So i got my first few solid hours of play in today, liking the mechanics so far, though the fitting and inventory menu is kind of lacking in proper functionality (but i'm going to assume that will be added in later).\
Combat feels a lot better than it did in the 1.0 single player build, a few good tweaks in the right direction, the space stations are nice, the game is running better, all round improvement compared to the early build.
A bit disappointed in the pay disparity between traders and mercenaries (1 item courier mission, completion time: 5 minutes, 1-3 jumps. pay: 3000-7000 credits) vs (put your life on the line, spend 30 minutes to an hour hunting down pirates, most of which wont count for the mission (assuming bug) after making 5+ jumps to get to the far off mission locations, and get paid at most 500 credits, (maybe 3000 if you can afford the expensive and slot consuming bounty scanner) and the merc missions that pay on par with the courier missions don't even tell you where or what your target is, so i will go ahead and say those ones take multiple hours to complete, so all in all doing anything that is not trading apparently is not worth your time.
NOW ABOUT THE EAGLE
Ive been wanting one of these since i backed a while ago, not my final cup of tea, but a sleek vessel focused around combat that would make a wonderful start to a budding mercenary career. After buying it, and fitting it with pulse lasers, i decided to take on another of those courer missions, since my bank acount was hovering around 400 credits (300 after i accidentally violated a no fire zone) and the courier missions are easy and pay well. That is when i learned that the eagle has the most worthless frameshift drive in the universe, thus leaving me stranded on a metaphorical island consisting of 4 star systems, none of which happen to be my delivery destination.
so uh...anyone around I Bootis want to buy some semi-stolen goods?
Combat feels a lot better than it did in the 1.0 single player build, a few good tweaks in the right direction, the space stations are nice, the game is running better, all round improvement compared to the early build.
A bit disappointed in the pay disparity between traders and mercenaries (1 item courier mission, completion time: 5 minutes, 1-3 jumps. pay: 3000-7000 credits) vs (put your life on the line, spend 30 minutes to an hour hunting down pirates, most of which wont count for the mission (assuming bug) after making 5+ jumps to get to the far off mission locations, and get paid at most 500 credits, (maybe 3000 if you can afford the expensive and slot consuming bounty scanner) and the merc missions that pay on par with the courier missions don't even tell you where or what your target is, so i will go ahead and say those ones take multiple hours to complete, so all in all doing anything that is not trading apparently is not worth your time.
NOW ABOUT THE EAGLE
Ive been wanting one of these since i backed a while ago, not my final cup of tea, but a sleek vessel focused around combat that would make a wonderful start to a budding mercenary career. After buying it, and fitting it with pulse lasers, i decided to take on another of those courer missions, since my bank acount was hovering around 400 credits (300 after i accidentally violated a no fire zone) and the courier missions are easy and pay well. That is when i learned that the eagle has the most worthless frameshift drive in the universe, thus leaving me stranded on a metaphorical island consisting of 4 star systems, none of which happen to be my delivery destination.
so uh...anyone around I Bootis want to buy some semi-stolen goods?