Just wondering what people think about the game at the moment.
I paid 150$ (The the two 75$ betas)plus a few skins to support the devs and I honestly feel that they haven't lived up to anything close that could of been. So no, Im not. Not trying to start a flame war, just wondering what you guys think.
As a fellow Russian, I will reply.
In general - I have two phrases about Elite flying in my head all the time, that will apply to me personally, and to the part of community as well. Those tho phrases are:
Elite Dangerous: The game you read about x10 more than you actually play it.
&
Elite Dangerous: The first few thousand hours are most fun.
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Something about this game that makes it truly special. Yes, I've spent those few thousand hours, weeks real time in game. I've been with ED since DEC 17, 2014. My personal journey was different - I traded few first few months, because money were really worth something that time and few noob deaths told me I'd better be modest about combat for a while. This was amazing journey in 2015, we've had times filled with excitement, half-baked updates but amazing high hopes for a future. Then Planetary landings came over, but in general 2015 was a very positive year. I bought a LEP in August of that year and never regretted it and never will.
However, right after release of 2.0 the things went to slower pace. I wasn't expecting that things will go on for 2+ years, now seems like 3.
I personally feel like almost every update since 1.0 was half-baked on the main feature. Despite the fact FD introduced a lot of minor QoL features with each of those updates, the main feature of each one was implemented (again this is my personal opinion) either in 'too easy' or 'basic, uninteresting way'.
- 1.1 Community goals - Interesting to do 1 or 2 times. Can't believe someone still does those pointless meter filling activities till this day. They are weekly, not improved in any way since 2015.
- 1.2 Wings - no comment here, since personally I am lone wolf. I tried that a few times, but don't care generally. For folks that love to play together it's vital. Still hearing ppl having connection issues till that day.
- 1.3 PP - was initially intrigued until I spent few weeks with Hudson feeling absolutely pointless about it all. Who could play PP for weeks and ENJOY it - I don't even know.
- 1.4 CQC - my eyebrows fell high here, since everyone was expecting some improvements to some primary things in game, and that is something completely different, barely connected to the game itself. in 2017 I was able to play one match only. FD tried to hype it, but hey, where is that promised tournament? ...
- 1.5 - few ships that went ok, that was the time when they hyped planetary landings to the limit and we swallowed 1.5 with 2.0. Few more ships is nice anyway.
- 2.0 landed. Things started to go slower since that point. FD confirmed 2.0 is kinda barren and promised to add bigger cities, activities, moon (our moon), within nearest year. Almost nothing was actually done.
- 2.1 Eng + Crafting. Despite some strange RNG implementation and some real time-consuming activities to unlock some of the Engineers it added something nice to the game and kept me occupied for some time. Some things could be improved here, including the materials display on the left (showing how much material of that type you having). Community still buzzes about engineers till that day, but in general it's ok update I guess. Rng is questionable, of course.
- 2.2 Fighters - why would someone want them is a mystery to me, same as with CQC. Well anyway, some pilots really enjoy those SLF pilots. My biggest 'wait' in this update were Passengers - and to my opinion they were done in really basic form. Starting from a fact those are simply talking cargo that need to be taken to samey-looking beacons that will display a chunk of text to you.
- 2.3 Multiscrew. Again - for some people it's important. Not for me. I've played it once during beta. Played 2 times creating my commander.
- 2.4 - No interest really, until those flowers would impact ME directly. I have no point of flying somewhere to Maia just to take a look at the same stuff being shown everywhere on reddit/youtube/obsidian videos.
......
So here we go 3 years in. I do appreciate what FD does in general - this game has enormous potential even now. I read reddit, forums every day. However, I don't know at this point. In 3 years, most of the stuff they did was either half-implemented or questionable. A lot of tools being added to the game that almost no one plays with. Those tools are never connected to each other and barely connected to the game. Improvements to Exploration, Mining, Trading, Crime System are almost non-existent, and those that are being announced for Beyond I feel really skeptical about.
There's too much RNG and meaningless, artificial spawn in this game. When you fly around planet and just wait the game to generate rng spawn of your 'mission signal source' for 100s time you do it, you loose it.
Missions are, actually, did see some improvements few times but I personally feel they are mostly still boring, basic and could use a lot of more work. Some missions suck very badly (either bugged or boring as I don't know what) 3 years in. Pirate faction kill missions, for example.
Exploration badly needs some mechanics/scanners/skill gameplay attached to it, not some extra things to find on a planets and in deep space. Those are indeed needed, but imho quite secondary. Gameplay first.
Trading needs to be more interesting with real, fluctuating supply-demand markets, locations that are truly different, meaningful, filled with rarer greater opportunities, not so generalized.
Crime career should work as in real life - high risk, high penalties if caught, maybe some kind of prison system would be nice: but would allow to enjoy super-high profits if successful. Smuggle a full ship of narcotics and get 10x more that you would did in the most profitable trading run. That doesn't exist in a game.
In general, more persistence + variety. I don't have too much hopes here. We've got 5 more station variants 2 years in + few more ads with no hope of getting any more soon. I am not talking even about community being allowed to draw their own jpegs for station ads. Oh man...
I'll just stop there. I will follow this game till it gets disconnected, of course. Too bad I am not playing it though.
First few thousand hours are the most fun.
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