You get a co-ordinate system FOR FREE.
Universal Meridian Lines.
On earth the zero Meridian goes through Greenwich.
Do you know where it is on Mars? Venus? Enceladus?
You get a Zero Meridian FOR FREE.
... even on earth in real life in 2017 almost everyone uses a navigation system of some sort these days...
... even on earth in real life in 2017 almost everyone uses a navigation system of some sort these days...
People need to learn how to read a map again.
Which rely on satellites..... show me the in-game satellites orbiting the body you are trying to land on.....
No, they don't,
Which rely on satellites..... show me the in-game satellites orbiting the body you are trying to land on.....
100% agree. Insane that 1300 years into the future we can't plot our way to a specific set of coords.
If people don't understand compass headings and lat/lon, then yes, they do.
It is as easy as flying at a heading of 90 OR 270 degrees, no it doesn't matter where you are on on the planet.
Then, when the longitude number is about there, turn either 90 deg right or left to 0 or 180 and head that way until the lat number is on, then descend.
Done.
You are not reading what people are writing, very few people are saying they CAN'T do it, it's not difficult to watch numbers go up and down even if you have no idea what you are doing, the point people are making is that it is boring, time consuming, pretty pointless as it adds nothing to gameplay and makes no sense given the ships ability to know where north is anyway.
If you are exploring and hunting around at random you don't need to the coordinates system other than to keep yourself on a specific heading if that's what you want to do or to make a note of some feature or other to pass on to other players.
If you are going to a specific location that has been indicated to you by someone feeding you coordinates then why can you not feed those in to the navigation system when you plot a route in the same way that you select ground based installations on the planet? The ship must have the coordinates of those installations and be locking them in to its nav system itself
If you can do one you should be able to do the other, circling round a planet watching numbers go up and down is not fun gameplay.
Must say, I don't really have a problem with the ship's computer being able to allocate coordinates to a planet.
Presumably, it's clever enough to either detect a magnetic field around a planet, or simply detect it's rotation, and use that information to apply coordinates.
Let's face it, our ship's computers are clever enough to instantly detect every body in a system and then predict all their orbits from whatever data the scanner provides so if it can do that we probably shouldn't be too surprised that it's capable of figuring out where the poles of a planet are and then applying coordinates.
I'm reading it all, but I'm just dismissing it.
I think it's also inconsistent to complain about a lack of GPS but not about not getting flattened by the rapid acceleration to x000c, but hey, I'm a pedant.
It's a game.
How the hell do you fly your ship down to a planet surface to specific coordinates? Like barnacles?
Struggling with this...have the coordinates but how do you get the right path?
Which rely on satellites..... show me the in-game satellites orbiting the body you are trying to land on.....