Made me thinking. Since combat oriented "multipurpose" ships are already pretty good at doing other things, giving them more slots even locked to certain modules wasn't exactly playing out in favor of some other ships(looking at you T-9). Same story with passenger ships.
Is it unreasonable to make ships of other specializations to have something similar? For example hauling oriented and exploration ships to have slots that can be only fitted with shield/AFMU/fuel scoop/SRV hangar.
This doesn't exactly go with the line "any ship can be anything", but it would give a chance to a less used vessels to be good at a role. Certainly not worse than ships that can simply do it all.
Is it unreasonable to make ships of other specializations to have something similar? For example hauling oriented and exploration ships to have slots that can be only fitted with shield/AFMU/fuel scoop/SRV hangar.
This doesn't exactly go with the line "any ship can be anything", but it would give a chance to a less used vessels to be good at a role. Certainly not worse than ships that can simply do it all.
here's drinking game for you - have a shot for every "ship" I've typed 
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