"Flyby Stars" in Hyperspace

Doesn't make sense when you're jumping between two stars with absolutely nothing in between... Still nice when you go back in a denser area.
 
I've also noticed when jumping into binary systems you exit 50LSs or so away from the sun as opposed to a normal drop next to it. Doesn't seem to happen with all binary systems though. Not even sure if this is intended or not.
 
No, the hyperspace jump pulls spacetime into a narrow corridor, if you stayed in long enough you would see every star in the universe go by, either that or the souls of dead explorers as already suggested. Maybe in the future we can exit the tunnel when a star passes by and end up there instead of where we were going, of course if it is on the other side of the universe....oops!

I did think of something along the lines of distortion of the space time thingy.

Did you know that there is a theory that there is only ONE electron in the entire universe and that it is everywhere and nowhere all at the same time?

IDK why I added that but it somehow seemed relevant :S:rolleyes:
 
I did think of something along the lines of distortion of the space time thingy.

Did you know that there is a theory that there is only ONE electron in the entire universe and that it is everywhere and nowhere all at the same time?

IDK why I added that but it somehow seemed relevant :S:rolleyes:

You watch PBS Space Time too? :D
 
I did think of something along the lines of distortion of the space time thingy.

Did you know that there is a theory that there is only ONE electron in the entire universe and that it is everywhere and nowhere all at the same time?

IDK why I added that but it somehow seemed relevant :S:rolleyes:

If we were in relativistic space that would indeed make sense, however I don't think that would apply using an Alcubierre drive, which I believe the FSD is based on? That only compresses space in front of and behind us as we travel but shouldn't affect space at right angles to us, although in theory the compression of space should extend in an infinite distance at 90% to our direction of travel so we wouldn't actually see anything go past us, everything should appear to be motionless. Lets just go with souls of dead explorers, it's much easier to say!
 
I did not. I've just read the wikipedia entry on it though. I find myself imaging this phone call happening late at night and Wheeler at least was ver' ver' drunk. Or maybe high.

They do say "it's a fine line..." :D

If we were in relativistic space that would indeed make sense, however I don't think that would apply using an Alcubierre drive, which I believe the FSD is based on? That only compresses space in front of and behind us as we travel but shouldn't affect space at right angles to us, although in theory the compression of space should extend in an infinite distance at 90% to our direction of travel so we wouldn't actually see anything go past us, everything should appear to be motionless. Lets just go with souls of dead explorers, it's much easier to say!

I didn't know that about that drive system.

Personally when I picked up on the term "Frame Shift" I recalled articles I had read on how stars appear to be travelling faster than light or at least travelling away from each other faster than light and that is all to do with "your" local frame of reference. i.e System A is going north at 0.6c, System B South at 0.6c so the relative velocity is 1.2 c. In all who's really to say which one is moving, what is stationary?? All that can be determined is that they are moving apart faster than the speed of light.

I took the FSD literally to mean that in some way your ships frame of reference was shifted and compressed to a point where the the sub-light speed the ship is travelling at (within this bubble) was in fact FTL relative to the local reference frame of the space that surrounds it.

You can find much info on frames of reference on wiki.

Which brings us back to Dead Souls. Let's go with that ;)
 
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Or it may be a side effect, leading to the Infinite Improbability Drive:

As soon as the ship's drive reaches infinite Improbability, it passes through every conceivable point in every conceivable universe simultaneously.
 
They do say "it's a fine line..." :D



I didn't know that about that drive system.

Personally when I picked up on the term "Frame Shift" I recalled articles I had read on how stars appear to be travelling faster than light or at least travelling away from each other faster than light and that is all to do with "your" local frame of reference. i.e System A is going north at 0.6c, System B South at 0.6c so the relative velocity is 1.2 c. In all who's really to say which one is moving, what is stationary?? All that can be determined is that they are moving apart faster than the speed of light.

I took the FSD literally to mean that in some way your ships frame of reference was shifted and compressed to a point where the the sub-light speed the ship is travelling at (within this bubble) was in fact FTL relative to the local reference frame of the space that surrounds it.

You can find much info on frames of reference on wiki.

Which brings us back to Dead Souls. Let's go with that ;)

Actually a FSD does move your frame of reference. That’s why we don’t feel acceleration while using it.
 
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