Was going to create a poll (I love polls!) but it seems that is no longer an option, so I will just ask a question instead:
Assuming the Engineers implementation is going to be changed to make life easier, what would you prefer:
a) Sandro's suggested solution - every roll is better than the previous roll. I assume this to mean that regardless of what your current stats are, a new roll even at the same grade will result in an improvement, up to some maximum.
b) Leave the Engineers as they are, but implement a material broker (NPC, not player to player) where you can swap unwanted materials for those you want. This would probably entail some loss (either a 2 to 1 ratio of materials, or credits or something similar) but would allow you to acquire materials in whatever way you want. No more dumping large amounts of materials because your storage is full, just head out to the broker and start trading them in for stuff you need.
Assuming the Engineers implementation is going to be changed to make life easier, what would you prefer:
a) Sandro's suggested solution - every roll is better than the previous roll. I assume this to mean that regardless of what your current stats are, a new roll even at the same grade will result in an improvement, up to some maximum.
b) Leave the Engineers as they are, but implement a material broker (NPC, not player to player) where you can swap unwanted materials for those you want. This would probably entail some loss (either a 2 to 1 ratio of materials, or credits or something similar) but would allow you to acquire materials in whatever way you want. No more dumping large amounts of materials because your storage is full, just head out to the broker and start trading them in for stuff you need.