After having read all the hype about VR over the past year, I had intended to purchase a VR system this December or January. But I tend to be a bit cautious about initial tech revolutions, so I decided to research the three devices I'd been considering. Lord knows, there are numerous print and YTube reviews and comparisons to draw from.
And of course, I tried both the OR and the VIVE personally, both from friends and in-store demos, and while the effect is truly impressive, it's just not impressive enough to justify the cost for a technology that will doubtless improve in both price and quality in the near future.
I am fortunate enough to afford the latest 1080i graphics cards, motherboard, cooler, and HD wide-screen curved monitor for a high-end gaming machine that I had professionally built specifically for ED and, hopefully, as a prelude to purchasing a VR headset this xmas.
While I haven't personally tried it, the latest Pimax 8K-X was also in the running from the impressive kickstart promotion, and I must say that its screen resolution appears to be significantly better than either the OR and VIVE, but the extreme FOV distortion around the edges is a non-starter for me. This from the latest TECH review.
Until the issues of pixelation, window screening, distortion around the edges, tunnel vision, god rays, close-up drop off, artifacts (worse in some games than in others), and overall resolution are resolved, and software issues, such as in the OR which required my friend to run through set-up repeatedly are ironed out, I'm on the sidelines.
Until then, I'm content to wait for the next-gen of these devices which will inevitably be lighter, sharper, faster, and perhaps cheaper, to arrive. It is the way of all tech. I do expect the next generation of games made expressly to take advantage of these improvements in VR capability to multiply as well.
I fully understand and appreciate the excitement the immersive experience VR creates, and if one is willing to accept the drop off of visual quality from a high-end screen and graphics processor, and if one has the kopecs to spend, go for it-- game on.
I don't intend to rain on anybody's bandwagon, but as of now, I'm simply not quite ready to jump on.
Respectfully submitted.
And of course, I tried both the OR and the VIVE personally, both from friends and in-store demos, and while the effect is truly impressive, it's just not impressive enough to justify the cost for a technology that will doubtless improve in both price and quality in the near future.
I am fortunate enough to afford the latest 1080i graphics cards, motherboard, cooler, and HD wide-screen curved monitor for a high-end gaming machine that I had professionally built specifically for ED and, hopefully, as a prelude to purchasing a VR headset this xmas.
While I haven't personally tried it, the latest Pimax 8K-X was also in the running from the impressive kickstart promotion, and I must say that its screen resolution appears to be significantly better than either the OR and VIVE, but the extreme FOV distortion around the edges is a non-starter for me. This from the latest TECH review.
Until the issues of pixelation, window screening, distortion around the edges, tunnel vision, god rays, close-up drop off, artifacts (worse in some games than in others), and overall resolution are resolved, and software issues, such as in the OR which required my friend to run through set-up repeatedly are ironed out, I'm on the sidelines.
Until then, I'm content to wait for the next-gen of these devices which will inevitably be lighter, sharper, faster, and perhaps cheaper, to arrive. It is the way of all tech. I do expect the next generation of games made expressly to take advantage of these improvements in VR capability to multiply as well.
I fully understand and appreciate the excitement the immersive experience VR creates, and if one is willing to accept the drop off of visual quality from a high-end screen and graphics processor, and if one has the kopecs to spend, go for it-- game on.
I don't intend to rain on anybody's bandwagon, but as of now, I'm simply not quite ready to jump on.
Respectfully submitted.