Drip feed story telling, the only option?

I guess you mean the INRA bases? If they hadn't been found there would have been tip-off missions etc.

What evidence do you have for that? Surely if they want people to find these things in-game would be the best and first option not a backup in case on one watches YouTube!

If players have to rely on out of game sites or tools they you're doing it wrong. Something I've said from the olden days of Alpha/Beta when the trade sites first appeared. They are a symptom of the games lack of information being readily available in an easy to read format.

Haha, me too!
 
What evidence do you have for that? Surely if they want people to find these things in-game would be the best and first option not a backup in case on one watches YouTube!

Well tip-offs I've received for other stuff (crashed condas etc), and FDev's comments about Jaques being found.

If the puzzle turns out to be too difficult to solve they drop hints until someone manages it. Sometimes no hints are required, sometimes a lot. Like the infamous 'have you tried listening to it?' quote from MB in the canonn thread.
 
Something I've said from the olden days of Alpha/Beta when the trade sites first appeared. They are a symptom of the games lack of information being readily available in an easy to read format.
The "necessity" of those is hugely overblown though. It is possible to make profits and play the game without them, and while you sometimes have to hunt around for some things, the tools the game gives you are perfectly usable if you have basic literacy and a way to write stuff down. There's a line that's often crossed where I just call people lazy, like the whole "incident" where the "API" (that's not even a public API but people scraping data from an undocumented something they have no title to) stopped providing some data (that, as it later turned out, had been wrong anyway…), and everyone getting red in the face because OMG they had to think instead of just getting marching orders from 3rd party tools. External tools may be neat, but the way some people are demanding that the game hands them all the information making things tick on a silver platter is inane entitled whining.
 
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Well tip-offs I've received for other stuff (crashed condas etc), and FDev's comments about Jaques being found.

If the puzzle turns out to be too difficult to solve they drop hints until someone manages it. Sometimes no hints are required, sometimes a lot. Like the infamous 'have you tried listening to it?' quote from MB in the canonn thread.

Yes, good point. Still do not agree with all this stuff being found due to out of game hints though. I guess what we need is a GALNET that can display rich content such as videos. It would have been amazing if that trailer appeared as a news article in GALNET and the story began from there.
 
The "necessity" of those is hugely overblown though. It is possible to make profits and play the game without them, and while you sometimes have to hunt around for some things, the tools the game gives you are perfectly usable if you have basic literacy and a way to write stuff down. There's a line that's often crossed where I just call people lazy, like the whole "incident" where the "API" (that's not even a public API but people scraping data from an undocumented something they have no title to) stopped providing some data (that, as it later turned out, had been wrong anyway…), and everyone getting red in the face because OMG they had to think instead of just getting marching orders from 3rd party tools. External tools may be neat, but the way some people are demanding that the game hands them all the information making things tick on a silver platter is inane entitled whining.

I wouldn't word it that strongly but I agree with your essential point.
 
That's a binary choice really: either shooting crap is all there is, or Frontier are wilfully stupid. Expecting anything but violence from gamers would be blind ignorance.

Yep.

I think you're right and I also think pew-pew is THE only thing that was ever intended for Thargoids too.

If there is/was some kind of alternative and there are clues telling us what else we could have done, fair enough.
As you say, when all you give gamers is a bunch of guns, they're going to use them though.
If FDev are now going to try and sell us some kind of "There could have been peace but humans are the real monsters!!!" storyline, I call .
 
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Yes, good point. Still do not agree with all this stuff being found due to out of game hints though. I guess what we need is a GALNET that can display rich content such as videos. It would have been amazing if that trailer appeared as a news article in GALNET and the story began from there.

Yeah I get what you mean but if the players can't figure it out in-game then I think FDev just reach a point where they go out of game. Galnet provides a lot of hints, apparently.

I've helped out with searching for things occasionally but I quickly realised I wasn't clever enough to work out these more complex puzzles, frankly some base attack missions elude me (there must be a better way than just sheer firepower surely?) but I just figure that like really tough AI, it's not content aimed at me & I do my own thing.

