This game is rated 6/10 on steam

You raise an important point, which is that the game itself is constantly changing, and not always for the better. If you loved the game when it launched, too bad; that game doesn't exist anymore and you can never play it again. This is one reason why you'll see 500 hours of playtime attached to a negative review - it's not necessarily that they played it so much they got bored with it; it might be because the aspects of the game they enjoyed have been removed or ruined.

Amen to this! I was very much enjoying 2.3, and then 2.4 came along with a basket full of game-breaking and generally annoying bugs (PS4). Had I reviewed 2.3 on Amazon, I would have given the game 4 out of 5 stars, perhaps even 5 out of 5 with an explanation that it's not perfect. If I were to review it today, I'd give it 2 out of 5 stars along with a scalding review and half-a-dozen screenshots showing how broken it currently is.

I'm just keeping my fingers cross that the game I love will eventually come back through bug fixes, someday...
 
Here's a weird thing. The original was despised and hated in equal measure but the 'Doom' crowd, and most other 'gamers'. Yet here we are, another generation hooked on the addictive game play. If you are the sort that thinks that some one elses experience is preferable to your own, go buy Doom, its better.
 
6/10 is actually pretty fair. The game has huge potential but still feels like a beta space simulator. There is not much context or incremental progress to your in-game activities other than making money and rank. Because of this, the games lacks immersion and fails to really draw you into the galaxy and make you care about what happens in it. We are supposed to be so excited about the Thargoids but to me they were just a new type of enemy to destroy. This game still has not made me CARE about the universe it takes place in so i didn't CARE when the Thargoids came. I would like to stop reading the story in Galnet and start living in it. Every session becomes a grind to make money and rank because there are no other short/long term goals that the commander can take center stage in that intertwine with the story. And no it doesn't mean the game has to be on rails and hold your hand. It just means that what you CHOOSE to do needs to provide some sense of progress and interaction with the game world. With out that, It becomes all about the money and when people find a really good way to make cash, FD nerfs it and it's back to the drawing board.

You might wonder why I play ED if that's the case. I play this game more for what it can be than for what it is. That and i like making money to get larger ships but if they really want me to invest myself I need to be able to get into the lore. I need to feel like I'm participating/contributing/interacting with the world in some meaningful way and not just playing a simulator with some background story. FD has a lot to learn about game design and they need to get some real talent on board to fix this games issues. For now, my main source of enjoyment and accomplishment in this game is watching my cash counter and rank go up. How long that's gonna last, i don't know. If FD wants to get players truly invested in this game, they need more. For that reason, i give this game a solid 6/10.
 
That's what a game like this is, you make it a game. The misses and I used to play civilization till the sun came up. Winning the game in multiple ways, not just straight up global annihilation.
 
Modern reviews are worthless. A large portion of reviews are about unrelated topics such as advertising, or opinions of the dev studio, or hell sometimes even community actions. More than 75% are people not taking into account the difference between a good game that doesn't suit their interests, and a bad game. Only a small portion of reviews are about the game itself and don't factor personal preferences into what is supposed to be an objective rating. What that number actually represents is how the mainstream appeal.
 
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It's not just the launch trailer that set expectations, though. Every trailer for every expansion since launch has been that way. It's one thing to use pre-rendered scenes to sell a vibe or a feeling... But the trailers for Wings, for PowerPlay, for Horizons all the way up to 2.4's The Return all tease screens and functionality that just don't exist in game. I was so pumped when I saw the PowerPlay trailer:
...
I reckon Powerplay could have worked if it had been built into the core of the game. So at the start you're given a choice of where you start, a citizen of the empire, feds or independents - you can always switch allegiance as you begin learning about the game (thru the amazingly integrated Galnet news board), and as you rise in rank you get invites to the local powerplay factions. Make it so none of them give over powered ship upgrades so your choice is more about who you support not what toys they offer. Allow them to be taken over so if your faction is swallowed you can choose to stay with the victors or be terrorists and attempt to take back the systems for your deposed leader. If one power is becoming too powerful then Fdev step in and balance things out somehow, since the emp / feds have that balance of power.
Also, limpets (in the video), how I would love to be able to pilot one of those, for eva, for surface exploration...

