This game is rated 6/10 on steam

Why stick with it ?. I'd score homeworld 2 at 6/10, I uninstalled it after a couple of hours and gave the disk away.

Cos like lots of people, I spent ages getting the ships I wanted, and engineering them the way I wanted, and then realised there's nothing much more to the game than that. See the first post in this thread

While I'm at it, Homeworld is one of the best games ever, HW2 was aids
 
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Cos like lots of people, I spent ages getting the ships I wanted, and engineering them the way I wanted, and then realised there's nothing much more to the game than that. See the first post in this thread

Reset your game, and do it again.
 
Cos like lots of people, I spent ages getting the ships I wanted, and engineering them the way I wanted, and then realised there's nothing much more to the game than that. See the first post in this thread

While I'm at it, Homeworld is one of the best games ever, HW2 was aids

Reset your game, and do it again.

This guy gets it [haha] [haha]
 
Lots of people with 500 hours played voted not recommended.

If it was that bad why didn't they stop at 100
or 200
or 300
or....

So, what if FD fracked up some later updates/patches? and besides if you give it a bad rating at 2 hours played the FB/WK/Defenders would go nuclear... THE GOOD STUFF STARTS AT 200+ hours!!
 
So, what if FD fracked up some later updates/patches?

Most of those players protested against something. Suddenly capable NPC AI. Horizons costing full price (nevermind it got base game). That's why people after 500 hours decided they don't...recommend this game?

This is a curse of long games and updated games. Review score changes accordingly to what's a pain point at current moment.

Also if devs screws something up, not waiting for it to be addressed, but rushing to Steam to review bomb it is...low.

But I guess that's called gamer's entitlement.
 

Jenner

I wish I was English like my hero Tj.
All too often Steam reviews are used as a cudgel by disgruntled gamers who want to bash a dev or publisher for whatever reason. I'm not saying sometimes they don't deserve a response, just that review scores on Steam are an unreliable gauge of a product's true worth. There's way too much meta wrapped up in them to use them for a serious measure of quality.
 
Most of those players protested against something. Suddenly capable NPC AI. Horizons costing full price (nevermind it got base game). That's why people after 500 hours decided they don't...recommend this game?

This is a curse of long games and updated games. Review score changes accordingly to what's a pain point at current moment.

Also if devs screws something up, not waiting for it to be addressed, but rushing to Steam to review bomb it is...low.

But I guess that's called gamer's entitlement.

This is such a weak excuse. The game has been out for three years now, enough with the 'ten year plan' crap. Thousands of people have voted, they spent their money on the game, the expansion and probably the store too. They/we gave it a 6/10
 
All too often Steam reviews are used as a cudgel by disgruntled gamers who want to bash a dev or publisher for whatever reason. I'm not saying sometimes they don't deserve a response, just that review scores on Steam are an unreliable gauge of a product's true worth. There's way too much meta wrapped up in them to use them for a serious measure of quality.

The only thing that really works is a demo, between paid content, trolls, shills, hiding rubbish products and really wobbly advertising it's the only way to know for sure what a games like, but demo's went the way of the gaming magazine.

If you find a critic you largely agree with then just go with them, I'm lucky in that I've never seen an Angry Joe review I didn't agree with completely (although I only watch the ones of genre's I like).
 
This is such a weak excuse. The game has been out for three years now, enough with the 'ten year plan' crap. Thousands of people have voted, they spent their money on the game, the expansion and probably the store too. They/we gave it a 6/10

Let me put it like this: if I spend 1176 hours of my free time on something I'd consider mediocre entertainment I'd start questioning my life. Honestly, if your free time is 6/10, how bad is the rest. Heck, 6/10 is barely enough for a job...
 
Yes you're right, everyone who paid 30 quid (45 with horizons) for this game is a troll. I take it all back

With any purchase you pay your money and take your chances; welcome to capitalism.

Trolling Steam reviews is part of that. I'd say 90% of what I read on Steam is irrational, poorly conceived and written rubbish.

Do you have any (other) games you paid for but don't like or don't play?

Or to put it another way what he says:

All too often Steam reviews are used as a cudgel by disgruntled gamers who want to bash a dev or publisher for whatever reason. I'm not saying sometimes they don't deserve a response, just that review scores on Steam are an unreliable gauge of a product's true worth. There's way too much meta wrapped up in them to use them for a serious measure of quality.

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Let me put it like this: if I spend 1176 hours of my free time on something I'd consider mediocre entertainment I'd start questioning my life. Honestly, if your free time is 6/10, how bad is the rest. Heck, 6/10 is barely enough for a job...

Since you mentioned jobs I bet if you look into the stats it's likely people would rate their job satisfaction at 60% or less. So there's nothing artificial or wrong about folks saying to them this game is a 6/10 at best since it may very well be just that. There's nothing wrong with their life.
 
There's probably been a thread about this before, but there you go. Do you think that's a fair score? I'd say it's just about right. Technically impressive, good flight model, but ultimately pretty empty.

Nope.