I've spent the past year or so way out in the black looking for volcanic activity (and anything else I find). It's a challenge I'm up to :)
 
They should use the "Tip Off" functionality that they have.
Multiple random players can get started without having to be in the "In Crowd" or dedicating their life to it.
You get sent to a chain of PPOI that everyone can see, but only those with the "Access Key" can get the plot and the next clue.

An interesting idea, something I’d not considered before.
 
My commander's sole knowledge of Thargoids are the few news reports on Galnet - to him they are little more than the horror stories he was told as a boy. For that matter, same with Guardians. He has yet to come across anything related to either.
 
I personally think the Thargoid story should be told through a campaign with cut-scenes, voice-acting and really interactive story-telling.
The CMDR does not have to be saviour of the human race for this to happen.
The CMDR does not have to be all powerful for this to happen.
Plenty of sandbox games have a campaign .. the two are NOT mutually exclusive.
The entire narrative can be told in a way that includes the CMDR, but isn't focused around them.

I'm sure players would like it if they received a multi-hour long campaign every 6 months or so. With each one being a new chapter telling the story Frontier want to tell.
A mechanic called "Large Event" (or whatever, lol) could be a way to get CMDR's well rewarded and interested in "sub plots" which, together with CMDR decisions made through the previous Chapter, could be used to drastically influence the direction of the story.

The way it is now .. I'm just not interested. It doesn't grab me. The mystery was cool at first; but that has worn off.
 
The "necessity" of those is hugely overblown though. It is possible to make profits and play the game without them, and while you sometimes have to hunt around for some things, the tools the game gives you are perfectly usable if you have basic literacy and a way to write stuff down. There's a line that's often crossed where I just call people lazy, like the whole "incident" where the "API" (that's not even a public API but people scraping data from an undocumented something they have no title to) stopped providing some data (that, as it later turned out, had been wrong anyway…), and everyone getting red in the face because OMG they had to think instead of just getting marching orders from 3rd party tools. External tools may be neat, but the way some people are demanding that the game hands them all the information making things tick on a silver platter is inane entitled whining.

It is always a balancing act though. I hate games like assassins creed where everything is shown on a minimap but equally feel disenfranchised by the work Cannon do (no disrespect, they do awesome work, just not for me.). In the end, if we have to use starmaps taken from Youtube trailers to find planets then turn down our graphics settings and manually fly over planets the size of the moon looking for a base the size of a small school I feel that is bad game design. Where are the ingame tools to make that task achievable by any but the luckiest/most dedicated players? The Thargoids are supposed to be the headline of 2.4 give us a way of being involved in the story.
 
In the end, if we have to use starmaps taken from Youtube trailers to find planets then turn down our graphics settings and manually fly over planets the size of the moon looking for a base the size of a small school I feel that is bad game design.
Oh hells yeah, that's design from hell. I was just ranting about the general purpose tools that everybody considers essential for some weird reason.

In-game discoverability of the "narrative" and the potential for any meaningful contribution suck absolutely.
 
I realised something reading through this thread. I never read Galnet whilst playing the game. I have tried a few times when docked at a station, but there is literally a mountain of it to scroll down through. And that's not really a good time to settle into reading. So, I just clicked away from it and that was that! Who knows if the information within it is useful or if you will find the specific thing you are searching for.

I read the forums instead, and that is when I can search for, and digest the information at leisure. To that end I really wish every star ship in the game was fitted with an on board computer data base. Where you can look information up such as places of interest (with galaxy map links) and learn the stuff that matters to you most when you want to know it. Playing in VR can be problematic when you want to say, visit an engineer, there is no real informative in game list of who does what. So one just sits there until you either decide to go get the info or bin the idea.

Flimley
 
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I love The Beyond fixing of Galnet isn't interactive links, game world encyclopedia or would you like to more? story sections but text 2 speech that speaks half as slow as it would take to read the 5 line paragraph anyway.

You have mysteries out there in the galaxy, let your players know, even those who just started or don't read Reddit, if Canon have discovered coordinates to interesting things make a clickable POI on the relevant planet.

#fixgalnet
 
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