Because Steam reviews of lesser known titles and niche games are full of mostly not very high quality entries. It is well known fact and Steam has tried to change and minimize effect of bad quality of Steam scoring system to affect game's chances to be bought. As usual issue is that negativity tend to drag score down way too much than it actually needed, because lot of people who enjoy game don't try to rush to review it.
As for bit more mainstream games they attract way more players and thus also there's higher chance people will review it positively. Also their overall score is less impacted by negativity some niche games bring to themselves due of their complex nature.
Steam reviews are complaining boards basically. If there are issues they weight on score way too much. If there's no stream of positive reviews outweighing negatives, game will suffer. Only near perfect games with very solid mainstream franchise support tend to get and keep their scores high. Also simpler games tend to get higher scores because there's very little to complain about as they do what they are set out to do.
And essentially in case of ED it is space open world game. It is like asking for trouble. It is desired game genre with little money comparing to others but very demanding player base.
Did you see the Elite Dangerous reviews charts earlier in thread? since the games release the reviews have been mostly balanced so your comment is completely and utterly wrong in this situation. Read, Comprehend, Respond! Don't just blindly rush to defend Fdev.
 
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Because Steam reviews of lesser known titles and niche games are full of mostly not very high quality entries. It is well known fact and Steam has tried to change and minimize effect of bad quality of Steam scoring system to affect game's chances to be bought. As usual issue is that negativity tend to drag score down way too much than it actually needed, because lot of people who enjoy game don't try to rush to review it.

As for bit more mainstream games they attract way more players and thus also there's higher chance people will review it positively. Also their overall score is less impacted by negativity some niche games bring to themselves due of their complex nature.

Steam reviews are complaining boards basically. If there are issues they weight on score way too much. If there's no stream of positive reviews outweighing negatives, game will suffer. Only near perfect games with very solid mainstream franchise support tend to get and keep their scores high. Also simpler games tend to get higher scores because there's very little to complain about as they do what they are set out to do.

And essentially in case of ED it is space open world game. It is like asking for trouble. It is desired game genre with little money comparing to others but very demanding player base.
There are thousands of entries. I'm sure you vetted each and every one of them. A lot of indy games have very positive reviews on there. In fact, an indy title is the top seller right now with overwhelmingly positive reviews.

There are as many well thought out and in depth reviews as there are one sentence reviews that mean nothing.
 
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Here's a weird thing. The original was despised and hated in equal measure but the 'Doom' crowd, .

There was no Doom crowd when the Original was released...

I reckon Powerplay could have worked if it had been built into the core of the game. So at the start you're given a choice of where you start, a citizen of the empire, feds or independents - you can always switch allegiance as you begin learning about the game (thru the amazingly integrated Galnet news board), and as you rise in rank you get invites to the local powerplay factions. Make it so none of them give over powered ship upgrades so your choice is more about who you support not what toys they offer. Allow them to be taken over so if your faction is swallowed you can choose to stay with the victors or be terrorists and attempt to take back the systems for your deposed leader. If one power is becoming too powerful then Fdev step in and balance things out somehow, since the emp / feds have that balance of power.

Sound ideas here!
 
Here's a weird thing. The original was despised and hated in equal measure but the 'Doom' crowd, and most other 'gamers'. Yet here we are, another generation hooked on the addictive game play. If you are the sort that thinks that some one elses experience is preferable to your own, go buy Doom, its better.

lol.... doom and Elite never ever competed they are like a decade apart

and please get of your high horse... Playing a minimally more sophisticated game than others doesn`t make a human worth more
 
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ED is fantastic at what it tries to do, which is update the original game. Everything else on top of that is a bonus. Space sandboxes with minimal handholding are a niche though so some customers are bound to be disappointed, especially if they didn't do any reading before buying.

10/10 would recommend
 
You didn't even pick the best example from that year's Oscars.

For the same film, Gwyneth Paltrow won best actress. Other nominees included Cate Blanchett and Meryl Streep. :D

I'm gonna name my next Sidewinder the USS Gwyneth Paltrow. She's not only like the world's most beechin' actress, but she's a great humanitarian!

gwyneth-paltrow-bbafb7d5-331f-45f5-9e5e-4647db97f33a.jpg
Our most reverent and blessed saint, Miss Gwyneth​
"May all the hungry children be fed....at a distance"​
 
Posting anything but 10/10 on this forum is entirely pointless.

Elite is perfect in everyway and should not change in anyway!

Right, as if we haven't had hundreds of thousands of posts ripping it apart in every way. When it comes to stomping on Elite, nobody does it better than the Frontier forums and the subreddit.

Nobody hates like a fan, because nobody else cares.
 
I use review scores to compare similar games with each other. With games like ED or KSP, I have no idea what to do with the scores.
 
Plenty of weird and wonderful games have scored very highly over the years.

To suggest ED only gets 6/10 because of its subject matter is just fatuous.
 
Plenty of weird and wonderful games have scored very highly over the years.

To suggest ED only gets 6/10 because of its subject matter is just fatuous.

I think a lot of it is down to the disproportionate amount of faith there is in crazy theory crafting and literal belief in advertising you get with a large proportion of space game fans, there are still people who regularly pop up to complain about offline-gate having refunded in 2014 which is decidedly odd.
 
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