PiMAX 8K VR

I don't see need for argument here, some of us are going to wait and see, others are ready to commit now. I think absolutely everyone who is waiting would love for it succeed, and are also appreciative for the kickstarters for getting it off the ground. mp4x I do hope you come back let us know how elite works with it asap!
 
I am Kickstarter backer #59 backed the early bird 8K headset $449. I will start a thread when I get the Pimax 8k. I should be in the first shipment in Dec/Jan. They are shipping in order of backer number.

I run a Vive on a I7 4770k 4.4 and 1080 TI runs butter smooth. With supersampeling boosted in Steam VR to 1.5 it does 1852x2058 so the 2560x1440 Input on the 8K is around the same. Then upscaled to 4k 3840x2160 Per Eye (by the hardware in the headset). It should run very well compared to the Vive and achieve much better visuals. Brainwarp from the reviews does look to provide a very smooth experience with the Pimax 8K. For $489 that's including the shipping this is the best shot at a much improved experience for VR and Elite. So Excited 90Hz 200° Field of View and 16.6 Million pixels Pimax 8K compared to 2.6 Million HTC Vive.
 
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I am Kickstarter backer #59 backed the early bird 8K headset $449. I will start a thread when I get the Pimax 8k. I should be in the first shipment in Dec/Jan. They are shipping in order of backer number.

I run a Vive on a I7 4770k 4.4 and 1080 TI runs butter smooth. With supersampeling boosted in Steam VR to 1.5 it does 1852x2058 so the 2560x1440 Input on the 8K is around the same. Then upscaled to 4k 3840x2160 Per Eye (by the hardware in the headset). It should run very well compared to the Vive and achieve much better visuals. Brainwarp from the reviews does look to provide a very smooth experience with the Pimax 8K. For $489 that's including the shipping this is the best shot at a much improved experience for VR and Elite. So Excited 90Hz 200° Field of View and 16.6 Million pixels Pimax 8K compared to 2.6 Million HTC Vive.

Do you liquid cool your 1080 TI? I hate how hot mine runs. I have the founder's edition. Did I ever tell you the story about how I got it for free? :-D
 
I am Kickstarter backer #59 backed the early bird 8K headset $449. I will start a thread when I get the Pimax 8k. I should be in the first shipment in Dec/Jan. They are shipping in order of backer number.

I run a Vive on a I7 4770k 4.4 and 1080 TI runs butter smooth. With supersampeling boosted in Steam VR to 1.5 it does 1852x2058 so the 2560x1440 Input on the 8K is around the same. Then upscaled to 4k 3840x2160 Per Eye (by the hardware in the headset). It should run very well compared to the Vive and achieve much better visuals. Brainwarp from the reviews does look to provide a very smooth experience with the Pimax 8K. For $489 that's including the shipping this is the best shot at a much improved experience for VR and Elite. So Excited 90Hz 200° Field of View and 16.6 Million pixels Pimax 8K compared to 2.6 Million HTC Vive.

I'm fully agree with you. I'm a backer # 224. I have a GTX Strix 1080Ti (OC) + i7 3770k + HTC Vive. I'm currently playing Elite at Steam VR SS settings 4.0 (old 2.0) which means resolution is 3034x3360, In game HMD Q 1.0 and SS 1.0. , AA off, shadow medium, others HIGH/Ultra and manualy edited graphics configuration file with 4k texture + others bumped visuals. In most scenarios 90 fps except planetary bases and RES where async rep. kicking. Pimax 8K with 2560x1440 Input per eye upscaled to 4k( non x) should be smooth expirence even with Steam VR supersampling raised up to 1.5
 
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I'm fully agree with you. I'm a backer # 224. I have a GTX 1080Ti (OC) + i7 3770k + HTC Vive I'm currently playing Elite on Steam VR settings 4.0 (old 2.0) which means resolution is 3034x3360, In game HMD Q 1.0 and SS 1.0. , AA off, shadow medium. In most scenarios 90 fps except planetary bases and RES where async rep. kicking. Pimax 8K with 2560x1440 Input per eye upscaled to 4k( non x) should be smooth expirence even with Steam VR supersampling raised up to 1.5

But you are still not accounting for the additional FOV - your projections are way off due to this.
 
But you are still not accounting for the additional FOV - your projections are way off due to this.

I'dont have to count additional FOV cos of brainwarp tech. ( only 1 of 2 LCD displaying at time). So only half FOV (which is 100 mean less than ViIve ~110) is rendered at the same time. BTW Pardon my english..
 
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I'dont have to count additional FOV cos of brainstorm tech. ( only 1 of 2 LCD displaying at time).

