring them back. The cutter paint jobs are terrible I feel and would be nice to put a shiny gold like I have on my Anaconda on. Or black even. They have an off black color but it's not even that dark. Just saying I have a end game ship I busted my butt to get, the most expensive ship in the game. Feel i should be able to pretty it up. They already have the coding for it cause they had them b4. They would only make money off of it if they brought it back so why not??
 
1) Gold paint jobs, bring those bad boys back. People (including myself) would pay for those ship paint jobs. I would love my cutter golded out.
2) user interface color change. It would not take much to make this possible. No one likes that off orange color of the interface panels. We should be able to purchase different colors like blue, pink, purple ex... It's possible on the PC so let's bring it to Xbox!
3) I think it's a little how we have to be in the ship we are upgrading to purchase parts for it. I have a cutter (so jump range sucks) and also have an asp I do my traveling in. But I can't buy and store the parts I need for my cutter for with my asp because I don't have same size compartments. Should let us purchase w/e the station provides as long as we can afford it. And if it can't go on our ship then it should go directly into storage..
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Please consider these requests

I am in complete agreement with 3. It would be awesome to be able to order a part we find and have it delivered and installed for an additional %10 price of the part. (Even when exchanged.)

They already had gold paint jobs, I have one for the Anaconda... Was just asking for them to bring them back. The cutter paint jobs are terrible I feel and would be nice to put a shiny gold like I have on my Anaconda on. Or black even. They have an off black color but it's not even that dark. Just saying I have a end game ship I busted my butt to get, the most expensive ship in the game. Feel i should be able to pretty it up. They already have the coding for it cause they had them b4. They would only make money off of it if they brought it back so why not??

Try Tactical Ice. I love that on everything.
 
Being able to shop for parts for stored ships would be a nice convenience, even if we have to shell out extra credits to have the parts shipped and installed remotely.

Here's a request, not for a feature, but for a partial removal of one: Stop spinning us 180 degrees when taking off from an exterior landing pad. While spinning us around makes perfect sense inside a coriolis with only one entry/exit, doing so on an exterior pad is a waste of everyone's time, since not only are we VTOLing into empty space, but we likely had to spin around 180 degrees ANYWAY due to often coming at the station from the "wrong" direction. It basically means that no matter which way you approach an outpost, you are spinning a full 360, either from your supercruise approach (to ensure you're facing the right way) or when you leave (because the pad spins no matter what you do or don't do.) It's just stupid. Exterior pads, used specifically to VTOL in open space, should barely have facing requirements at all, much less have an obligatory turnaround for each and every ship. No one would complain if this was fixed...

furthermore, given how specific that facing is, I want to know the name of the genius who arranged most of these orbital stations. All too often I see a station where I must fly over and around a solid wall sticking up out of nowhere to approach my pad from the right direction--and I'm then directly facing that wall when I takeoff. . WHO would layout a station like that on purpose? It makes zero sense from a mechanical OR immersive standpoint.

Now, for an actual request: I want different means of enhancing our cargo collection powers. Limpets are clunky and take up the precious cargo space we're trying to use. Give us a magnetic cargo scoop that starts to pull stuff in when we're close enough. I'll pay more, I'll take the extra power draw and weight, just MAKE IT HAPPEN. Call it a vacuum scoop or something (so the ferrous mineral crowd doesn't cry UNREALISTIC!) Won't be as automated as limpets, still requires some interaction, but doesn't waste cargo space, require a controller, or expire. Fair trade.

Next up, adjust fuel scoops to give us less fuel standing still and more fuel while moving. The first time I circled a sun scooping fuel I was like "this is cool. I just have to manage my orbit and keep my speed steady and this is awesome!" Then I discovered I could just park at a stable spot and scoop...I was sad. Give us alternate types of scoops so fuel scooping is an ACTIVITY instead of just a pit stop. Alternatively, just reduce the fuel gained at lower temperatures so we have to get closer and risk more heat; the bigger scoops should ramp up collection drastically at closer ranges, not let us sit further and further away from all the risk while still getting tons of fuel. Make it FUN and DANGEROUS (coughcoughgame'snamesakecoughcough.)

Also, why can't we sell our fuel? It's clearly a commodity on the market, yet we can't sell what we scoop. Wouldn't have to be incredibly lucrative, but I'm just wondering why it's not even an option. We can even refuel other ships, but...apparently the fuel we buy or scoop just...isn't good enough? I don't get why this isn't a feature.

Ship kits. I like the extra spoilers and wings and all that jazz, but I'm wondering why they're cosmetics when things like that should CLEARLY affect the performance of our ship. Adding a few extra tons of wings, fins, etc. would have a physical effect on the maneuverability (and likely the durability) of our ship. Would be interesting to see actual physical modifications on our ship that can adjust our ships' flight characteristics, rather than relegating all the stat stuff to the invisible internals...
 
The HUD color option would indeed bring the most benefits to a player like myself, as the text/distance info is difficult at best to read. Being able to make a change to the HUD color as commanders on PC have been doing would not only make Elite D. quite a bit more aesthicaly pleasing to all players, but would lessen the eye strain/double vision effect that some of us commanders are having using the base orange color scheme. I for one would happily pay to have a HUD color option as part of the livery choices, and would be most grateful to the Fdev team member that can bring this option to the Ps4 version of Elite. D. Tyvm to the Fdev team for all your efforts, hats off to you all!!
 
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