Are the ships interiors modeled?

Hey cmds,

Im curious, if there is any info about interior of the ships. Are they all modeled completely? What about modules? I saw fighter hangar, looks pretty cool, but what about passengers cabins?
Also, found some video, short fly through some corridor of the ship in kickstarter video.

Im asking cause those low-res textures of doors, which can be visible on Anaconda for example.
Would be cool if some Fdev can anwer, if there is any iteration work behind for upgrading those interious for future update.

Thanks
 
Why model areas that you can't ever look at? Waste of resources. In fact, it is actively avoided to improve performance.
 
Hey cmds,

Im curious, if there is any info about interior of the ships. Are they all modeled completely? What about modules? I saw fighter hangar, looks pretty cool, but what about passengers cabins?
Also, found some video, short fly through some corridor of the ship in kickstarter video.

Im asking cause those low-res textures of doors, which can be visible on Anaconda for example.
Would be cool if some Fdev can anwer, if there is any iteration work behind for upgrading those interious for future update.

Thanks

No they are not modelled in game, you can see the internal structure of the ship if you look through the walls in VR. The devs have always said the interior layouts of the ships are designed, just not added into the game.

EDIT, the entire rear section of the bridge is modelled on the Anaconda, same deal with the T9.
 
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hah, used google to find the screens and found an old fred of this forum:

https://forums.frontier.co.uk/showt...p-Schematics?p=1708753&viewfull=1#post1708753
attachment.php


attachment.php
 
FDev have said that the inside are mapped out. Whether they have full 3d intenals done is another matter. They may do, but just haven't put them in the game yet as they serve no purpose. They may not be textured etc.

No they are not modelled in game, you can see the internal structure of the ship if you look through the walls in VR. The devs have always said the interior layouts of the ships are designed, just not added into the game.

EDIT, the entire rear section of the bridge is modelled on the Anaconda, same deal with the T9.

Not in game, but they may have them all modeled out at FDev headquarters, ready to for when EVA/Space legs/Elite feet happens though. No point in adding stuff for us to download when there is no need for it.
 
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I will doubt that they have all ship internals fully modeled (that's huge amount of work and without space legs a bit pointless at this point, and I will guess they are doing slowly, step by step, ship by ship), but blocked and mapped out, along with quite specific concept art.

Blocked out for obvious reasons - you need to understand where everything is even if you don't have interiors designed yet.

hah, used google to find the screens and found an old fred of this forum:
https://forums.frontier.co.uk/attachment.php?attachmentid=13020&d=1423137310

If they will nail close to this feel in this picture, I will be very happy.

This is Sindewinder quarters btw.
 
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Why model areas that you can't ever look at? Waste of resources. In fact, it is actively avoided to improve performance.
During the KS, it was implied that the game was being built with Space Legs in mind, and they talked about it as an imminent expansion. In this context, it follows as a likely possibility that some progress was made that is just not accessible right now in the game. However, nowadays the way FD talks about it gives a completely different idea, and many things seems to support it. For starters, they don't even talk about it; it seems that Spacelegs became an uncomfortable topic for everyone haha.
 
In one video one of the devs explain what they are doing with the ships.

Called team memories or something something. I'm on the phone so you need to look it up yourself

Edit it's called The future of elite dangerous. I've checked it now :)


[video=youtube;8yd-m9AR7mY]https://www.youtube.com/watch?v=8yd-m9AR7mY[/video]
 
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During the KS, it was implied that the game was being built with Space Legs in mind, and they talked about it as an imminent expansion. In this context, it follows as a likely possibility that some progress was made that is just not accessible right now in the game. However, nowadays the way FD talks about it gives a completely different idea, and many things seems to support it. For starters, they don't even talk about it; it seems that Spacelegs became an uncomfortable topic for everyone haha.

They never said that space legs would be imminent, and they actually do talk about it.
 
During the KS, it was implied that the game was being built with Space Legs in mind, and they talked about it as an imminent expansion. In this context, it follows as a likely possibility that some progress was made that is just not accessible right now in the game. However, nowadays the way FD talks about it gives a completely different idea, and many things seems to support it. For starters, they don't even talk about it; it seems that Spacelegs became an uncomfortable topic for everyone haha.

Anything very remote is uncomfortable because it makes people theorycraft and wait for time when ED will be 'real game' and not to play it as it is. FD has discovered it hard way imho.

Btw, Krait? Just few months ago FD said nothing, even no famous 'no comment' about it. And suddenly here it is, arriving next year.

FD just wants to keep their cards close to chest. For huge amount of reason.
 
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They never said that space legs would be imminent, and they actually do talk about it.
I would like to directly answer to this, but what is the point? If I show you the proper links you will just ignore them. With you things normally go like this: you tell me I am wrong or that my argument was incoherent, and when I offer a clarification, you disappear from the conversation (only to insist that my point is idiotic in another thread, and repeat the cycle).

Anyway, for anyone else reading this; I didn't mean to say they said it was imminent. I meant to say that they talked about it as if it was imminent.

You said that they do talk about it. What do they say when they talk about it? I am really asking, cause the only things I can think of are that "it is still a goal", "we would like to do it", "if it comes, if we make it, is a long way off", "we have nothing to announce", and "we are not going to talk about it in the event".

Anything very remote is uncomfortable because it makes people theorycraft and wait for time when ED will be 'real game' and not to play it as it is. FD has discovered it hard way imho.

