Hi all. First post here, been lurking / playing (PS4) for a while but until now didn't have any questions that I couldn't find pre-existing answers for with a quick search.
I've been running passenger missions around three systems, getting allied with factions and making some money to upgrade. Bought my first Python a couple of weeks ago and then an Anaconda a couple of days ago.
My questions are:
1. I know mission generation is random* but I seem to be seeing a lot less passenger missions to my three "home" systems now than I was previously in the Python. It's not landing pad size as all the stations / ports I visit as part of my regular route can accommodate the Conda. Does what ship you're flying play any other part in what passenger missions are offered to you? Like I say, it might just be random but the numbers did seem to drop off a cliff as soon as I got the Conda.
*Side question - have they now fixed board flipping? I can get different boards in Open and Solo but they stay the same if I continue switching, so basically I get two sets of boards per station then I need to either wait or fly to the next one (usually quicker) for a new set of missions.
2. I have a fighter hangar and have been having fun with SLFs but the only decent description I can find of how the attack order behaves is an old Reddit which says that the fighter will attack anyone you're targeting even if friendly. Is that still true or was it fixed / changed? Surely if I set the SLF to attack orders and I target yellow or green contacts on the radar they're not going to fire on them, are they? That would be crazy. So how does it work? Do they immediately begin firing on red or flashing contacts once I target them? And with engage at will I'm hoping they wouldn't fire on anybody who wasn't wanted, or do anything else to gain a bounty on me/them, would they? To be honest all of this is a bit of a moot point since there simply isn't time to change orders when being interdicted anyway, and there appears to be no way to change the default ones.
I've been running passenger missions around three systems, getting allied with factions and making some money to upgrade. Bought my first Python a couple of weeks ago and then an Anaconda a couple of days ago.
My questions are:
1. I know mission generation is random* but I seem to be seeing a lot less passenger missions to my three "home" systems now than I was previously in the Python. It's not landing pad size as all the stations / ports I visit as part of my regular route can accommodate the Conda. Does what ship you're flying play any other part in what passenger missions are offered to you? Like I say, it might just be random but the numbers did seem to drop off a cliff as soon as I got the Conda.
*Side question - have they now fixed board flipping? I can get different boards in Open and Solo but they stay the same if I continue switching, so basically I get two sets of boards per station then I need to either wait or fly to the next one (usually quicker) for a new set of missions.
2. I have a fighter hangar and have been having fun with SLFs but the only decent description I can find of how the attack order behaves is an old Reddit which says that the fighter will attack anyone you're targeting even if friendly. Is that still true or was it fixed / changed? Surely if I set the SLF to attack orders and I target yellow or green contacts on the radar they're not going to fire on them, are they? That would be crazy. So how does it work? Do they immediately begin firing on red or flashing contacts once I target them? And with engage at will I'm hoping they wouldn't fire on anybody who wasn't wanted, or do anything else to gain a bounty on me/them, would they? To be honest all of this is a bit of a moot point since there simply isn't time to change orders when being interdicted anyway, and there appears to be no way to change the default ones.