If this allows you to inject actual application windows and not just web pages into your VR space then I'm excited.
If it's just web pages, so much meh. Also I hope that panel shown in the video can be hidden, otherwise it's useless for use in-game.
The video shown at Oculus Connect showed all sorts of applications being used in dash - they even mentioned using Dash to debug Dash from within Dash. I also read that it will allow oncscreen keyboard use - bye bye number 1 issue in Galmap. About time too!
Galnet audio sounded great at the Frontier Expo, but with this we could potentially have Galnet video in our cockpits putting shorts like the one shown pre 2.4 in the game AND watchable from our cockpits like it should have been in the first place.
The main 'Dash UI' can be brought up or closed at anytime by using the home button on your touch controller, it overlays over the VR experiences you are in, so you are not taken out of the game at all, you can then choose to select one (and I believe more) 'Windows' to remain rendered in your VR app when you close the 'Dash UI'. So no, you will not be forced to fly around with the whole 'Dash UI' showing.
It basically replaces the current home button function with something much more feature rich and immersive.
Thought: Maybe we could even play the original Elite in our cockpits via Dash while on those long trips to Hutton Orbital......Would that count as 'in game' time travel??
