While playing the game last night I began thinking of player planet bases and their uses. The obvious use would be to have a private place where you could have your own outfitting, universal cartographics and ship storage, etc.
However, there is another unique use I wanted to put before you for discussion. Each player base would have a warehouse for 1,000 units of either cargo or engineer materials. Players do missions, then receive physical manufactured items that occupy their cargo bays. We can't store these on stations, nor should we. A private warehouse, however would allow a place to store these materials. You have to deliver them to your Player Base to store them, then when ready to engineer, physically transport them where needed for use.
This then gives you the option of keeping materials long term. Instead of carrying physical manufactured items like arsenic, manganese and Thargoid Energy Cells in your cargo hold attracting interdictions.
If used only for cargo, 1,000 tons won't upset any local economy to any great degree if they are all dumped at once. That's roughly 1.3 times the max. capacity of a Corvette or Cutter load. The player base would be the only place in-game where you could store cargo / manufactured items.
However, there is another unique use I wanted to put before you for discussion. Each player base would have a warehouse for 1,000 units of either cargo or engineer materials. Players do missions, then receive physical manufactured items that occupy their cargo bays. We can't store these on stations, nor should we. A private warehouse, however would allow a place to store these materials. You have to deliver them to your Player Base to store them, then when ready to engineer, physically transport them where needed for use.
This then gives you the option of keeping materials long term. Instead of carrying physical manufactured items like arsenic, manganese and Thargoid Energy Cells in your cargo hold attracting interdictions.
If used only for cargo, 1,000 tons won't upset any local economy to any great degree if they are all dumped at once. That's roughly 1.3 times the max. capacity of a Corvette or Cutter load. The player base would be the only place in-game where you could store cargo / manufactured items.