Doh - of course you do, you are increasing the rendering area by massive amounts - additonal cockpit geometry, textures, lighting, shadows, and thats just the additional rendereding load of what's in your ship. Out of the window depending on your location the additional load could be even more. The additional FOV even on 1 LCD (if Brainstorm works outside of native Pimax software) at a time will have a performance hit.
 
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Doh - of course you do, you are increasing the rendering area by massive amounts - additonal cockpit geometry, textures, lighting, shadows, and thats just the additional rendereding load of what's in your ship. Out of the window depending on your location the additional load could be even more. The additional FOV even on 1 LCD (if Brainstorm works outside of native Pimax software) at a time will have a performance hit.

Probably you dont get brainwarp concept. The 2 displays (100 Fov + 100 Fov) are just partially out of sync.
A completed frame is image plus blank then blank plus image.The blank part of the image your brain fills in with the info from the eye that sees.
So only half FOV area is rendered at the same time.
 
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Probably you dont get brainwarp concept. The 2 displays (100 Fov + 100 Fov) are just partially out of sync.
A completed frame is image plus blank then blank plus image.The blank part of the image your brain fills in with the info from the eye that sees.
So only half FOV area is rendered at the same time.

I understand how stereo imaging works and I understand how it works in VR HMDs. In a traditional sense you cannot render 2 x 100 degrees FOV images in L/R perspectivs and expect it to make a 200 degree stereo image, it will always be 2 x 100 degrees FOV images combined to make 1 x 100 degree FOV stereo image. Now I appreciate that we have angled screens and optics at play here so there is a case to be made that it could combine two 140 degree FOV images to produce a 200 degree image (nothing to do with Brainstorm) but my point stands that the additional degrees of FOV will require more power.

I understand how such a technique could be used to reduce the overall rendering costs of rendering two perspectives at once and how it is instead alternating the load by dropping alternating eyes. While I expect such a technique to reduce load I wouldn't expect a 50% reduction over traditional methods and it would still need to render higher degree FOV images than current VR HMDs.

I still think some peoples performance projections are off.
 
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so a lower resolution-upscaled to 4k or 8k ?
at lower frequency and alternating between the eyes.

the wider fov is stretched to fit?
 
Its a fully rendered 200° FOV. They have there own type of ATW called Brainwarp. You can read some of the technical stuff on the Pimax forums.

http://forum.pimaxvr.com/t/pimax-official-declarations-on-200-degrees-rendering-solutions/3159/35

They render to the HMD at 1440p and the HMD has an upscaling chip to upscale it to 4k then Brainwarp does its thing. In the Demos most people say it works really well.

http://forum.pimaxvr.com/t/75-90hz-to-150-180hz-brainwarp-how/3097/39

They did demos on a laptop with a GTX 1080 so a GTX 1080TI should even do better.
 
I wonder if I should pledge. I am using a rift with game bought from home, would I be able to play the games? Or elite at least? Would you go for the X option? Sound great with 4K in each eyes.
 
i dont think theres much advantage in pledging now that all the early bird $50 discounts are gone. better to just wait until the reviews come out and these things start appearing on gearbest, amazon etc
 
You might consider pledging. They will ship the Kickstarters early next year but won't ship retail till June. I'm not patient enough vive and oculus have been dragging there feet on hmd gen 2.
 
i dont think theres much advantage in pledging now that all the early bird $50 discounts are gone. better to just wait until the reviews come out and these things start appearing on gearbest, amazon etc

I read somewhere that consumer models will be available around June 2018, after the kickstarter 5k/8k/8k X units are ships etc.
Better to wait for reviews yes, but be aware that you may also be waiting some time for hardware.
 
You would need 3 or 4 1080ti running in SLI to handle two 4k displays each running a 105 degree field of view.

I am more interested in the 210 degree field of view though. 2 2k displays at 105 degrees could probably be handled just fine by one 1080ti though.
 
You would need 3 or 4 1080ti running in SLI to handle two 4k displays each running a 105 degree field of view.

I am more interested in the 210 degree field of view though. 2 2k displays at 105 degrees could probably be handled just fine by one 1080ti though.

The point of 'Brainwarp' is to run one screen at a time, and the images are scaled up so it's not 4k to start, but... The 8K X will be able to do as you say, and on the Pimax homepage and Kickstarter page they specifically address this saying - We'll build it, sell it to you, but you probably wont be able to run it as native 4K x 2 unless you have SLI 1080ti's or possibly the next generation of GPU - 'we're still testing' - but it can use the scaling and Brainwarp just like the regular 8K.

People understand that, and are buying now anyway even if they can't take full advantage. There's no problem here
 
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I like the headline feature of the expanded FoV, I'm not sure about the artificial scaling though once you start stretching and scaling its not long before the effect becomes obvious much like when widescreen TVs first hit.
 
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