I started after Robigo so I can't comment on that. But if I'm understanding right, it was long range smuggling from a medium pad outpost back to the bubble. Sounds acceptable.
I did Sothis/Ceos long distance hauling in an Asp-X and later in an Anaconda. I have no issues with the amount of cash I was making, I do think it should have taken me a little longer to make Trade Elite. Using those missions it took me about 5-6 weeks.
I love conflict zone and massacre missions. No reputation problems. Lots of money. I did not mind the 3 mission nerf in 2.3 however, the newest 1 ship for 1 mission really kills it. 22Mcr mission takes me an hour or two, and it requires a really well built ship and a certain skillset. I haven't done much CZing since 2.4, which makes me sad.
I did Quince and before that Fehu scan missions. Mostly for naval rank and micro materials, but the cash is nice. It is boring though, no doubt about that.
I did a bunch of sightseeing missions which paid really well and took me to some scenic places. I've also stacked bulk passenger missions in places like Rhea. For some reason I really dislike passengers though. My ship, get off.
I want to make 50Mcr per hour for a few hours a week. Then I want to spend the rest of my week visiting different POIs, doing the CG, supporting minor factions that I like, doing engineering, building new ships, etc. Hopefully FD can figure something out.
EDIT: I forgot the POINT... The point was, I did these things, I made a lot of money, and I'm well over 2000hrs and totally enjoy the game. Making money didn't hurt me, nor did it hurt anyone else. These nerfs shouldn't be so high on the "fix" list. Blatant exploits, like shooting skimmers with a dumbfire to complete ship massacre missions, sure. But the things above that I participated in, they could be improved/fixed up, but it's not a critical thing.