How come the buildings on the Coriolis stations are aligned to the flat faces and not perpendicular to the axis of spin? As it stands now everyone in them will be leaning over to one side.![]()
Magnetized boots.The weirdest observation I've made is seeing stairs at outpost hangars. Why in the Maker's name would you need stairs in zero-g?
The weirdest observation I've made is seeing stairs at outpost hangars. Why in the Maker's name would you need stairs in zero-g?
The weirdest observation I've made is seeing stairs at outpost hangars. Why in the Maker's name would you need stairs in zero-g?
All stations have their own micro gravity (it even says low-gravity near your ship pod). So it's not zero-g.
But then ramps would be infinitely better, since you'd be walking level.
--IronDuke
Wait - *outpost* (non-spinning) stations have micro-gravity? How?
I want to know; why I can't knock those little yellow trucks off of the ring roads?
I have a little question generally referred to the life of the inhabitants and pilots of the world of dangerous elite: but on ED ships we have gravity generators or similar technologies that simulate gravity artificially? I mean while we are traveling away from the stations ... do our ships create a minor gravity range or do we use all (including passengers) magnetic boots?
Err. Hover vehicles would be buzzing all over the place. Some form of roller coaster rails, would be better. Do FD know how to make that kind of animated transport system?Yeah, same here, I'll never go near them with free camera again, if I'd modeled them, it would have been without wheels rather than static ones, made them hover vehicles instead.
From all the lore, just boots. It's possible to accelerate a ship at a constant rate (~10m/s/s for 1G) and fake it for a while IRL, but otherwise its just boots (and socks, mentioned in MB's ED: Legacy).