Enjoying surface prospecting a bit more now

My first few experiences with the wave scanner ~ a year ago were...not great. So many false signals, so much time between finding _anything_ it was frustrating.

I needed arsenic and couple other rare materials the other day, decided to give it a go, and I must say it's a lot less stressful. Whenever I see a signal, I actually find something, and signals seem much more frequent. Some of the rare stuff still takes a while to find, but that's fine, at least I'm finding _something_. Glad they improved it!
 
My first few experiences with the wave scanner ~ a year ago were...not great. So many false signals, so much time between finding _anything_ it was frustrating.

I needed arsenic and couple other rare materials the other day, decided to give it a go, and I must say it's a lot less stressful. Whenever I see a signal, I actually find something, and signals seem much more frequent. Some of the rare stuff still takes a while to find, but that's fine, at least I'm finding _something_. Glad they improved it!

That's what I thought. Was in exactly the same situation two weeks ago, and remembered that the scanner seemed to show random signals some time ago. Also, I now find it easy to locate crash sites, which make collecting stones more interesting.
 
Surface prospecting?

I've never done that.

Didn't even know you could do that (frankly, I'm still a noob, obviously).

How is this done (if anyone care to even answer that noob question)? I know that you would need the SRV, obviously. But how does one go about looking for what is on the surface? Is it on any "land-able" planet?

Damn, I feel stupid now.

I even metal detect with a Garrett AT-Pro.

Damn idiot.
 
Hey Harry, basically, you set down with your SRV on a planet and start looking for waves on the scanner, follow them (their direction) and they resolve better and better until a node that you can target appears on your radar. Approach it, shoot it, collect stuff, profit. :) Here are some tips I wrote recently in another thread, work for me.

I HATE surface prospecting. As a result, I have become rather good at it (cos I want to get it over quickly), so here are my tips.

Tip 1) Go to Deciat. There are around 12 landable high metal content bodies, and almost all requirements are covered, especially some of the more difficult grade 4s (tungsten, cadmium). Also, the system map already contains details of the content of all of these worlds without scanning them (may have to buy map and trade data, I can't remember). Although these aren't the highest content percentages that you will find on EDDB.io (they are still very good though), I have realised that some planets just spawn more nodes, so it's not the actual content that is the most important thing. The planets at Deciat spawn a LOT of nodes in my experience.

Tip 2) Where to land... In a giant crater, generally, the bigger the better. Either near to the inner edge of the crater, or near to its central mountain (the ones that have a central mountain). The reason for this is that it seems to be more unusual to find good nodes on flat land, particularly gold flavoured outcrops tend to favour an incline.

Tip 3) Always dismiss your ship, it creates a blockage on the scanner from GREAT range.

Tip 4) Choose a compass direction. Ideally as you are landing, you will have an idea either which way around the inner perimeter of the crater you will go, or perhaps steadily head towards a smaller crater within the big crater. Don't wander aimlessly, when you don't see a node on the scanner, return to your original direction and keep going til scanner pops. This forces the game to create new spawns for you and means they sometimes come in clusters (3 or 4 nodes all visible from one another, jackpot).

Tip 5) If you're looking for prospecting nodes, remember that ALL prospectable nodes show waves on the BOTTOM half of the scanner. Anything in the top half is man made.

Tip 6) The right nodes for the right materials. Bronzite Chondrite will give you mostly level 1 mats (iron, sulphur, whatever, based on the planet's content) and sometimes 1 or two of the rarer elements that are present. Mesosiderites are very good for rares (grade 4 mats and occasionally grade 5) but don't usually drop many fragments. Outcrops come in two flavours and in my experience are the most important ones, they come in a dirty brown flavour which usually drop a large amount of grade 1s (this is going to be your best source of iron), and gold flavour, which usually drop everything the planet has, skewing toward the higher value stuff. I always know I'm going to be happy when I see a gold outcrop. Lastly, and arguably best, but also rarest, metallic meteorites, usually have at least one G5 (technetium, ruthenium, etc).

Bonus Tip) Try to favour high G planets (0.6+) it makes it much faster to collect the materials and much easier to drive the SRV.

Bonus scanner wave descriptions) Bronzite Chondrite - a thin wave at the bottom of the scanner with two thin bands. Metallic Meteorite - a thick wave at bottom with single band. Outcrop - a thick wave at the bottom with 2 bands. Mesosiderite - a thin wave at the bottom with a single band. All metals make a clicky noise of varying tone.

I never have to farm more than an hour to get 25 of any metallic element I need and even more rarely have to look anywhere else except the first 4 landable bodies in Deciat. :) Good luck.
 
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Surface prospecting?

I've never done that.

Didn't even know you could do that (frankly, I'm still a noob, obviously).

How is this done (if anyone care to even answer that noob question)? I know that you would need the SRV, obviously. But how does one go about looking for what is on the surface? Is it on any "land-able" planet?

Damn, I feel stupid now.

I even metal detect with a Garrett AT-Pro.

Damn idiot.
This site will help understand the scanner signals: http://www.wavescanner.net/
The lines will be broken up at first, but will come together more as you get closer to the objects.
 
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Hey Harry, basically, you set down with your SRV on a planet and start looking for waves on the scanner, follow them (their direction) and they resolve better and better until a node that you can target appears on your radar. Approach it, shoot it, collect stuff, profit. :) Here are some tips I wrote recently in another thread, work for me.

Thank you, sir. I am in copy/paste mode as we speak. I appreciate you taking the time to send me info. Yes, I cannot believe that I am this much of a butthead as to not know about any of this.

Once again, much thanks.
 
Thank you, sir. I have just bookmarked the site. Appreciated your time.
You're welcome.
To be honest, you really don't need to memorize all those wave signals. I do just fine with knowing the top half of the scanner means man-made stuff, and the bottom half means rocks.
Though I suppose it's helpful if you're searching for something specific.
 
as far as going to a specific planet, I've been having fun just going to random planets just to see what I could find. found at least 10 different material types on the last one I landed on, and it was just the first planet I thought looked cool. Also bear in mind the gravity of a planet, there'll be some where you'll float around at the slightest hit of a rock, or others where you're glued to the ground (and in the latter, be careful on landing your ship!)
 
Thank you, sir. I am in copy/paste mode as we speak. I appreciate you taking the time to send me info. Yes, I cannot believe that I am this much of a butthead as to not know about any of this.

Once again, much thanks.

A useful tip I was given was to always dismiss your ship, as the signal on the wave-scanner you pick up from it can confuse/drown out other signals nearby. o7 Cmdr and happy hunting!
 
Agree that the wavescanner is much improved - shame they still can't separate the wavescanner volume control from the sound effects slider - there is still no way to turn up the scanner volume over the awful noise of the motors.
 
My first few experiences with the wave scanner ~ a year ago were...not great. So many false signals, so much time between finding _anything_ it was frustrating.

I needed arsenic and couple other rare materials the other day, decided to give it a go, and I must say it's a lot less stressful. Whenever I see a signal, I actually find something, and signals seem much more frequent. Some of the rare stuff still takes a while to find, but that's fine, at least I'm finding _something_. Glad they improved it!

Have to agree, its much better now. Ya, It does take a little time to find the more rare items but I find them where I should find them. I never did say thank you for fixing/improving the scanner ao I will say it now,Thank you very much for that. :)
 
For me it was pretty much about mastering the SRV, it's much more fun when you don't have to waste time slowing down and learn how to use steering during long jumps/how to set up all the controls. And I wasn't a fast learner, it wasn't until the horrible Guardian Stones that I've got how to do it right.
 
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