I'd rate it higher. 8/10-ish. knowing there's more to come.
I don't think it's empty at all, if anything I'm spoilt for choice. Half the time I don't know what to do next from all the options. If I don't want to do anything I'll give it a rest for a while, but she always calls me back, and when I launch in my spaceship and fly through space I think "I'm home".

Just my opinion of course :)
 
imagine this....
You start to earn the permit to the SOL system, birthplace of humanity, the oldest and mightiest of systems.
An interstellar hub from which the galaxy was colonized.
Countless days you haul bio poop and do other menial jobs until you get combat missions and you fight claw and tooth and finally....

then you enter the SOL system and it is like all the other permit locked systems which are like all the non permit locked systems.


Then you rate the experience.



Mind you, I love Elite but then again I play in vr and have a tv in my cockpit on which I watch movies and series.
Yesterday I was mining while Star Trek was playing on a screen in my cockpit.....it was awesome.
 
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Lots of people with 500 hours played voted not recommended.

If it was that bad why didn't they stop at 100
or 200
or 300
or....

Here my perspective, I give it low marks (on my own, not published anywhere), but still play because the things I gave it low marks for are not important to my enjoyment of the game. It's a bizarre game that shouldn't use cookie cutter topics for ranking.
I have no friends who game, but the gaming co-workers I know, would never like this game, so I couldn't ever recommend it to them.
 
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A score of 6/10 on steam literally means that 60% of ED owners on steam recommend the game. It doesn't mean that the game is a '6'. Before you make a purchase you get the option to read why they do or don't recommend it (so the reviews work as a warning).

Most of your denial on steam scores is only an attempt to put on your own opinion more validity or weight than the others (and to simply shut down any negative review). In a way, you want that 60% to be higher only because you recommend the game. But the truth of the matter is that it doesn't matter what you guys think of the game, the case is that 60% recommend it, and the others don't (and that is a fact).

And to account for the negative reviews from users with hundreds of hours registered, you need to take in consideration the nature of the game development. For me Frontier offered an evolving galaxy, that was part of ED's trademark, but that, for many, has been delivered in a uninteresting and unsatisfying way. So, when people review the game they have two options; to compare it to what was advertised (and what it was supposed to become), or to review it for what it is at any given time (to then change again in the future). Some people review it for what it is (and those reviews vary between positive and negative), but the ones who review it for what it was supposed to become are generally negative, and those are the ones that registered hundreds of hours. And even for those who might review it for what it is, they might find later that after new updates, the aspects of the game that kept them playing are now broken or changed.

But of course, the fanboys prefer to assume everyone and everything that has a critical view on the game is stupid.
 
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That will change with the next year. If they focus on the core gameplay and make it rewarding, worthwhile, fun and repeatable (meaning it isn't a grind, its fun with rewards at the end) I think I'll revise my reviews on metacritic and add a positive one to steam.

Its going to depend on how in depth they tweak the trading, exploration and mining. If it is as basic and useless as multicrew and watered down to the levels we've seen in the past few years then I'll be disappointed again. But this time I'm cautiously optimistic.

They are all nerds there and one thing nerds can do is good math. So I am hoping to see some seriously cool stuff in the trading world. Exploration I hope they do something similar to the SRV wavescanner and make it fun. Wavescanner was brilliant and still useful. The POI scanner is useless and needs a complete revamp similar to No Man's Sky with bookmarks. Large objects = POI scanner small objects = wave scanner. Lets do something similar with exploring the solar system. Large major bodies with the discovery scanner. All the interesting and in depth scans will lead to the "treasures" of each system.

I don't want to go out exploring and find 122 rare asteroids, 44 comets and get paid crap either. I want to come back and find extremely rare composed comets with gases never before thought possible. That one rare find worth 10M. 12 solid diamond asteroids = 10M apiece. Break it down into very unique and special things to find. A partially destroyed planet orbiting a lava planet. Accretion disks should be rare but also valuable.

Lets get star trek style going here. Lets create theoretical stuff out there. Micro singularities, tears in the fabric of space, quantum fluctuations... Unknown anomalies that can be further expanded on later on. The more rare the most money... and the discover gets your name on it!

Then you'll see people go ... aaawww coooool on a daily basis. When I saw my first jet this weekend it was like WOW COOL! Very nicely done and then now its cool but after about 10 times yay. Yawn...

The key is going to be for exploration to make literally a procedural set of unique things to find so the galaxy is completely seeded with unique and sometimes even FUNNY things to find.
 
Most of those players protested against something. Suddenly capable NPC AI. Horizons costing full price (nevermind it got base game). That's why people after 500 hours decided they don't...recommend this game?

This is a curse of long games and updated games. Review score changes accordingly to what's a pain point at current moment.

Also if devs screws something up, not waiting for it to be addressed, but rushing to Steam to review bomb it is...low.

But I guess that's called gamer's entitlement.

Yes they absolutely *are* entitled to have (and share!) an opinion about the current (not future, not promised, not anticipated, but RIGHT NOW) state of the game they bought.
 
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