Oculus Dash

Wow - use applications from within ANY VR game - Elite included. Web pages, streams, all overlayed within game and pinnable in 3D space.

[video=youtube;SvP_RI_S-bw]https://www.youtube.com/watch?v=SvP_RI_S-bw[/video]

Oculus Home update is also coming, made in UR4 and is customisable - you can even lauch games via virtual cartridges.

Looks like both launch in beta in December.
 
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I don't see a point.
I already have Bigscreen and it's useless.
Rift's resolution is not yet up to the task of displaying desktop and web pages to a level that's comfortable to read and use daily.
 
I don't see a point.
I already have Bigscreen and it's useless.
Rift's resolution is not yet up to the task of displaying desktop and web pages to a level that's comfortable to read and use daily.

I think you missed the point - Dash lets you overlay and pin things like web pages and videos within VR games. Its not just big screen. You want trade tools accessible from within your cockpit while playing on your CV1 - Soon you will be able to. No more alt tabbing out of game no more switching apps or worse still removing your headset.

Personally, I can read web pages just fine from within V Dashboard it's just too much of a resource hog.
 
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I don't see a point.
I already have Bigscreen and it's useless.
Rift's resolution is not yet up to the task of displaying desktop and web pages to a level that's comfortable to read and use daily.

Hmm, I don't have any problems reading web pages in V. I agree that this new trend of using VR to multi-task and get actual work done is a bit premature, but pulling up EDDB or Coriolis while in ED will be awesome.
 
Dash will be a game-changer for "Elite: Dangerous." Pinning windows of resource-based web pages, YouTube, or whatever inside the cockpit like they are part of the UI — awesome! Yeah, I know V. But it's never worked for me, so glad Dash is on the horizon.
 
You need to use Touch controllers? Yeah, no thanks - at least not for Elite. I guess it might be cool if I want to stand there, looking like an idiot, opening several applications and moving them around "in space". I could be just like the ambulance chaser lawyers on TV commercials these days - of course, they don't need an HMD. :rolleyes:
 
You need to use Touch controllers? Yeah, no thanks - at least not for Elite. I guess it might be cool if I want to stand there, looking like an idiot, opening several applications and moving them around "in space". I could be just like the ambulance chaser lawyers on TV commercials these days - of course, they don't need an HMD. :rolleyes:
Its very easy to just have the touch controllers on the table between the hotas and just pick one up if you want to do something with the window. Done that with V with no problem, so this looks really great for Elite
 
TBH I can't blame the V developer completely - as I understand it, ED uses Direct Write, which makes adding overlays very difficult - it has to be forced into the display which means it acts like a separate application to ED - hence why you lose all control of the game when interacting with V's windows.

Hopefully, Dash will eliminate these issues... but if it is ONLY touch controlled.. that's unfortunate, as Mouse control would have bee far more useful.
 
TBH I can't blame the V developer completely - as I understand it, ED uses Direct Write, which makes adding overlays very difficult - it has to be forced into the display which means it acts like a separate application to ED - hence why you lose all control of the game when interacting with V's windows.

Hopefully, Dash will eliminate these issues... but if it is ONLY touch controlled.. that's unfortunate, as Mouse control would have bee far more useful.

Yes, but as Han has already said using V meant using the xbox controller, then surely using touch is no real different. However i do agree, the mouse control would be better. I am exciited about dash as it could be what a lot of Elite VR users have been crying out for, who could not get V to work either reliably or even 'At All'
 
If this allows you to inject actual application windows and not just web pages into your VR space then I'm excited.

If it's just web pages, so much meh. Also I hope that panel shown in the video can be hidden, otherwise it's useless for use in-game.
 
If this allows you to inject actual application windows and not just web pages into your VR space then I'm excited.

If it's just web pages, so much meh. Also I hope that panel shown in the video can be hidden, otherwise it's useless for use in-game.

The video shown at Oculus Connect showed all sorts of applications being used in dash - they even mentioned using Dash to debug Dash from within Dash. I also read that it will allow oncscreen keyboard use - bye bye number 1 issue in Galmap. About time too!

Galnet audio sounded great at the Frontier Expo, but with this we could potentially have Galnet video in our cockpits putting shorts like the one shown pre 2.4 in the game AND watchable from our cockpits like it should have been in the first place.

The main 'Dash UI' can be brought up or closed at anytime by using the home button on your touch controller, it overlays over the VR experiences you are in, so you are not taken out of the game at all, you can then choose to select one (and I believe more) 'Windows' to remain rendered in your VR app when you close the 'Dash UI'. So no, you will not be forced to fly around with the whole 'Dash UI' showing.

It basically replaces the current home button function with something much more feature rich and immersive.

Thought: Maybe we could even play the original Elite in our cockpits via Dash while on those long trips to Hutton Orbital......Would that count as 'in game' time travel?? :eek:
 
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TBH I can't blame the V developer completely - as I understand it, ED uses Direct Write, which makes adding overlays very difficult - it has to be forced into the display which means it acts like a separate application to ED - hence why you lose all control of the game when interacting with V's windows.

Hopefully, Dash will eliminate these issues... but if it is ONLY touch controlled.. that's unfortunate, as Mouse control would have bee far more useful.

I don't blame them either, it's a nice idea and I'm sure the failure of the software is less their fault and more from the fact they don't have access to what they need to, in the manner it should be done.
 
Ok I just read the Dash overview, and -nowhere- does it mention being able to inject windows into existing apps.

All it talks about is being able to multitask, switch between apps, or run multiple windows and resize them as you see fit inside the new Dash space. There's not a single example or hint of being able to overlay another app into one which is "full screen".

https://www.oculus.com/blog/introducing-rift-core/

What it -will- allow though, is quickly "alt-tabbing" between ED and another App/website while staying within VR. Even being able to display them side-by-side and so on. Each app can be run on its own virtual monitor, which will be hardware-accelerated at the OS level, which actually is a pretty neat thing.

But it doesn't look like the holy grail of being able to inject arbitrary windows into ED will be achieved using this update.

EDIT: PS. if anybody has a better resource (I wasn't able to find one) which shows more in-depth usage and overlay ability, please post links!
 
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