Don't want to be wanted

I like the mission diversity and occasionally try some higher risk missions. So there were some assasinations that demanded me to link with a panel in a base and I went for it. The base proved to be unwilling to have me driving around so immediately I was fined and before I was able to locate the panel all hell broke out and I was destroying turrets and skimmers and what not. In the end I had several days of bounty on my head which didn't bother me much from a ethical point but boy did it prove to be a pain in the behind for the duration.

ED spawns bounty hunters all over the galaxy (some drama here, I only left the bubble to see Thargoids) and it is tiresome. Shouldn't system spam you with BHs in the system you're wanted in? Anyway, it seemed that at least every other star system had one that was notified of my arrival.

Being interdicted once is fun, twice is repetitive, a lot is a pain..
 
You can hunt NPCs that are wanted all over inhabited space, and collect those bounties. Why shouldn't they be able to do the same to you? :D

The high interdiction rate may be due to having the same faction present in more than one system due to expansion. Interdictions used to be a lot more frequent, they've been toned down a bit, though being chained by several enemy ships can be a bother.
 
I like the mission diversity and occasionally try some higher risk missions. So there were some assasinations that demanded me to link with a panel in a base and I went for it. The base proved to be unwilling to have me driving around so immediately I was fined and before I was able to locate the panel all hell broke out and I was destroying turrets and skimmers and what not. In the end I had several days of bounty on my head which didn't bother me much from a ethical point but boy did it prove to be a pain in the behind for the duration.

ED spawns bounty hunters all over the galaxy (some drama here, I only left the bubble to see Thargoids) and it is tiresome. Shouldn't system spam you with BHs in the system you're wanted in? Anyway, it seemed that at least every other star system had one that was notified of my arrival.

Being interdicted once is fun, twice is repetitive, a lot is a pain..

For many this is desired gameplay. I have one system I'm wanted in, just so I get constant interdictions. Keep your nose clean in other jurisdictions and keep 'report crimes against me' ON. That way, when they open fire on you, they get wanted, you can turn around and kill them. Don't fire first.
 
I'm approaching a million bounty at the moment from making phew... i think getting close to 100 innocent kills now. Its fun! Everywhere i go, i got bounty hunters on my tail. Sometimes a nasty combo. I had a FdL and Python chasing me the other day. Fortunately they can't catch me in my Orca.

The good thing is, they are spawning from the factions i'm hostile with, so its just supplying me with more kills for their factions. Please game, send more bounty hunters after me! :D

But, at the end of the day, if you don't want to be hunted, then you shouldn't be a bad boy.

And yeah, they will follow you wherever you go. Bounty hunters are not like system security who are limited to their own systems. They will hunt down those bounties. The clue is in the name.

Imagine if Boba Fett said to Darth - oh, no, i can't collect the bounty on those rebels, they are in a different system to which they committed the crime! :p
 
I'm approaching a million bounty at the moment from making phew... i think getting close to 100 innocent kills now. Its fun! Everywhere i go, i got bounty hunters on my tail. Sometimes a nasty combo. I had a FdL and Python chasing me the other day. Fortunately they can't catch me in my Orca.

The good thing is, they are spawning from the factions i'm hostile with, so its just supplying me with more kills for their factions. Please game, send more bounty hunters after me! :D

But, at the end of the day, if you don't want to be hunted, then you shouldn't be a bad boy.

And yeah, they will follow you wherever you go. Bounty hunters are not like system security who are limited to their own systems. They will hunt down those bounties. The clue is in the name.

Imagine if Boba Fett said to Darth - oh, no, i can't collect the bounty on those rebels, they are in a different system to which they committed the crime! :p

He's not the messiah!! He's just a very Naughty Boy ;) (From a very famous film) ;)
 
Yes, the way I see it I can roleplay as a good guy or a bad guy, and the range of missions on offer is a selection to enable either role.
 
The most annoying time to be wanted was when I went to the Non-human signal source.

Ship disabled by a thargoid... when systems came back online, ship was 10% hull. Moments later I was dead.

Who shot me? An NPC bounty hunter. NPC's are even bigger opportunists than I could have believed!
 
I'd like a way to turn dormant bounties into legacy fines. For example at Interstellar Factors paying [bounty amount] x [duration factor]. You'd end up paying multiple times the bounty you have but you can skip all the waiting time.
 
OP, you do realise that you can kill the bounty hunters for cash too, right?

Find a CZ, declare a side that is not the same as the bounty hunter and kill. You get a CZ bond, and his bounty (if scanned). The other benefit to this is that other green ships will attack him / her too. When I was wanted I made millions this way simply from flying about.
 
I like the mission diversity and occasionally try some higher risk missions. So there were some assasinations that demanded me to link with a panel in a base and I went for it.

It starts this way .... you look at the slope and it doesn't look slippery but ....

The base proved to be unwilling to have me driving around so immediately I was fined and before I was able to locate the panel all hell broke out and I was destroying turrets and skimmers and what not. In the end I had several days of bounty on my head which didn't bother me much from a ethical point but boy did it prove to be a pain in the behind for the duration.

ED spawns bounty hunters all over the galaxy (some drama here, I only left the bubble to see Thargoids) and it is tiresome. Shouldn't system spam you with BHs in the system you're wanted in? Anyway, it seemed that at least every other star system had one that was notified of my arrival.

Being interdicted once is fun, twice is repetitive, a lot is a pain..

Butch Cassidy found the same :p
 
OP, you do realise that you can kill the bounty hunters for cash too, right?

Find a CZ, declare a side that is not the same as the bounty hunter and kill. You get a CZ bond, and his bounty (if scanned). The other benefit to this is that other green ships will attack him / her too. When I was wanted I made millions this way simply from flying about.

Cool. What happens if you select the same side as the bounty hunter?
 
If you are not equipped to fight then just fight the interdiction game, win and they dissapear never to bother you again!

Truly, I never try to beat the interdiction, I submit because I want/need to add to the local space dust supply and collect the bounty.

These guys never learn, at the first sign of a message, I drop down to normal space, zero throttle, set pips, arm weapons and wait for the fun to start.

I dropped one for 400k+ bounty the other day. I must say some are learning to run away, if only the Corvette/Python had more speed, then none would get home.:cool:
 
For many this is desired gameplay. I have one system I'm wanted in, just so I get constant interdictions. Keep your nose clean in other jurisdictions and keep 'report crimes against me' ON. That way, when they open fire on you, they get wanted, you can turn around and kill them. Don't fire first.

True, you'll earn 500 credits. So far all BHs were clean until they shot at me and the bounty for that is practically nothing.

If you are not equipped to fight then just fight the interdiction game, win and they dissapear never to bother you again!

Until another one is spawned, very probably in the next system you'll jump into.

If you don't want to be wanted, don't commit crimes?

Absolutely, I don't mind having all kinds of hunters and cops on my tail, but if this will happen all the time, I'm staying clean. I'll be missing out on a lot of Elite's gameplay just because the after-effect is bothersome though.
 
Absolutely, I don't mind having all kinds of hunters and cops on my tail, but if this will happen all the time, I'm staying clean. I'll be missing out on a lot of Elite's gameplay just because the after-effect is bothersome though.

Your choice. Commit crimes, pay the consequences. Many of us accept this and make the most of it! :)
 
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