Btw, Krait? Just few months ago FD said nothing, even no famous 'no comment' about it. And suddenly here it is, arriving next year.

FD just wants to keep their cards close to chest. For huge amount of reason.
I don't want to turn this into another Spacelegs speculation thread. I simply wanted to point out why the question OP made makes sense. But to answer to you; I agree. But the thing with theories is that they emerge exactly because we don't know. They reconcile the known with the unknown. A sensible theory emerges from what we know to deal with what we don't know. In this context, all the theory crafting emerges due to the near absolute silence (a silence only broken to say that they would like to do it). Moreover, I agree that the theorycrafting goes bananas, but this is so because FD gave us too much information, and then too much silence. What was first? The silence or the theorycrafting? In any case, I do agree in that they have good reasons for their hermetism though, but they also had good reasons to talk so much about it in the early days. And this shift was a perfect recipe for the reactions that we see today.

And the difference between the Krait and Spacelegs, is that the Krait was a complete surprise (in other words, I have never seen people asking for it) and is far away from being a selling point of Elite's future (meaning that I hardly believe that anyone bought ED because of its promising future with the Krait in it).
 
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Hey cmds,

Im curious, if there is any info about interior of the ships. Are they all modeled completely? What about modules? I saw fighter hangar, looks pretty cool, but what about passengers cabins?
Also, found some video, short fly through some corridor of the ship in kickstarter video.

Im asking cause those low-res textures of doors, which can be visible on Anaconda for example.
Would be cool if some Fdev can anwer, if there is any iteration work behind for upgrading those interious for future update.

Thanks

To my knowledge, they haven't been modeled .. however, all ships are built to specifications - meaning all our ships are ready and waiting for sexy interiors. :D
 
I would like to directly answer to this, but what is the point? If I show you the proper links you will just ignore them. With you things normally go like this: you tell me I am wrong or that my argument was incoherent, and when I offer a clarification, you disappear from the conversation (only to insist that my point is idiotic in another thread, and repeat the cycle).

Anyway, for anyone else reading this; I didn't mean to say they said it was imminent. I meant to say that they talked about it as if it was imminent.

You said that they do talk about it. What do they say when they talk about it? I am really asking, cause the only things I can think of are that "it is still a goal", "we would like to do it", "if it comes, if we make it, is a long way off", "we have nothing to announce", and "we are not going to talk about it in the event".


I don't want to turn this into another Spacelegs speculation thread. I simply wanted to point out why the question OP made makes sense. But to answer to you; I agree. But the thing with theories is that they emerge exactly from what we don't know. They reconcile the known with the unknown. A sensible theory emerges from what we know to deal with what we don't know. In this context, all the theory crafting emerges due to the near absolute silence (a silence only broken to say that they would like to do it). Moreover, I agree that the theorycrafting goes bananas, but this is so because FD gave us too much information, and then too much silence. What was first? The silence or the theorycrafting? In any case, I do agree in that they have good reasons for their hermetism though, but they also had good reasons to talk so much about it in the early days. And this shift was a perfect recipe for the reactions that we see today.

And the difference between the Krait and Spacelegs, is that the Krait was a complete surprise (in other words, I have never seen people asking for it) and is far away from being a selling point of Elite's future (meaning that I hardly believe that anyone bought ED because of its promising future with the Krait in it).

FD won't commit publicly into doing space legs till they know a) they will have money marked in their financial planning for this b) they know how to do it and how to monetize it.

Till then sorry, they will be vague. I am not saying they are right to do it...but I understand why, especially after Horizons.

If it is any consolidation, they always have said flat out 'no' when something is what they won't do it.
 
Probably older ships that came with the game in the alpha have some of that done.
Once I stuck the camera outside the Python in Hyperjump and I could see what seemed like a long hallway behind the cockpit door with doors to the sides and stuff. But seemed like unfinished or with weird normal mapping.
New ships probably no, they are done with resource economy in mind more than ultra detail like the first old ones.

Wait and see as always, I guess.
 
If I was FD, I'd model the entire interior of ships, just to make sure we don't have to do it over in the future. Might as well get that problem out of the way for all times so that it's compatible with a feature complete version of the game.

I mean which is easier, fleshing out the entire interior of each ship while the console is open in the first place and you have dedicated resources already abailable for modeling that ship, as well as the original artists on hand who understand their own intent for how these ships should be put together -- or breaking everything open later and patching things in piecemeal with developers and artists who may have had nothing to do with the original design and may have their own contradictory ideas?

FD strikes me as the kind of people that think of these things.
 
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FD won't commit publicly into doing space legs till they know a) they will have money marked in their financial planning for this b) they know how to do it and how to monetize it.

Till then sorry, they will be vague. I am not saying they are right to do it...but I understand why, especially after Horizons.

If it is any consolidation, they always have said flat out 'no' when something is what they won't do it.

Agreed. Their constant "not soon" doesn't mean that space legs isn't in the plans. It means they're not comfortable with how it's developing for watever reason, or they're not comfortable devoting resources to it until they've checked a few other boxes.

I would not be surprised if a large part of what they're planning during the Beyond updates involves expanding the engine to accomodate hooks for many new features including space legs, atmo landings, and one that I don't think people have really considered yet, and I've never seen articulated anywhere, but populated planetary landings, which almost has to be a different thing and a whole higher order of magnitude than just landing on a planet with an atmosphere.
 
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